mirror of https://github.com/odrling/Aegisub
139 lines
5.6 KiB
C++
139 lines
5.6 KiB
C++
// Copyright (c) 2006, Rodrigo Braz Monteiro
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// All rights reserved.
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are met:
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//
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// * Redistributions of source code must retain the above copyright notice,
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// this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above copyright notice,
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// this list of conditions and the following disclaimer in the documentation
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// and/or other materials provided with the distribution.
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// * Neither the name of the Aegisub Group nor the names of its contributors
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// may be used to endorse or promote products derived from this software
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// without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
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// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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// POSSIBILITY OF SUCH DAMAGE.
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//
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// Aegisub Project http://www.aegisub.org/
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/// @file subtitle_format.h
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/// @see subtitle_format.cpp
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/// @ingroup subtitle_io
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///
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#pragma once
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#include <vector>
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#include <wx/arrstr.h>
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#include <wx/string.h>
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#include <libaegisub/exception.h>
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class AssEntry;
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class AssFile;
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namespace agi { namespace vfr { class Framerate; } }
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class SubtitleFormat {
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wxString name;
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/// Get this format's wildcards for a load dialog
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virtual wxArrayString GetReadWildcards() const { return wxArrayString(); }
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/// Get this format's wildcards for a save dialog
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virtual wxArrayString GetWriteWildcards() const { return wxArrayString(); }
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/// List of loaded subtitle formats
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static std::vector<SubtitleFormat*> formats;
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public:
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/// Strip override tags
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static void StripTags(AssFile &file);
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/// Convert newlines to the specified character(s)
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/// @param lineEnd newline character(s)
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/// @param mergeLineBreaks Should multiple consecutive line breaks be merged into one?
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static void ConvertNewlines(AssFile &file, wxString const& newline, bool mergeLineBreaks = true);
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/// Remove All commented and empty lines
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static void StripComments(AssFile &file);
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/// Remove everything but the dialogue lines
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static void StripNonDialogue(AssFile &file);
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/// @brief Split and merge lines so there are no overlapping lines
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///
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/// Algorithm described at http://devel.aegisub.org/wiki/Technical/SplitMerge
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static void RecombineOverlaps(AssFile &file);
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/// Merge sequential identical lines
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static void MergeIdentical(AssFile &file);
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/// Prompt the user for a frame rate to use
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/// @param allow_vfr Include video frame rate as an option even if it's vfr
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/// @param show_smpte Show SMPTE drop frame option
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static agi::vfr::Framerate AskForFPS(bool allow_vfr, bool show_smpte);
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/// Constructor
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/// @param Subtitle format name
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/// @note Automatically registers the format
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SubtitleFormat(wxString const& name);
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/// Destructor
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/// @note Automatically unregisters the format
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virtual ~SubtitleFormat();
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/// Get this format's name
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wxString GetName() const { return name; }
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/// @brief Check if the given file can be read by this format
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///
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/// Default implementation simply checks if the file's extension is in the
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/// format's wildcard list
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virtual bool CanReadFile(wxString const& filename) const;
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/// @brief Check if the given file can be written by this format
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///
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/// Default implementation simply checks if the file's extension is in the
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/// format's wildcard list
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virtual bool CanWriteFile(wxString const& filename) const;
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/// @brief Check if the given subtitles can be losslessly written by this format
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///
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/// Default implementation rejects files with attachments, non-default
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/// styles, and any overrides
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virtual bool CanSave(const AssFile *file) const;
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/// Load a subtitle file
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/// @param[out] target Destination to read lines into
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/// @param filename File to load
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/// @param forceEncoding Encoding to use or empty string for default
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virtual void ReadFile(AssFile *target, wxString const& filename, wxString const& forceEncoding="") const { }
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/// Save a subtitle file
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/// @param src Data to write
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/// @param filename File to write to
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/// @param forceEncoding Encoding to use or empty string for default
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virtual void WriteFile(const AssFile *src, wxString const& filename, wxString const& encoding="") const { }
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/// Get the wildcards for a save or load dialog
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/// @param mode 0: load 1: save
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static wxString GetWildcards(int mode);
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/// Get a subtitle format that can read the given file or nullptr if none can
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static const SubtitleFormat *GetReader(wxString const& filename);
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/// Get a subtitle format that can write the given file or nullptr if none can
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static const SubtitleFormat *GetWriter(wxString const& filename);
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/// Initialize subtitle formats
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static void LoadFormats();
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/// Deinitialize subtitle formats
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static void DestroyFormats();
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};
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DEFINE_SIMPLE_EXCEPTION(SubtitleFormatParseError, agi::InvalidInputException, "subtitle_io/parse/generic")
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DEFINE_SIMPLE_EXCEPTION(UnknownSubtitleFormatError, agi::InvalidInputException, "subtitle_io/unknown")
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