mirror of https://github.com/odrling/Aegisub
54 lines
1.6 KiB
C++
54 lines
1.6 KiB
C++
// Copyright (c) 2011, Thomas Goyne <plorkyeran@aegisub.org>
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//
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// Permission to use, copy, modify, and distribute this software for any
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// purpose with or without fee is hereby granted, provided that the above
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// copyright notice and this permission notice appear in all copies.
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//
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// THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
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// WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
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// MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
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// ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
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// WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
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// ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
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// OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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//
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// Aegisub Project http://www.aegisub.org/
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//
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// $Id$
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/// @file visual_tool_rotatez.h
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/// @see visual_tool_rotatez.cpp
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/// @ingroup visual_ts
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///
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#include "visual_feature.h"
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#include "visual_tool.h"
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/// DOCME
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/// @class VisualToolRotateZ
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/// @brief DOCME
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///
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/// DOCME
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class VisualToolRotateZ : public VisualTool<VisualDraggableFeature> {
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float angle; ///< Current Z rotation
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float orig_angle; ///< Z rotation at the beginning of the current hold
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Vector2D pos; ///< Position of the dialogue line
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Vector2D scale; ///< Current scale
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float rotation_x; ///< Current X rotation
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float rotation_y; ///< Current Y rotation
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Feature *org; ///< The origin feature
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bool InitializeHold();
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void UpdateHold();
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void UpdateDrag(feature_iterator feature);
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void DoRefresh();
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void Draw();
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public:
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VisualToolRotateZ(VideoDisplay *parent, agi::Context *context);
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};
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