mirror of https://github.com/odrling/Aegisub
80 lines
2.4 KiB
C++
80 lines
2.4 KiB
C++
// Copyright (c) 2011, Thomas Goyne <plorkyeran@aegisub.org>
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//
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// Permission to use, copy, modify, and distribute this software for any
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// purpose with or without fee is hereby granted, provided that the above
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// copyright notice and this permission notice appear in all copies.
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//
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// THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
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// WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
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// MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
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// ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
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// WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
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// ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
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// OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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//
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// Aegisub Project http://www.aegisub.org/
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#include <libaegisub/exception.h>
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#include <libaegisub/signal.h>
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#include <memory>
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#include <vector>
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#include <wx/dialog.h>
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namespace agi { struct Context; }
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class AssDialogue;
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class AssDialogueBlock;
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class PersistLocation;
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class SubsTextEditCtrl;
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class wxCheckBox;
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class wxStaticText;
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class wxStyledTextCtrl;
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/// Assistant for translating subtitles in one language to another language
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class DialogTranslation final : public wxDialog {
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agi::Context *c;
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agi::signal::Connection file_change_connection;
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agi::signal::Connection active_line_connection;
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/// The active line
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AssDialogue *active_line;
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/// The parsed dialogue blocks for the active line
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std::vector<std::unique_ptr<AssDialogueBlock>> blocks;
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/// Which dialogue block in the active line is currently being translated
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size_t cur_block = 0;
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/// Total number of dialogue lines in the file
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size_t line_count;
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/// Should active line change announcements be ignored?
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bool switching_lines = false;
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wxStaticText *line_number_display;
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wxStyledTextCtrl *original_text;
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SubsTextEditCtrl *translated_text;
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wxCheckBox *seek_video;
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std::unique_ptr<PersistLocation> persist;
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void OnPlayAudioButton(wxCommandEvent &);
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void OnPlayVideoButton(wxCommandEvent &);
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void OnKeyDown(wxKeyEvent &evt);
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void OnExternalCommit(int commit_type);
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void UpdateDisplay();
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void OnActiveLineChanged(AssDialogue *new_line);
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public:
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DialogTranslation(agi::Context *context);
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~DialogTranslation();
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bool NextBlock();
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bool PrevBlock();
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void Commit(bool next);
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void InsertOriginal();
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struct NothingToTranslate { };
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};
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