Aegisub/src/subtitle_format_txt.h

50 lines
2.4 KiB
C++

// Copyright (c) 2006, Rodrigo Braz Monteiro
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// * Redistributions of source code must retain the above copyright notice,
// this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
// * Neither the name of the Aegisub Group nor the names of its contributors
// may be used to endorse or promote products derived from this software
// without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
//
// Aegisub Project http://www.aegisub.org/
/// @file subtitle_format_txt.h
/// @see subtitle_format_txt.cpp
/// @ingroup subtitle_io
///
#include "subtitle_format.h"
class TXTSubtitleFormat final : public SubtitleFormat {
public:
TXTSubtitleFormat();
std::vector<std::string> GetReadWildcards() const override;
std::vector<std::string> GetWriteWildcards() const override;
// TXT format supports so little that it should always require an export
bool CanSave(const AssFile*) const override { return false; }
bool CanWriteFile(agi::fs::path const& filename) const override;
void ReadFile(AssFile *target, agi::fs::path const& filename, agi::vfr::Framerate const& fps, std::string const& forceEncoding) const override;
void WriteFile(const AssFile *src, agi::fs::path const& filename, agi::vfr::Framerate const& fps, std::string const& encoding) const override;
};