// Copyright (c) 2005, Rodrigo Braz Monteiro // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are met: // // * Redistributions of source code must retain the above copyright notice, // this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above copyright notice, // this list of conditions and the following disclaimer in the documentation // and/or other materials provided with the distribution. // * Neither the name of the Aegisub Group nor the names of its contributors // may be used to endorse or promote products derived from this software // without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE // ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE // LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR // CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF // SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS // INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN // CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) // ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE // POSSIBILITY OF SUCH DAMAGE. // // Aegisub Project http://www.aegisub.org/ /// @file fft.cpp /// @brief Fast Fourier-transform implementation /// @ingroup utility /// /// Most of this code was taken from http://www.codeproject.com/audio/waveInFFT.asp /// And rewriten by Rodrigo Braz Monteiro #include "fft.h" #ifndef WITH_FFTW3 #include #include void FFT::DoTransform (size_t n_samples,float *input,float *output_r,float *output_i,bool inverse) { if (!IsPowerOfTwo(n_samples)) throw agi::InternalError("FFT requires power of two input."); // Inverse transform float angle_num = 2.0f * 3.1415926535897932384626433832795f; if (inverse) angle_num = -angle_num; // Variables unsigned int i, j, k, n; float tr, ti; // Calculate needed bits unsigned int NumBits; NumBits = NumberOfBitsNeeded(n_samples); // Copy samples to output buffers for (i=0;i>= 1; } return rev; } /// @brief Get frequency at index float FFT::FrequencyAtIndex (unsigned int baseFreq, unsigned int n_samples, unsigned int index) { if (index >= n_samples) return 0.0; else if (index <= n_samples/2) { return ((float)index / (float)n_samples * baseFreq); } else { return (-(float)(n_samples-index) / (float)n_samples * baseFreq); } } #endif