// Copyright (c) 2005, Rodrigo Braz Monteiro // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are met: // // * Redistributions of source code must retain the above copyright notice, // this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above copyright notice, // this list of conditions and the following disclaimer in the documentation // and/or other materials provided with the distribution. // * Neither the name of the Aegisub Group nor the names of its contributors // may be used to endorse or promote products derived from this software // without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE // ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE // LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR // CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF // SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS // INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN // CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) // ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE // POSSIBILITY OF SUCH DAMAGE. // // Aegisub Project http://www.aegisub.org/ // // $Id$ /// @file ass_time.h /// @see ass_time.cpp /// @ingroup subs_storage /// #pragma once #ifndef AGI_PRE #include #endif #include /// DOCME /// @class AssTime /// @brief DOCME /// /// DOCME class AssTime { /// Time in milliseconds int time; public: AssTime(int ms = 0); AssTime(wxString const& text); /// Get millisecond, rounded to centisecond precision operator int() const { return time / 10 * 10; } int GetTimeHours() const; ///< Get the hours portion of this time int GetTimeMinutes() const; ///< Get the minutes portion of this time int GetTimeSeconds() const; ///< Get the seconds portion of this time int GetTimeMiliseconds() const; ///< Get the miliseconds portion of this time int GetTimeCentiseconds() const; ///< Get the centiseconds portion of this time /// Return the time as a string /// @param ms Use milliseconds precision, for non-ASS formats wxString GetASSFormated(bool ms=false) const; }; /// @class SmpteFormatter /// @brief Convert times to and from SMPTE timecodes class SmpteFormatter { /// Frame rate to use agi::vfr::Framerate fps; /// Separator character char sep; public: SmpteFormatter(agi::vfr::Framerate fps, char sep=':'); /// Convert an AssTime to a SMPTE timecode wxString ToSMPTE(AssTime time) const; /// Convert a SMPTE timecode to an AssTime AssTime FromSMPTE(wxString const& str) const; };