// Copyright (c) 2005, Rodrigo Braz Monteiro
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
//   * Redistributions of source code must retain the above copyright notice,
//     this list of conditions and the following disclaimer.
//   * Redistributions in binary form must reproduce the above copyright notice,
//     this list of conditions and the following disclaimer in the documentation
//     and/or other materials provided with the distribution.
//   * Neither the name of the Aegisub Group nor the names of its contributors
//     may be used to endorse or promote products derived from this software
//     without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
//
// -----------------------------------------------------------------------------
//
// AEGISUB
//
// Website: http://aegisub.cellosoft.com
// Contact: mailto:zeratul@cellosoft.com
//


#ifndef MAIN_H
#define MAIN_H


///////////////////
// Include headers
#include <wx/wxprec.h>
#include <wx/stackwalk.h>
#include <fstream>
#include "aegisublocale.h"


//////////////
// Prototypes
class FrameMain;


////////////////////////////////
// Application class definition
class AegisubApp: public wxApp {
private:
	void OnMouseWheel(wxMouseEvent &event);
	void OnKey(wxKeyEvent &key);

public:
	AegisubLocale locale;
	FrameMain *frame;

	static wxString fullPath;
	static wxString folderName;

	void GetFullPath(wxString arg);
	void GetFolderName();
	void RegistryAssociate();
	void AssociateType(wxString type);

	bool OnInit();
	int OnRun();

#ifndef _DEBUG
	void OnUnhandledException();
	void OnFatalException();
#endif

	//int OnRun();
	DECLARE_EVENT_TABLE()
};


////////////////
// Stack walker
#if wxUSE_STACKWALKER == 1
class StackWalker: public wxStackWalker {
private:
	std::ofstream file;

public:
	StackWalker();
	~StackWalker();
	void OnStackFrame(const wxStackFrame& frame);
};
#endif


#endif