// Copyright (c) 2005, Rodrigo Braz Monteiro // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are met: // // * Redistributions of source code must retain the above copyright notice, // this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above copyright notice, // this list of conditions and the following disclaimer in the documentation // and/or other materials provided with the distribution. // * Neither the name of the Aegisub Group nor the names of its contributors // may be used to endorse or promote products derived from this software // without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE // ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE // LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR // CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF // SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS // INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN // CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) // ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE // POSSIBILITY OF SUCH DAMAGE. // // Aegisub Project http://www.aegisub.org/ // // $Id$ /// @file validators.h /// @see validators.cpp /// @ingroup custom_control utility /// /////////// // Headers #ifndef AGI_PRE #include #endif /// DOCME /// @class NumValidator /// @brief DOCME /// /// DOCME class NumValidator : public wxValidator { private: /// DOCME double fValue; /// DOCME int iValue; /// DOCME wxString* valPtr; /// DOCME bool isFloat; /// DOCME bool isSigned; wxObject* Clone() const; bool Validate(wxWindow* parent); bool TransferToWindow(); bool TransferFromWindow(); bool CheckCharacter(int chr,bool isFirst,bool canSign,bool &gotDecimal); void OnChar(wxKeyEvent& event); public: NumValidator(wxString* valPtr = NULL,bool isfloat=false,bool issigned=false); NumValidator(const NumValidator& from); DECLARE_EVENT_TABLE(); };