// Copyright (c) 2005, Niels Martin Hansen // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are met: // // * Redistributions of source code must retain the above copyright notice, // this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above copyright notice, // this list of conditions and the following disclaimer in the documentation // and/or other materials provided with the distribution. // * Neither the name of the Aegisub Group nor the names of its contributors // may be used to endorse or promote products derived from this software // without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE // ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE // LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR // CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF // SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS // INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN // CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) // ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE // POSSIBILITY OF SUCH DAMAGE. // // Aegisub Project http://www.aegisub.org/ /// @file dialog_automation.h /// @see dialog_automation.cpp /// @ingroup secondary_ui /// #include #include #include namespace Automation4 { class ScriptManager; class AutoloadScriptManager; class Script; } namespace agi { struct Context; } class wxButton; class wxListEvent; class wxListView; class DialogAutomation final : public wxDialog { agi::Context *context; /// Struct to attach a flag for global/local to scripts struct ExtraScriptInfo { Automation4::Script *script; bool is_global; }; /// Currently loaded scripts std::vector script_info; /// File-local script manager Automation4::ScriptManager *local_manager; /// Listener for external changes to the local scripts agi::signal::Connection local_scripts_changed; /// Global script manager Automation4::ScriptManager *global_manager; /// Listener for external changes to the global scripts agi::signal::Connection global_scripts_changed; /// List of loaded scripts wxListView *list; /// Unload a local script wxButton *remove_button; /// Reload a script wxButton *reload_button; void RebuildList(); void AddScript(Automation4::Script *script, bool is_global); void SetScriptInfo(int i, Automation4::Script *script); void UpdateDisplay(); void OnAdd(wxCommandEvent &); void OnRemove(wxCommandEvent &); void OnReload(wxCommandEvent &); void OnInfo(wxCommandEvent &); void OnReloadAutoload(wxCommandEvent &); public: DialogAutomation(agi::Context *context); };