// Copyright (c) 2007-2008, Niels Martin Hansen // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are met: // // * Redistributions of source code must retain the above copyright notice, // this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above copyright notice, // this list of conditions and the following disclaimer in the documentation // and/or other materials provided with the distribution. // * Neither the name of the Aegisub Group nor the names of its contributors // may be used to endorse or promote products derived from this software // without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE // ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE // LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR // CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF // SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS // INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN // CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) // ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE // POSSIBILITY OF SUCH DAMAGE. // // Aegisub Project http://www.aegisub.org/ /// @file audio_provider_pcm.cpp /// @brief PCM WAV and WAV64 audio provider /// @ingroup audio_input /// #include "config.h" #include "audio_provider_pcm.h" #include "audio_controller.h" #include "utils.h" #include #include #include #include #include #ifndef _WIN32 #include #include #include #endif PCMAudioProvider::PCMAudioProvider(agi::fs::path const& filename) #ifdef _WIN32 : file_handle(0, CloseHandle) , file_mapping(0, CloseHandle) { file_handle = CreateFile( filename.c_str(), FILE_READ_DATA, FILE_SHARE_READ|FILE_SHARE_WRITE, 0, OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL|FILE_FLAG_RANDOM_ACCESS, 0); if (file_handle == INVALID_HANDLE_VALUE) throw agi::fs::FileNotFound(filename); file_mapping = CreateFileMapping( file_handle, 0, PAGE_READONLY, 0, 0, 0); if (file_mapping == 0) throw agi::AudioProviderOpenError("Failed creating file mapping", 0); #else : file_handle(open(filename.c_str(), O_RDONLY), close) { if (file_handle == -1) throw agi::fs::FileNotFound(filename.string()); #endif float_samples = false; try { file_size = agi::fs::Size(filename); } catch (agi::Exception const& e) { throw agi::AudioPlayerOpenError("Could not get file size", e.Copy()); } } PCMAudioProvider::~PCMAudioProvider() { #ifdef _WIN32 if (current_mapping) UnmapViewOfFile(current_mapping); #else if (current_mapping) munmap(current_mapping, mapping_length); #endif } char * PCMAudioProvider::EnsureRangeAccessible(int64_t range_start, int64_t range_length) const { if (range_start + range_length > file_size) throw AudioDecodeError("Attempted to map beyond end of file"); // Check whether the requested range is already visible if (!current_mapping || range_start < mapping_start || range_start+range_length > mapping_start+(int64_t)mapping_length) { // It's not visible, change the current mapping if (current_mapping) { #ifdef _WIN32 UnmapViewOfFile(current_mapping); #else munmap(current_mapping, mapping_length); #endif } // Align range start on a 1 MB boundary and go 16 MB back mapping_start = (range_start & ~0xFFFFF) - 0x1000000; if (mapping_start < 0) mapping_start = 0; if (sizeof(void*) > 4) // Large address space, use a 2 GB mapping mapping_length = 0x80000000; else // Small (32 bit) address space, use a 256 MB mapping mapping_length = 0x10000000; // Make sure to always make a mapping at least as large as the requested range if ((int64_t)mapping_length < range_length) { if (range_length > (int64_t)(~(size_t)0)) throw AudioDecodeError("Requested range larger than max size_t, cannot create view of file"); mapping_length = range_length; } // But also make sure we don't try to make a mapping larger than the file if (mapping_start + (int64_t)mapping_length > file_size) mapping_length = (size_t)(file_size - mapping_start); // We already checked that the requested range doesn't extend over the end of the file // Hopefully this should ensure that small files are always mapped in their entirety #ifdef _WIN32 LARGE_INTEGER mapping_start_li; mapping_start_li.QuadPart = mapping_start; current_mapping = MapViewOfFile( file_mapping, // Mapping handle FILE_MAP_READ, // Access type mapping_start_li.HighPart, // Offset high-part mapping_start_li.LowPart, // Offset low-part mapping_length); // Length of view #else current_mapping = mmap(nullptr, mapping_length, PROT_READ, MAP_PRIVATE, file_handle, mapping_start); #endif if (!current_mapping) throw AudioDecodeError("Failed mapping a view of the file"); } assert(current_mapping); assert(range_start >= mapping_start); // Difference between actual current mapping start and requested range start ptrdiff_t rel_ofs = (ptrdiff_t)(range_start - mapping_start); // Calculate a pointer into current mapping for the requested range return ((char*)current_mapping) + rel_ofs; } void PCMAudioProvider::FillBuffer(void *buf, int64_t start, int64_t count) const { // Read blocks from the file size_t index = 0; while (count > 0 && index < index_points.size()) { // Check if this index contains the samples we're looking for const IndexPoint &ip = index_points[index]; if (ip.start_sample <= start && ip.start_sample+ip.num_samples > start) { // How many samples we can maximum take from this block int64_t samples_can_do = ip.num_samples - start + ip.start_sample; if (samples_can_do > count) samples_can_do = count; // Read as many samples we can char *src = EnsureRangeAccessible( ip.start_byte + (start - ip.start_sample) * bytes_per_sample * channels, samples_can_do * bytes_per_sample * channels); memcpy(buf, src, samples_can_do * bytes_per_sample * channels); // Update data buf = (char*)buf + samples_can_do * bytes_per_sample * channels; start += samples_can_do; count -= samples_can_do; } index++; } } /// @class RiffWavPCMAudioProvider /// @brief RIFF WAV PCM provider /// /// Overview of RIFF WAV: class RiffWavPCMAudioProvider : public PCMAudioProvider { struct ChunkHeader { /// Always "RIFF" char type[4]; /// File size minus sizeof(ChunkHeader) (i.e. 8) uint32_t size; }; struct RIFFChunk { ChunkHeader ch; /// Always "WAVE" char format[4]; }; struct fmtChunk { /// compression format used /// We support only PCM (0x1) uint16_t compression; /// Number of channels uint16_t channels; /// Samples per second uint32_t samplerate; /// Bytes per second /// can't always be trusted uint32_t avg_bytes_sec; /// Bytes per sample uint16_t block_align; /// Bits per sample that are actually used; rest should be ignored uint16_t significant_bits_sample; // Here was supposed to be some more fields but we don't need them // and just skipping by the size of the struct wouldn't be safe // either way, as the fields can depend on the compression. }; static bool CheckFourcc(const char (&str1)[4], const char (&str2)[5]) { return (str1[0] == str2[0]) && (str1[1] == str2[1]) && (str1[2] == str2[2]) && (str1[3] == str2[3]); } public: RiffWavPCMAudioProvider(agi::fs::path const& filename) : PCMAudioProvider(filename) { this->filename = filename; // Read header void *filestart = EnsureRangeAccessible(0, sizeof(RIFFChunk)); RIFFChunk &header = *(RIFFChunk*)filestart; // Check magic values if (!CheckFourcc(header.ch.type, "RIFF")) throw agi::AudioDataNotFoundError("File is not a RIFF file", nullptr); if (!CheckFourcc(header.format, "WAVE")) throw agi::AudioDataNotFoundError("File is not a RIFF WAV file", nullptr); // Count how much more data we can have in the entire file // The first 4 bytes are already eaten by the header.format field uint32_t data_left = header.ch.size - 4; // How far into the file we have processed. // Must be incremented by the riff chunk size fields. uint32_t filepos = sizeof(header); bool got_fmt_header = false; // Inherited from AudioProvider num_samples = 0; // Continue reading chunks until out of data while (data_left) { ChunkHeader &ch = *(ChunkHeader*)EnsureRangeAccessible(filepos, sizeof(ChunkHeader)); // Update counters data_left -= sizeof(ch); filepos += sizeof(ch); if (CheckFourcc(ch.type, "fmt ")) { if (got_fmt_header) throw agi::AudioProviderOpenError("Invalid file, multiple 'fmt ' chunks", nullptr); got_fmt_header = true; fmtChunk &fmt = *(fmtChunk*)EnsureRangeAccessible(filepos, sizeof(fmtChunk)); if (fmt.compression != 1) throw agi::AudioProviderOpenError("Can't use file, not PCM encoding", nullptr); // Set stuff inherited from the AudioProvider class sample_rate = fmt.samplerate; channels = fmt.channels; bytes_per_sample = (fmt.significant_bits_sample + 7) / 8; // round up to nearest whole byte } else if (CheckFourcc(ch.type, "data")) { // This won't pick up 'data' chunks inside 'wavl' chunks // since the 'wavl' chunks wrap those. if (!got_fmt_header) throw agi::AudioProviderOpenError("Found 'data' chunk before 'fmt ' chunk, file is invalid.", nullptr); int64_t samples = ch.size / bytes_per_sample; int64_t frames = samples / channels; IndexPoint ip; ip.start_sample = num_samples; ip.num_samples = frames; ip.start_byte = filepos; index_points.push_back(ip); num_samples += frames; } // Support wavl (wave list) chunks too? // Update counters // Make sure they're word aligned data_left -= (ch.size + 1) & ~1; filepos += (ch.size + 1) & ~1; } } }; static const uint8_t w64GuidRIFF[16] = { // {66666972-912E-11CF-A5D6-28DB04C10000} 0x72, 0x69, 0x66, 0x66, 0x2E, 0x91, 0xCF, 0x11, 0xA5, 0xD6, 0x28, 0xDB, 0x04, 0xC1, 0x00, 0x00 }; static const uint8_t w64GuidWAVE[16] = { // {65766177-ACF3-11D3-8CD1-00C04F8EDB8A} 0x77, 0x61, 0x76, 0x65, 0xF3, 0xAC, 0xD3, 0x11, 0x8C, 0xD1, 0x00, 0xC0, 0x4F, 0x8E, 0xDB, 0x8A }; static const uint8_t w64Guidfmt[16] = { // {20746D66-ACF3-11D3-8CD1-00C04F8EDB8A} 0x66, 0x6D, 0x74, 0x20, 0xF3, 0xAC, 0xD3, 0x11, 0x8C, 0xD1, 0x00, 0xC0, 0x4F, 0x8E, 0xDB, 0x8A }; static const uint8_t w64Guiddata[16] = { // {61746164-ACF3-11D3-8CD1-00C04F8EDB8A} 0x64, 0x61, 0x74, 0x61, 0xF3, 0xAC, 0xD3, 0x11, 0x8C, 0xD1, 0x00, 0xC0, 0x4F, 0x8E, 0xDB, 0x8A }; /// @class Wave64AudioProvider /// @brief Sony Wave64 audio provider /// /// http://www.vcs.de/fileadmin/user_upload/MBS/PDF/Whitepaper/Informations_about_Sony_Wave64.pdf class Wave64AudioProvider final : public PCMAudioProvider { // Here's some copy-paste from the FFmpegSource2 code /// http://msdn.microsoft.com/en-us/library/dd757720(VS.85).aspx struct WaveFormatEx { uint16_t wFormatTag; uint16_t nChannels; uint32_t nSamplesPerSec; uint32_t nAvgBytesPerSec; uint16_t nBlockAlign; uint16_t wBitsPerSample; uint16_t cbSize; }; struct RiffChunk { uint8_t riff_guid[16]; uint64_t file_size; uint8_t format_guid[16]; }; struct FormatChunk { uint8_t chunk_guid[16]; uint64_t chunk_size; WaveFormatEx format; uint8_t padding[6]; }; struct DataChunk { uint8_t chunk_guid[16]; uint64_t chunk_size; }; bool CheckGuid(const uint8_t *guid1, const uint8_t *guid2) { return memcmp(guid1, guid2, 16) == 0; } public: Wave64AudioProvider(agi::fs::path const& filename) : PCMAudioProvider(filename) { this->filename = filename; int64_t smallest_possible_file = sizeof(RiffChunk) + sizeof(FormatChunk) + sizeof(DataChunk); if (file_size < smallest_possible_file) throw agi::AudioDataNotFoundError("File is too small to be a Wave64 file", nullptr); // Read header // This should throw an exception if the mapping fails void *filestart = EnsureRangeAccessible(0, sizeof(RiffChunk)); assert(filestart); RiffChunk &header = *(RiffChunk*)filestart; // Check magic values if (!CheckGuid(header.riff_guid, w64GuidRIFF)) throw agi::AudioDataNotFoundError("File is not a Wave64 RIFF file", nullptr); if (!CheckGuid(header.format_guid, w64GuidWAVE)) throw agi::AudioDataNotFoundError("File is not a Wave64 WAVE file", nullptr); // Count how much more data we can have in the entire file uint64_t data_left = header.file_size - sizeof(RiffChunk); // How far into the file we have processed. // Must be incremented by the riff chunk size fields. uint64_t filepos = sizeof(header); bool got_fmt_header = false; // Inherited from AudioProvider num_samples = 0; // Continue reading chunks until out of data while (data_left) { uint8_t *chunk_guid = (uint8_t*)EnsureRangeAccessible(filepos, 16); uint64_t chunk_size = *(uint64_t*)EnsureRangeAccessible(filepos+16, sizeof(uint64_t)); if (CheckGuid(chunk_guid, w64Guidfmt)) { if (got_fmt_header) throw agi::AudioProviderOpenError("Bad file, found more than one 'fmt' chunk", nullptr); FormatChunk &fmt = *(FormatChunk*)EnsureRangeAccessible(filepos, sizeof(FormatChunk)); got_fmt_header = true; if (fmt.format.wFormatTag == 3) throw agi::AudioProviderOpenError("File is IEEE 32 bit float format which isn't supported. Bug the developers if this matters.", nullptr); if (fmt.format.wFormatTag != 1) throw agi::AudioProviderOpenError("Can't use file, not PCM encoding", nullptr); // Set stuff inherited from the AudioProvider class sample_rate = fmt.format.nSamplesPerSec; channels = fmt.format.nChannels; bytes_per_sample = (fmt.format.wBitsPerSample + 7) / 8; // round up to nearest whole byte } else if (CheckGuid(chunk_guid, w64Guiddata)) { if (!got_fmt_header) throw agi::AudioProviderOpenError("Found 'data' chunk before 'fmt ' chunk, file is invalid.", nullptr); int64_t samples = chunk_size / bytes_per_sample; int64_t frames = samples / channels; IndexPoint ip; ip.start_sample = num_samples; ip.num_samples = frames; ip.start_byte = filepos; index_points.push_back(ip); num_samples += frames; } // Update counters // Make sure they're 64 bit aligned data_left -= (chunk_size + 7) & ~7; filepos += (chunk_size + 7) & ~7; } } }; std::unique_ptr CreatePCMAudioProvider(agi::fs::path const& filename) { bool wrong_file_type = true; std::string msg; try { return agi::util::make_unique(filename); } catch (agi::AudioDataNotFoundError const& err) { msg = "RIFF PCM WAV audio provider: " + err.GetMessage(); } catch (agi::AudioProviderOpenError const& err) { wrong_file_type = false; msg = "RIFF PCM WAV audio provider: " + err.GetMessage(); } try { return agi::util::make_unique(filename); } catch (agi::AudioDataNotFoundError const& err) { msg += "\nWave64 audio provider: " + err.GetMessage(); } catch (agi::AudioProviderOpenError const& err) { wrong_file_type = false; msg += "\nWave64 audio provider: " + err.GetMessage(); } if (wrong_file_type) throw agi::AudioDataNotFoundError(msg, nullptr); else throw agi::AudioProviderOpenError(msg, nullptr); }