// Copyright (c) 2008, Rodrigo Braz Monteiro // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are met: // // * Redistributions of source code must retain the above copyright notice, // this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above copyright notice, // this list of conditions and the following disclaimer in the documentation // and/or other materials provided with the distribution. // * Neither the name of the Aegisub Group nor the names of its contributors // may be used to endorse or promote products derived from this software // without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE // ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE // LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR // CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF // SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS // INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN // CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) // ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE // POSSIBILITY OF SUCH DAMAGE. // // Aegisub Project http://www.aegisub.org/ // // $Id$ /// @file spellchecker_hunspell.h /// @see spellchecker_hunspell.cpp /// @ingroup spelling /// #ifdef WITH_HUNSPELL #include #include #include "include/aegisub/spellchecker.h" namespace agi { namespace charset { class IconvWrapper; } } /// @class HunspellSpellChecker /// @brief Hunspell spell checker /// class HunspellSpellChecker : public SpellChecker { /// Hunspell instance std::auto_ptr hunspell; /// Conversions between the dictionary charset and utf-8 std::auto_ptr conv; std::auto_ptr rconv; /// Languages which we have dictionaries for wxArrayString languages; /// Path to user-local dictionary. wxString userDicPath; public: HunspellSpellChecker(); ~HunspellSpellChecker(); /// @brief Add word to dictionary /// @param word Word to add. void AddWord(wxString word); /// @brief Can add to dictionary? /// @param word Word to check. /// @return Whether word can be added or not. bool CanAddWord(wxString word); /// @brief Check if the word is valid. /// @param word Word to check /// @return Whether word is valid or not. bool CheckWord(wxString word); /// @brief Get suggestions for word. /// @param word Word to get suggestions for /// @return List of suggestions wxArrayString GetSuggestions(wxString word); /// @brief Get a list of languages which dictionaries are present for wxArrayString GetLanguageList(); /// @brief Set the spellchecker's language /// @param language Language code void SetLanguage(wxString language); }; #endif