// Copyright (c) 2007, Rodrigo Braz Monteiro // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are met: // // * Redistributions of source code must retain the above copyright notice, // this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above copyright notice, // this list of conditions and the following disclaimer in the documentation // and/or other materials provided with the distribution. // * Neither the name of the Aegisub Group nor the names of its contributors // may be used to endorse or promote products derived from this software // without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE // ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE // LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR // CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF // SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS // INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN // CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) // ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE // POSSIBILITY OF SUCH DAMAGE. // // Aegisub Project http://www.aegisub.org/ /// @file scintilla_text_ctrl.cpp /// @brief Customised version of wxStyledTextControl used for main edit box /// @ingroup custom_control /// #include "scintilla_text_ctrl.h" #include "utils.h" ScintillaTextCtrl::ScintillaTextCtrl(wxWindow* parent, wxWindowID id, const wxString& value, const wxPoint& pos, const wxSize& size, long style) : wxStyledTextCtrl(parent, id, pos, size, style, value) { Bind(wxEVT_MOUSEWHEEL, &ScintillaTextCtrl::OnMouseWheel, this); } /// @brief Get unicode-compatible position int ScintillaTextCtrl::GetUnicodePosition(int pos) { return GetText().Left(pos).utf8_str().length(); } /// @brief Reverse unicode-compatible position int ScintillaTextCtrl::GetReverseUnicodePosition(int pos) { wxCharBuffer buffer = GetTextRaw(); return wxString::FromUTF8(buffer.data(), std::min(pos, buffer.length())).length(); } /// @brief Start unicode-safe styling void ScintillaTextCtrl::StartUnicodeStyling(int start,int mask) { StartStyling(GetUnicodePosition(start),mask); // Cache the text for styling as GetText is hideously slow text = GetText(); } /// @brief Unicode-safe styling void ScintillaTextCtrl::SetUnicodeStyling(int start,int length,int style) { // Get the real length int len = text.Mid(start, length).utf8_str().length(); SetStyling(len,style); } void ScintillaTextCtrl::OnMouseWheel(wxMouseEvent& evt) { if (ForwardMouseWheelEvent(this, evt)) { // Skip the event so that wxSTC's default mouse wheel handler is hit evt.Skip(); } }