// Copyright (c) 2005, Rodrigo Braz Monteiro // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are met: // // * Redistributions of source code must retain the above copyright notice, // this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above copyright notice, // this list of conditions and the following disclaimer in the documentation // and/or other materials provided with the distribution. // * Neither the name of the Aegisub Group nor the names of its contributors // may be used to endorse or promote products derived from this software // without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE // ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE // LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR // CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF // SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS // INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN // CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) // ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE // POSSIBILITY OF SUCH DAMAGE. // // Aegisub Project http://www.aegisub.org/ // // $Id$ /// @file audio_box.h /// @see audio_box.cpp /// @ingroup audio_ui /// #ifndef AUDIO_BOX_H #define AUDIO_BOX_H /////////// // Headers #include #include #include #include #include #include #include #include #include #include #include ////////////// // Prototypes class AudioDisplay; class AudioKaraoke; class FrameMain; class wxToggleButton; class ToggleBitmap; /////////////////// // Audio box class class AudioBox : public wxPanel { friend class AudioDisplay; private: wxScrollBar *audioScroll; wxSlider *HorizontalZoom; wxSlider *VerticalZoom; wxSlider *VolumeBar; wxSizer *MainSizer; wxSizer *TopSizer; wxSizer *sashSizer; wxSizer *DisplaySizer; wxSashWindow *Sash; ToggleBitmap *VerticalLink; wxButton *SplitButton; wxButton *JoinButton; ToggleBitmap *AutoScroll; ToggleBitmap *NextCommit; ToggleBitmap *MedusaMode; ToggleBitmap *AutoCommit; ToggleBitmap *SpectrumMode; void OnScrollbar(wxScrollEvent &event); void OnHorizontalZoom(wxScrollEvent &event); void OnVerticalZoom(wxScrollEvent &event); void OnVolume(wxScrollEvent &event); void OnVerticalLink(wxCommandEvent &event); void OnSash(wxSashEvent &event); void OnPlaySelection(wxCommandEvent &event); void OnPlayDialogue(wxCommandEvent &event); void OnStop(wxCommandEvent &event); void OnNext(wxCommandEvent &event); void OnPrev(wxCommandEvent &event); void OnPlay500Before(wxCommandEvent &event); void OnPlay500After(wxCommandEvent &event); void OnPlay500First(wxCommandEvent &event); void OnPlay500Last(wxCommandEvent &event); void OnPlayToEnd(wxCommandEvent &event); void OnCommit(wxCommandEvent &event); void OnKaraoke(wxCommandEvent &event); void OnJoin(wxCommandEvent &event); void OnSplit(wxCommandEvent &event); void OnGoto(wxCommandEvent &event); void OnLeadIn(wxCommandEvent &event); void OnLeadOut(wxCommandEvent &event); void OnAutoGoto(wxCommandEvent &event); void OnAutoCommit(wxCommandEvent &event); void OnMedusaMode(wxCommandEvent &event); void OnSpectrumMode(wxCommandEvent &event); void OnNextLineCommit(wxCommandEvent &event); public: AudioDisplay *audioDisplay; AudioKaraoke *audioKaraoke; wxToggleButton *KaraokeButton; FrameMain *frameMain; wxString audioName; bool loaded; bool karaokeMode; AudioBox(wxWindow *parent); ~AudioBox(); void SetFile(wxString file,bool FromVideo); void SetKaraokeButtons(); DECLARE_EVENT_TABLE() }; class FocusEvent : public wxEvtHandler { private: void OnSetFocus(wxFocusEvent &event); DECLARE_EVENT_TABLE() }; /////// // IDs enum { Audio_Scrollbar = 1600, Audio_Horizontal_Zoom, Audio_Vertical_Zoom, Audio_Volume, Audio_Sash, Audio_Vertical_Link, Audio_Button_Play, Audio_Button_Stop, Audio_Button_Prev, Audio_Button_Next, Audio_Button_Play_500ms_Before, Audio_Button_Play_500ms_After, Audio_Button_Play_500ms_First, Audio_Button_Play_500ms_Last, Audio_Button_Play_Row, Audio_Button_Play_To_End, Audio_Button_Commit, Audio_Button_Karaoke, Audio_Button_Goto, Audio_Button_Join, Audio_Button_Split, Audio_Button_Leadin, Audio_Button_Leadout, Audio_Check_AutoCommit, Audio_Check_NextCommit, Audio_Check_AutoGoto, Audio_Check_Medusa, Audio_Check_Spectrum }; #endif