// Copyright (c) 2007, Rodrigo Braz Monteiro
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
//   * Redistributions of source code must retain the above copyright notice,
//     this list of conditions and the following disclaimer.
//   * Redistributions in binary form must reproduce the above copyright notice,
//     this list of conditions and the following disclaimer in the documentation
//     and/or other materials provided with the distribution.
//   * Neither the name of the Aegisub Group nor the names of its contributors
//     may be used to endorse or promote products derived from this software
//     without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
//
// -----------------------------------------------------------------------------
//
// AEGISUB
//
// Website: http://aegisub.cellosoft.com
// Contact: mailto:zeratul@cellosoft.com
//


///////////
// Headers
#include "visual_feature.h"
#include "gl_wrap.h"


///////////////
// Constructor
VisualDraggableFeature::VisualDraggableFeature() {
	type = DRAG_NONE;
	x = -1;
	y = -1;
	value = value2 = 0;
	layer = 0;
	lineN = -1;
	line = NULL;
	for (int i=0;i<4;i++) brother[i] = -1;
}


/////////////////////
// Is mouse over it?
bool VisualDraggableFeature::IsMouseOver(int mx,int my) {
	// Square
	if (type == DRAG_BIG_SQUARE) {
		if (mx < x-8 || mx > x+8 || my < y-8 || my > y+8) return false;
		return true;
	}

	// Circle
	else if (type == DRAG_BIG_CIRCLE) {
		int dx = mx-x;
		int dy = my-y;
		if (dx*dx + dy*dy <= 64) return true;
		return false;
	}

	// Triangle
	else if (type == DRAG_BIG_TRIANGLE) {
		int _my = my+2;
		if (_my < y-8 || _my > y+8) return false;
		int dx = mx-x;
		int dy = _my-y-8;
		return (16*dx+9*dy < 0 && 16*dx-9*dy > 0);
	}

	// Small square
	else if (type == DRAG_SMALL_SQUARE) {
		if (mx < x-4 || mx > x+4 || my < y-4 || my > y+4) return false;
		return true;
	}

	// Small circle
	else if (type == DRAG_SMALL_CIRCLE) {
		int dx = mx-x;
		int dy = my-y;
		if (dx*dx + dy*dy <= 16) return true;
		return false;
	}

	// Fallback
	return false;
}


////////////////
// Draw feature
void VisualDraggableFeature::Draw(OpenGLWrapper *gl) {
	wxASSERT(gl);

	// Square
	if (type == DRAG_BIG_SQUARE) {
		gl->DrawRectangle(x-8,y-8,x+8,y+8);
		gl->DrawLine(x,y-16,x,y+16);
		gl->DrawLine(x-16,y,x+16,y);
	}

	// Circle
	else if (type == DRAG_BIG_CIRCLE) {
		gl->DrawCircle(x,y,8);
		gl->DrawLine(x,y-16,x,y+16);
		gl->DrawLine(x-16,y,x+16,y);
	}

	// Triangle
	else if (type == DRAG_BIG_TRIANGLE) {
		gl->DrawTriangle(x-9,y-6,x+9,y-6,x,y+10);
		gl->DrawLine(x,y,x,y-16);
		gl->DrawLine(x,y,x-14,y+8);
		gl->DrawLine(x,y,x+14,y+8);
	}

	// Square
	else if (type == DRAG_SMALL_SQUARE) {
		gl->DrawRectangle(x-4,y-4,x+4,y+4);
	}

	// Small circle
	else if (type == DRAG_SMALL_CIRCLE) {
		gl->DrawCircle(x,y,4);
	}
}