// Copyright (c) 2005, Rodrigo Braz Monteiro // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are met: // // * Redistributions of source code must retain the above copyright notice, // this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above copyright notice, // this list of conditions and the following disclaimer in the documentation // and/or other materials provided with the distribution. // * Neither the name of the Aegisub Group nor the names of its contributors // may be used to endorse or promote products derived from this software // without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE // ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE // LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR // CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF // SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS // INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN // CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) // ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE // POSSIBILITY OF SUCH DAMAGE. // // ----------------------------------------------------------------------------- // // AEGISUB // // Website: http://aegisub.cellosoft.com // Contact: mailto:zeratul@cellosoft.com // #pragma once /////////////// // Blend modes enum PRSBlendMode { BLEND_NORMAL = 0, BLEND_ADD, BLEND_SUBTRACT, BLEND_INVERSE_SUBTRACT, BLEND_MULTIPLY }; /////////// // Headers #include "prs_entry.h" #include <vector> ///////////////// // Display class class PRSDisplay : public PRSEntry { public: unsigned __int32 start; // First time to show this on (INCLUSIVE) unsigned __int32 end; // Last time to show this on (EXCLUSIVE) unsigned __int32 startFrame;// First frame to show this on (INCLUSIVE) unsigned __int32 endFrame; // Last frame to show this on (INCLUSIVE) unsigned __int32 id; // ID of picture to be shown unsigned __int32 layer; // Number of layer to draw this on signed __int16 x,y; // X and Y coordinates to draw picture on unsigned __int8 alpha; // Alpha blend of picture unsigned __int8 blend; // Blend mode to use PRSDisplay(); ~PRSDisplay(); PRSEntryType GetType() { return DISPLAY_ENTRY; } void WriteData(std::vector<char> &vec); void ReadData(std::vector<char> &vec); };