// Copyright (c) 2005-2010, Rodrigo Braz Monteiro // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are met: // // * Redistributions of source code must retain the above copyright notice, // this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above copyright notice, // this list of conditions and the following disclaimer in the documentation // and/or other materials provided with the distribution. // * Neither the name of the Aegisub Group nor the names of its contributors // may be used to endorse or promote products derived from this software // without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE // ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE // LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR // CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF // SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS // INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN // CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) // ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE // POSSIBILITY OF SUCH DAMAGE. // // Aegisub Project http://www.aegisub.org/ // // $Id$ /// @file video_display.h /// @see video_display.cpp /// @ingroup video main_ui /// #ifndef AGI_PRE #include #include #include #include #include #endif #include // Prototypes class FrameReadyEvent; class VideoBox; class VideoContext; class VideoOutGL; class IVisualTool; class wxToolBar; namespace agi { struct Context; class OptionValue; } struct VideoState { int x; int y; int w; int h; VideoState() : x(INT_MIN), y(INT_MIN), w(INT_MIN), h(INT_MIN) { } }; /// @class VideoDisplay /// @brief DOCME class VideoDisplay : public wxGLCanvas { /// Signals the display is connected to std::list slots; const agi::OptionValue* alwaysShowTools; agi::Context *con; /// The frame number currently being displayed int currentFrame; /// The width of the canvas in screen pixels int w; /// The height of the canvas in screen pixels int h; /// Screen pixels between the left of the canvas and the left of the video int viewport_x; /// The width of the video in screen pixels int viewport_width; /// Screen pixels between the bottom of the canvas and the bottom of the video; used for glViewport int viewport_bottom; /// Screen pixels between the bottom of the canvas and the top of the video; used for coordinate space conversion int viewport_top; /// The height of the video in screen pixels int viewport_height; /// @brief Draw an overscan mask /// @param sizeH The amount of horizontal overscan on one side /// @param sizeV The amount of vertical overscan on one side /// @param colour The color of the mask /// @param alpha The alpha of the mask void DrawOverscanMask(int sizeH, int sizeV, wxColor color, double alpha) const; /// Upload the image for the current frame to the video card void UploadFrameData(FrameReadyEvent&); /// @brief Key event handler /// @param event void OnKeyDown(wxKeyEvent &event); /// @brief Mouse event handler /// @param event void OnMouseEvent(wxMouseEvent& event); /// @brief Recalculate video positioning and scaling when the available area or zoom changes /// @param event void OnSizeEvent(wxSizeEvent &event); /// @brief Copy coordinates of the mouse to the clipboard void OnCopyCoords(wxCommandEvent &); /// @brief Copy the currently display frame to the clipboard, with subtitles void OnCopyToClipboard(wxCommandEvent &); /// @brief Save the currently display frame to a file, with subtitles void OnSaveSnapshot(wxCommandEvent &); /// @brief Copy the currently display frame to the clipboard, without subtitles void OnCopyToClipboardRaw(wxCommandEvent &); /// @brief Save the currently display frame to a file, without subtitles void OnSaveSnapshotRaw(wxCommandEvent &); /// The current zoom level, where 1.0 = 100% double zoomValue; /// The video renderer std::auto_ptr videoOut; /// The active visual typesetting tool std::auto_ptr tool; /// The current tool's ID int activeMode; /// The toolbar used by individual typesetting tools wxToolBar* toolBar; /// The OpenGL context for this display std::auto_ptr glContext; /// @brief Initialize the gl context and set the active context to this one /// @return Could the context be set? bool InitContext(); /// @brief Set this video display to the given frame /// @frameNumber The desired frame number void SetFrame(int frameNumber); void OnVideoOpen(); void OnCommit(int type); void OnMode(const wxCommandEvent &event); void SetMode(int mode); /// @brief Switch the active tool to a new object of the specified class /// @param T The class of the new visual typesetting tool template void SetTool(); /// The current script width int scriptW; /// The current script height int scriptH; VideoState video; /// The dropdown box for selecting zoom levels wxComboBox *zoomBox; /// The VideoBox this display is contained in VideoBox *box; /// Whether the display can be freely resized by the user bool freeSize; /// @brief Set the cursor to either default or blank /// @param show Whether or not the cursor should be visible void ShowCursor(bool show); /// @brief Set the size of the display based on the current zoom and video resolution void UpdateSize(int arType = -1, double arValue = -1.); /// @brief Set the zoom level to that indicated by the dropdown void SetZoomFromBox(wxCommandEvent&); public: /// @brief Constructor VideoDisplay( VideoBox *box, bool isDetached, wxComboBox *zoomBox, wxWindow* parent, agi::Context *context); ~VideoDisplay(); /// @brief Render the currently visible frame void Render(); /// @brief Set the zoom level /// @param value The new zoom level void SetZoom(double value); /// @brief Get the current zoom level double GetZoom() const { return zoomValue; } /// @brief Convert a point from screen to script coordinate frame /// @param x x coordinate; in/out /// @param y y coordinate; in/out void ToScriptCoords(int *x, int *y) const; /// @brief Convert a point from script to screen coordinate frame /// @param x x coordinate; in/out /// @param y y coordinate; in/out void FromScriptCoords(int *x, int *y) const; DECLARE_EVENT_TABLE() };