// Copyright (c) 2006, Rodrigo Braz Monteiro // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are met: // // * Redistributions of source code must retain the above copyright notice, // this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above copyright notice, // this list of conditions and the following disclaimer in the documentation // and/or other materials provided with the distribution. // * Neither the name of the Aegisub Group nor the names of its contributors // may be used to endorse or promote products derived from this software // without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE // ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE // LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR // CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF // SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS // INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN // CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) // ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE // POSSIBILITY OF SUCH DAMAGE. // // Aegisub Project http://www.aegisub.org/ // // $Id$ /// @file subtitle_format.cpp /// @brief Base class for subtitle format handlers /// @ingroup subtitle_io /// #include "config.h" #ifndef AGI_PRE #include #include // Keep this last so wxUSE_CHOICEDLG is set. #endif #include "ass_file.h" #include "subtitle_format.h" #include "subtitle_format_ass.h" #include "subtitle_format_dvd.h" #include "subtitle_format_encore.h" #include "subtitle_format_microdvd.h" #include "subtitle_format_mkv.h" #include "subtitle_format_srt.h" #include "subtitle_format_transtation.h" #include "subtitle_format_ttxt.h" #include "subtitle_format_txt.h" #include "video_context.h" /// @brief Constructor /// SubtitleFormat::SubtitleFormat() { Line = NULL; Register(); isCopy = false; } /// @brief Destructor /// SubtitleFormat::~SubtitleFormat () { Remove(); } /// DOCME std::list SubtitleFormat::formats; /// DOCME bool SubtitleFormat::loaded = false; /// @brief Set target /// @param file /// void SubtitleFormat::SetTarget(AssFile *file) { ClearCopy(); if (!file) Line = NULL; else Line = &file->Line; assFile = file; } /// @brief Create copy /// void SubtitleFormat::CreateCopy() { SetTarget(new AssFile(*assFile)); isCopy = true; } /// @brief Clear copy /// void SubtitleFormat::ClearCopy() { if (isCopy) { delete assFile; assFile = NULL; isCopy = false; } } /// @brief Clear subtitles /// void SubtitleFormat::Clear() { assFile->Clear(); } /// @brief Load default /// @param defline /// void SubtitleFormat::LoadDefault(bool defline) { assFile->LoadDefault(defline); } /// @brief Add line /// @param data /// @param group /// @param version /// @param outgroup void SubtitleFormat::AddLine(wxString data,wxString group,int &version,wxString *outgroup) { assFile->AddLine(data,group,version,outgroup); } /// @brief Add formats /// void SubtitleFormat::LoadFormats () { if (!loaded) { new ASSSubtitleFormat(); new SRTSubtitleFormat(); new TXTSubtitleFormat(); new TTXTSubtitleFormat(); new MicroDVDSubtitleFormat(); new MKVSubtitleFormat(); new EncoreSubtitleFormat(); new TranStationSubtitleFormat(); #ifdef _DEBUG new DVDSubtitleFormat(); #endif } loaded = true; } /// @brief Destroy formats /// void SubtitleFormat::DestroyFormats () { std::list::iterator cur; for (cur=formats.begin();cur!=formats.end();cur = formats.begin()) { delete *cur; } formats.clear(); } /// @brief Get an appropriate reader /// @param filename /// @return /// SubtitleFormat *SubtitleFormat::GetReader(wxString filename) { LoadFormats(); std::list::iterator cur; SubtitleFormat *reader; for (cur=formats.begin();cur!=formats.end();cur++) { reader = *cur; if (reader->CanReadFile(filename)) return reader; } return NULL; } /// @brief Get an appropriate writer /// @param filename /// @return /// SubtitleFormat *SubtitleFormat::GetWriter(wxString filename) { LoadFormats(); std::list::iterator cur; SubtitleFormat *writer; for (cur=formats.begin();cur!=formats.end();cur++) { writer = *cur; if (writer->CanWriteFile(filename)) return writer; } return NULL; } /// @brief Register /// @return /// void SubtitleFormat::Register() { std::list::iterator cur; for (cur=formats.begin();cur!=formats.end();cur++) { if (*cur == this) return; } formats.push_back(this); } /// @brief Remove /// @return /// void SubtitleFormat::Remove() { std::list::iterator cur; for (cur=formats.begin();cur!=formats.end();cur++) { if (*cur == this) { formats.erase(cur); return; } } } /// @brief Get read wildcards /// @return /// wxArrayString SubtitleFormat::GetReadWildcards() { return wxArrayString(); } /// @brief Get write wildcards /// @return /// wxArrayString SubtitleFormat::GetWriteWildcards() { return wxArrayString(); } /// @brief Get wildcard list /// @param mode /// @return /// wxString SubtitleFormat::GetWildcards(int mode) { // Ensure it's loaded LoadFormats(); // Variables wxArrayString all; wxArrayString cur; wxString wild; wxString final; wxString temp1; wxString temp2; // For each format std::list::iterator curIter; SubtitleFormat *format; for (curIter=formats.begin();curIter!=formats.end();curIter++) { // Get list format = *curIter; if (mode == 0) cur = format->GetReadWildcards(); else if (mode == 1) cur = format->GetWriteWildcards(); temp1.Clear(); temp2.Clear(); // Has wildcards if (cur.Count()) { // Process entries for (unsigned int i=0;iGetName() + _T(" (") + temp1.Left(temp1.Length()-1) + _T(")|") + temp2.Left(temp2.Length()-1) + _T("|"); } } // Add "all formats" list temp1.Clear(); temp2.Clear(); for (unsigned int i=0;iTimecodesLoaded(); if (vidLoaded) { wxString vidFPS; if (context->FPS().IsVFR()) vidFPS = _T("VFR"); else vidFPS = wxString::Format(_T("%.3f"),context->FPS().FPS()); choices.Add(wxString::Format(_T("From video (%s)"),vidFPS.c_str())); } // Standard FPS values choices.Add(_("15.000 FPS")); choices.Add(_("23.976 FPS (Decimated NTSC)")); choices.Add(_("24.000 FPS (FILM)")); choices.Add(_("25.000 FPS (PAL)")); choices.Add(_("29.970 FPS (NTSC)")); if (showSMPTE) choices.Add(_("29.970 FPS (NTSC with SMPTE dropframe)")); choices.Add(_("30.000 FPS")); choices.Add(_("50.000 FPS (PAL x2)")); choices.Add(_("59.940 FPS (NTSC x2)")); choices.Add(_("60.000 FPS")); choices.Add(_("119.880 FPS (NTSC x4)")); choices.Add(_("120.000 FPS")); // Ask int choice = wxGetSingleChoiceIndex(_("Please choose the appropriate FPS for the subtitles:"),_("FPS"),choices); if (choice == -1) { fps_rat.num = 0; fps_rat.den = 0; return fps_rat; } // Get FPS from choice if (vidLoaded) choice--; // dropframe was displayed, that means all choices >4 are bumped up by 1 if (showSMPTE) { switch (choice) { case -1: fps_rat.num = -1; fps_rat.den = 1; break; // VIDEO case 0: fps_rat.num = 15; fps_rat.den = 1; break; case 1: fps_rat.num = 24000; fps_rat.den = 1001; break; case 2: fps_rat.num = 24; fps_rat.den = 1; break; case 3: fps_rat.num = 25; fps_rat.den = 1; break; case 4: fps_rat.num = 30000; fps_rat.den = 1001; break; case 5: fps_rat.num = 30000; fps_rat.den = 1001; fps_rat.smpte_dropframe = true; break; case 6: fps_rat.num = 30; fps_rat.den = 1; break; case 7: fps_rat.num = 50; fps_rat.den = 1; break; case 8: fps_rat.num = 60000; fps_rat.den = 1001; break; case 9: fps_rat.num = 60; fps_rat.den = 1; break; case 10: fps_rat.num = 120000; fps_rat.den = 1001; break; case 11: fps_rat.num = 120; fps_rat.den = 1; break; } return fps_rat; } else { // dropframe wasn't displayed switch (choice) { case -1: fps_rat.num = -1; fps_rat.den = 1; break; // VIDEO case 0: fps_rat.num = 15; fps_rat.den = 1; break; case 1: fps_rat.num = 24000; fps_rat.den = 1001; break; case 2: fps_rat.num = 24; fps_rat.den = 1; break; case 3: fps_rat.num = 25; fps_rat.den = 1; break; case 4: fps_rat.num = 30000; fps_rat.den = 1001; break; case 5: fps_rat.num = 30; fps_rat.den = 1; break; case 6: fps_rat.num = 50; fps_rat.den = 1; break; case 7: fps_rat.num = 60000; fps_rat.den = 1001; break; case 8: fps_rat.num = 60; fps_rat.den = 1; break; case 9: fps_rat.num = 120000; fps_rat.den = 1001; break; case 10: fps_rat.num = 120; fps_rat.den = 1; break; } return fps_rat; } // fubar fps_rat.num = 0; fps_rat.den = 0; return fps_rat; } /// @brief Sort lines /// void SubtitleFormat::SortLines() { AssFile::Sort(*Line); } /// @brief Convert tags /// @param format /// @param lineEnd /// void SubtitleFormat::ConvertTags(int format,const wxString &lineEnd,bool mergeLineBreaks) { using std::list; list::iterator next; for (list::iterator cur=Line->begin();cur!=Line->end();cur++) { AssDialogue *current = dynamic_cast(*cur); if (current) { // Strip tags if (format == 1) current->StripTags(); else if (format == 2) current->ConvertTagsToSRT(); // Replace line breaks current->Text.Replace(_T("\\h"),_T(" "),true); current->Text.Replace(_T("\\n"),lineEnd,true); current->Text.Replace(_T("\\N"),lineEnd,true); if (mergeLineBreaks) { while (current->Text.Replace(lineEnd+lineEnd,lineEnd,true)) {}; } } } } /// @brief Remove all comment lines /// void SubtitleFormat::StripComments() { using std::list; list::iterator next; for (list::iterator cur = Line->begin(); cur != Line->end(); cur = next) { next = cur; next++; AssDialogue *dlg = dynamic_cast(*cur); if (dlg && (dlg->Comment || dlg->Text.IsEmpty())) { delete *cur; Line->erase(cur); } } } /// @brief Remove all non-dialogue lines /// void SubtitleFormat::StripNonDialogue() { using std::list; list::iterator next; for (list::iterator cur = Line->begin(); cur != Line->end(); cur = next) { next = cur; next++; if (!dynamic_cast(*cur)) { delete *cur; Line->erase(cur); } } } /// @brief Helper function for RecombineOverlaps() /// @param list /// @param next /// @param newdlg /// static void InsertLineSortedIntoList(std::list &list, std::list::iterator next, AssDialogue *newdlg) { std::list::iterator insertpos = next; bool inserted = false; while (insertpos != list.end()) { AssDialogue *candidate = dynamic_cast(*insertpos); if (candidate && candidate->Start >= newdlg->Start) { list.insert(insertpos, newdlg); inserted = true; break; } insertpos++; } if (!inserted) { list.push_back(newdlg); } } /// @brief Split and merge lines so there are no overlapping lines /// /// Algorithm described at http://devel.aegisub.org/wiki/Technical/SplitMerge void SubtitleFormat::RecombineOverlaps() { using std::list; list::iterator next; for (list::iterator cur = Line->begin(); cur != Line->end(); cur = next) { next = cur; next++; if (next == Line->end()) break; AssDialogue *prevdlg = dynamic_cast(*cur); AssDialogue *curdlg = dynamic_cast(*next); if (curdlg && prevdlg && prevdlg->End > curdlg->Start) { // Use names like in the algorithm description and prepare for erasing // old dialogues from the list list::iterator prev = cur; cur = next; next++; // std::list::insert() inserts items before the given iterator, so // we need 'next' for inserting. 'prev' and 'cur' can safely be erased // from the list now. Line->erase(prev); Line->erase(cur); //Is there an A part before the overlap? if (curdlg->Start > prevdlg->Start) { // Produce new entry with correct values AssDialogue *newdlg = dynamic_cast(prevdlg->Clone()); newdlg->Start = prevdlg->Start; newdlg->End = curdlg->Start; newdlg->Text = prevdlg->Text; InsertLineSortedIntoList(*Line, next, newdlg); } // Overlapping A+B part { AssDialogue *newdlg = dynamic_cast(prevdlg->Clone()); newdlg->Start = curdlg->Start; newdlg->End = (prevdlg->End < curdlg->End) ? prevdlg->End : curdlg->End; // Put an ASS format hard linewrap between lines newdlg->Text = curdlg->Text + _T("\\N") + prevdlg->Text; InsertLineSortedIntoList(*Line, next, newdlg); } // Is there an A part after the overlap? if (prevdlg->End > curdlg->End) { // Produce new entry with correct values AssDialogue *newdlg = dynamic_cast(prevdlg->Clone()); newdlg->Start = curdlg->End; newdlg->End = prevdlg->End; newdlg->Text = prevdlg->Text; InsertLineSortedIntoList(*Line, next, newdlg); } // Is there a B part after the overlap? if (curdlg->End > prevdlg->End) { // Produce new entry with correct values AssDialogue *newdlg = dynamic_cast(prevdlg->Clone()); newdlg->Start = prevdlg->End; newdlg->End = curdlg->End; newdlg->Text = curdlg->Text; InsertLineSortedIntoList(*Line, next, newdlg); } next--; } } } /// @brief Merge identical lines that follow each other /// void SubtitleFormat::MergeIdentical() { using std::list; list::iterator next; for (list::iterator cur = Line->begin(); cur != Line->end(); cur = next) { next = cur; next++; if (next == Line->end()) break; AssDialogue *curdlg = dynamic_cast(*cur); AssDialogue *nextdlg = dynamic_cast(*next); if (curdlg && nextdlg && curdlg->End == nextdlg->Start && curdlg->Text == nextdlg->Text) { // Merge timing nextdlg->Start = (nextdlg->Start < curdlg->Start ? nextdlg->Start : curdlg->Start); nextdlg->End = (nextdlg->End > curdlg->End ? nextdlg->End : curdlg->End); // Remove duplicate line delete *cur; Line->erase(cur); } } }