// Copyright (c) 2006, Rodrigo Braz Monteiro // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are met: // // * Redistributions of source code must retain the above copyright notice, // this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above copyright notice, // this list of conditions and the following disclaimer in the documentation // and/or other materials provided with the distribution. // * Neither the name of the Aegisub Group nor the names of its contributors // may be used to endorse or promote products derived from this software // without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE // ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE // LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR // CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF // SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS // INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN // CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) // ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE // POSSIBILITY OF SUCH DAMAGE. // // ----------------------------------------------------------------------------- // // AEGISUB // // Website: http://aegisub.cellosoft.com // Contact: mailto:zeratul@cellosoft.com // /////////// // Headers #include #include #include #include "switch_user.h" #include "game_display.h" #include "main.h" /////////////// // Constructor SwitchUserDialog::SwitchUserDialog(GameDisplay *dspl) : wxDialog(NULL,-1,_T("Select user..."),wxDefaultPosition,wxDefaultSize) { display = dspl; // Sizers wxSizer *mainSizer = new wxBoxSizer(wxVERTICAL); wxSizer *buttonSizer = new wxBoxSizer(wxHORIZONTAL); wxSizer *listSizer = new wxStaticBoxSizer(wxVERTICAL,this,_T("Users:")); // Load list wxArrayString choices; wxArrayString files; wxDir::GetAllFiles(KanaMemo::folderName,&files,_T("*.usr"),wxDIR_FILES); for (size_t i=0;iAdd(listBox,1,wxEXPAND,0); // Button sizer buttonSizer->AddStretchSpacer(1); okButton = new wxButton(this,wxID_OK); buttonSizer->Add(new wxButton(this,wxID_NEW),0,0,0); buttonSizer->Add(okButton,0,0,0); buttonSizer->Add(new wxButton(this,wxID_CANCEL),0,0,0); // Main sizer mainSizer->Add(listSizer,1,wxEXPAND | wxALL,5); mainSizer->Add(buttonSizer,0,wxEXPAND | wxLEFT | wxRIGHT | wxBOTTOM,5); mainSizer->SetSizeHints(this); SetSizer(mainSizer); // If list is empty, prompt for new user if (listBox->GetCount() == 0) NewUser(); UpdateButtons(); } ////////////// // Destructor SwitchUserDialog::~SwitchUserDialog() { } /////////////// // Event table BEGIN_EVENT_TABLE(SwitchUserDialog,wxDialog) EVT_BUTTON(wxID_NEW,SwitchUserDialog::OnButtonCreate) EVT_BUTTON(wxID_OK,SwitchUserDialog::OnButtonOK) EVT_BUTTON(wxID_CANCEL,SwitchUserDialog::OnButtonCancel) EVT_LISTBOX(1337, SwitchUserDialog::OnClickList) EVT_LISTBOX_DCLICK(1337, SwitchUserDialog::OnDoubleClickList) END_EVENT_TABLE() ////////// // Create void SwitchUserDialog::OnButtonCreate(wxCommandEvent &event) { NewUser(); } ////// // OK void SwitchUserDialog::OnButtonOK(wxCommandEvent &event) { Select(); } ////////// // Cancel void SwitchUserDialog::OnButtonCancel(wxCommandEvent &event) { Destroy(); } //////////// // New user void SwitchUserDialog::NewUser() { wxString userName = wxGetTextFromUser(_T("Enter the name of the new user:"),_T("New user"),_T(""),this); if (!userName.IsEmpty()) { // Create file wxString path = KanaMemo::folderName + _T("/") + userName + _T(".usr"); FILE *fp = fopen(path.mb_str(wxConvLocal),"wb"); fclose(fp); // Update stuff listBox->Append(userName); listBox->SetStringSelection(userName); UpdateButtons(); } } //////////////// // List clicked void SwitchUserDialog::OnClickList(wxCommandEvent &event) { UpdateButtons(); } /////////////////////// // List double clicked void SwitchUserDialog::OnDoubleClickList(wxCommandEvent &event) { Select(); } ////////////////// // Update buttons void SwitchUserDialog::UpdateButtons() { okButton->Enable(!listBox->GetStringSelection().IsEmpty()); } /////////////// // Select user void SwitchUserDialog::Select() { wxString user = listBox->GetStringSelection(); if (!user.IsEmpty()) { display->playerName = user; display->Load(); display->EnableGame(true); Destroy(); } }