// Copyright (c) 2007, Rodrigo Braz Monteiro // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are met: // // * Redistributions of source code must retain the above copyright notice, // this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above copyright notice, // this list of conditions and the following disclaimer in the documentation // and/or other materials provided with the distribution. // * Neither the name of the Aegisub Group nor the names of its contributors // may be used to endorse or promote products derived from this software // without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE // ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE // LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR // CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF // SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS // INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN // CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) // ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE // POSSIBILITY OF SUCH DAMAGE. // // Aegisub Project http://www.aegisub.org/ /// @file video_frame.h /// @see video_frame.cpp /// @ingroup video /// #pragma once #include class AegiVideoFrame { /// Whether the object owns its buffer. If this is false, **data should never be modified bool ownMem; /// @brief Reset values to the defaults /// /// Note that this function DOES NOT deallocate memory. /// Use Clear() for that void Reset(); public: /// @brief Allocate memory if needed void Allocate(); /// The size in bytes of the frame buffer unsigned int memSize; /// Pointer to the data planes unsigned char *data; /// Width in pixels unsigned int w; /// Height in pixels unsigned int h; // Pitch, that is, the number of bytes used by each row. unsigned int pitch; /// First row is actually the bottom one bool flipped; /// Swap Red and Blue channels (controls RGB versus BGR ordering etc) bool invertChannels; AegiVideoFrame(); AegiVideoFrame(unsigned int width, unsigned int height); // @brief Clear this frame, freeing its memory if nessesary void Clear(); /// @brief Copy from an AegiVideoFrame /// @param source The frame to copy from void CopyFrom(const AegiVideoFrame &source); /// @brief Set the frame to an externally allocated block of memory /// @param source Target frame data /// @param width The frame width in pixels /// @param height The frame height in pixels /// @param pitch The frame's pitch /// @param format The frame's format void SetTo(const unsigned char *source, unsigned int width, unsigned int height, unsigned int pitch); /// @brief Get this frame as a wxImage wxImage GetImage() const; int GetBpp() const { return 4; }; };