// Copyright (c) 2013, Thomas Goyne // // Permission to use, copy, modify, and distribute this software for any // purpose with or without fee is hereby granted, provided that the above // copyright notice and this permission notice appear in all copies. // // THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES // WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF // MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR // ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES // WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN // ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF // OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. /// @file auto4_lua_scriptreader.cpp /// @brief Script-file reader for Lua 5.1-based scripting engine /// @ingroup scripting /// #include "config.h" #include "auto4_lua_scriptreader.h" #include #include namespace Automation4 { LuaScriptReader::LuaScriptReader(agi::fs::path const& filename) : file(agi::io::Open(filename)) , first(true) { } LuaScriptReader::~LuaScriptReader() { } const char *LuaScriptReader::Read(size_t *bytes_read) { file->read(buf, sizeof(buf)); *bytes_read = file->gcount(); if (first) { first = false; // Skip the bom if (*bytes_read >= 3 && buf[0] == -17 && buf[1] == -69 && buf[2] == -65) { *bytes_read -= 3; return buf + 3; } } return buf; } const char* LuaScriptReader::reader_func(lua_State *, void *data, size_t *size) { return static_cast(data)->Read(size); } }