// Copyright (c) 2005-2006, Rodrigo Braz Monteiro, Fredrik Mellbin // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are met: // // * Redistributions of source code must retain the above copyright notice, // this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above copyright notice, // this list of conditions and the following disclaimer in the documentation // and/or other materials provided with the distribution. // * Neither the name of the Aegisub Group nor the names of its contributors // may be used to endorse or promote products derived from this software // without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE // ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE // LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR // CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF // SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS // INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN // CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) // ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE // POSSIBILITY OF SUCH DAMAGE. // // ----------------------------------------------------------------------------- // // AEGISUB // // Website: http://aegisub.cellosoft.com // Contact: mailto:zeratul@cellosoft.com // /////////// // Headers #ifdef WITH_FFMPEG #ifdef WIN32 #define EMULATE_INTTYPES #endif #include /* avcodec.h uses INT64_C in a *single* place. This prolly breaks on Win32, * but, well. Let's at least fix it for Linux. * #define __STDC_CONSTANT_MACROS 1 #include * - done in posix/defines.h */ extern "C" { #include #include } #include "mkv_wrap.h" #include "lavc_file.h" #include "audio_provider_lavc.h" #include "lavc_file.h" #include "utils.h" #include "options.h" /////////////// // Constructor LAVCAudioProvider::LAVCAudioProvider(Aegisub::String _filename) : lavcfile(NULL), codecContext(NULL), rsct(NULL), buffer(NULL) { try { #if 0 /* since seeking currently is likely to be horribly broken with two * providers accessing the same stream, this is disabled for now. */ LAVCVideoProvider *vpro_lavc = dynamic_cast(vpro); if (vpro_lavc) { lavcfile = vpro->lavcfile->AddRef(); filename = vpro_lavc->GetFilename(); } else { #endif lavcfile = LAVCFile::Create(_filename); filename = _filename.c_str(); #if 0 } #endif audStream = -1; for (int i = 0; i < (int)lavcfile->fctx->nb_streams; i++) { codecContext = lavcfile->fctx->streams[i]->codec; if (codecContext->codec_type == CODEC_TYPE_AUDIO) { stream = lavcfile->fctx->streams[i]; audStream = i; break; } } if (audStream == -1) { codecContext = NULL; throw _T("Could not find an audio stream"); } AVCodec *codec = avcodec_find_decoder(codecContext->codec_id); if (!codec) { codecContext = NULL; throw _T("Could not find a suitable audio decoder"); } if (avcodec_open(codecContext, codec) < 0) throw _T("Failed to open audio decoder"); sample_rate = Options.AsInt(_T("Audio Sample Rate")); if (!sample_rate) sample_rate = codecContext->sample_rate; channels = 1; /* FIXME: this entire provider always assumes 16-bit audio. Currently that isn't a problem since ffmpeg always converts everything to 16-bit, but in the future it might become one. */ bytes_per_sample = 2; /* aegisub currently supports mono only, so always resample unless it's mono with the desired samplerate */ if ((sample_rate != codecContext->sample_rate) || (codecContext->channels > 1)) { rsct = audio_resample_init(1, codecContext->channels, sample_rate, codecContext->sample_rate); if (!rsct) throw _T("Failed to initialize resampling"); resample_ratio = (float)sample_rate / (float)codecContext->sample_rate; } double length = (double)stream->duration * av_q2d(stream->time_base); num_samples = (int64_t)(length * sample_rate); buffer = (int16_t *)malloc(AVCODEC_MAX_AUDIO_FRAME_SIZE); if (!buffer) throw _T("Out of memory"); } catch (...) { Destroy(); throw; } } LAVCAudioProvider::~LAVCAudioProvider() { Destroy(); } void LAVCAudioProvider::Destroy() { if (buffer) free(buffer); if (rsct) audio_resample_close(rsct); if (codecContext) avcodec_close(codecContext); if (lavcfile) lavcfile->Release(); } void LAVCAudioProvider::GetAudio(void *buf, int64_t start, int64_t count) { int16_t *_buf = (int16_t *)buf; int64_t samples_to_decode = num_samples - start; /* samples left to the end of the stream */ if (count < samples_to_decode) /* haven't reached the end yet, so just decode the requested number of samples */ samples_to_decode = count; if (samples_to_decode < 0) /* requested beyond the end of the stream */ samples_to_decode = 0; /* if we got asked for more samples than there are left in the stream, add zeros to the decoding buffer until we have enough to fill the request */ memset(_buf + samples_to_decode, 0, (count - samples_to_decode) * 2); AVPacket packet; while (samples_to_decode > 0 && av_read_frame(lavcfile->fctx, &packet) >= 0) { /* we're not dealing with video packets in this here provider */ if (packet.stream_index == audStream) { int size = packet.size; uint8_t *data = packet.data; while (size > 0) { int temp_output_buffer_size = AVCODEC_MAX_AUDIO_FRAME_SIZE; /* see constructor, it malloc()'s buffer to this */ int retval, decoded_samples; retval = avcodec_decode_audio2(codecContext, buffer, &temp_output_buffer_size, data, size); if (retval <= 0) throw _T("Failed to decode audio"); if (temp_output_buffer_size <= 0) /* sanity checking, shouldn't ever happen */ throw _T("Audio decoder lied about output size! This can't happen and you didn't see this error message. Move along."); decoded_samples = temp_output_buffer_size / 2; /* 2 bytes per sample */ size -= retval; data += retval; /* do we need to resample? */ if (rsct) { /* do the actual resampling */ decoded_samples = audio_resample(rsct, _buf, buffer, decoded_samples / codecContext->channels); /* make some noise if we somehow ended up with more samples than we wanted (will cause audio skew) */ if (decoded_samples > samples_to_decode) wxLogMessage(wxString::Format(_T("Warning: decoder output more samples than requested, audio skew highly likely! (Wanted %d, got %d)"), (int)samples_to_decode, decoded_samples)); } else { /* no resampling needed, just copy to the buffer, but first make noise if we got an overflow */ if (decoded_samples > samples_to_decode) wxLogMessage(wxString::Format(_T("Warning: decoder output more samples than requested, audio skew highly likely! (Wanted %d, got %d)"), (int)samples_to_decode, decoded_samples)); memcpy(_buf, buffer, temp_output_buffer_size); } _buf += decoded_samples; samples_to_decode -= decoded_samples; } } av_free_packet(&packet); } } #endif