// Copyright(c) 2005, Rodrigo Braz Monteiro // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are met: // // * Redistributions of source code must retain the above copyright notice, // this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above copyright notice, // this list of conditions and the following disclaimer in the documentation // and/or other materials provided with the distribution. // * Neither the name of the Aegisub Group nor the names of its contributors // may be used to endorse or promote products derived from this software // without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE // ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE // LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR // CONSEQUENTIAL DAMAGES(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF // SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS // INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN // CONTRACT, STRICT LIABILITY, OR TORT(INCLUDING NEGLIGENCE OR OTHERWISE) // ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE // POSSIBILITY OF SUCH DAMAGE. // // Aegisub Project http://www.aegisub.org/ // // $Id$ /// @file dialog_style_editor.h /// @see dialog_style_editor.cpp /// @ingroup style_editor /// #ifndef AGI_PRE #include #include #include #include #include #endif #include namespace agi { struct Context; } class AssStyle; class AssStyleStorage; class ColourButton; class PersistLocation; class SubtitlesPreview; /// DOCME /// @class DialogStyleEditor /// @brief DOCME /// /// DOCME class DialogStyleEditor : public wxDialog { agi::Context *c; agi::scoped_ptr persist; /// If true, the style was just created and so the user should not be /// asked if they want to change any existing lines should they rename /// the style bool is_new; /// DOCME AssStyle *style; /// DOCME agi::scoped_ptr work; /// DOCME AssStyleStorage *store; /// DOCME wxTextCtrl *StyleName; /// DOCME wxComboBox *FontName; /// DOCME wxTextCtrl *FontSize; /// DOCME wxCheckBox *BoxBold; /// DOCME wxCheckBox *BoxItalic; /// DOCME wxCheckBox *BoxUnderline; /// DOCME wxCheckBox *BoxStrikeout; /// DOCME ColourButton *colorButton[4]; /// DOCME wxSpinCtrl *colorAlpha[4]; /// DOCME wxSpinCtrl *margin[4]; /// DOCME wxRadioBox *Alignment; /// DOCME wxTextCtrl *Outline; /// DOCME wxTextCtrl *Shadow; /// DOCME wxCheckBox *OutlineType; /// DOCME wxTextCtrl *ScaleX; /// DOCME wxTextCtrl *ScaleY; /// DOCME wxTextCtrl *Angle; /// DOCME wxComboBox *Encoding; /// DOCME wxTextCtrl *Spacing; /// DOCME wxTextCtrl *PreviewText; /// DOCME SubtitlesPreview *SubsPreview; void SetBitmapColor(int n,wxColour color); int AlignToControl(int n); int ControlToAlign(int n); void UpdateWorkStyle(); void OnChildFocus(wxChildFocusEvent &event); void OnCommandPreviewUpdate(wxCommandEvent &event); void OnPreviewTextChange(wxCommandEvent &event); void OnPreviewColourChange(wxCommandEvent &event); /// @brief Maybe apply changes and maybe close the dialog /// @param apply Should changes be applied? /// @param close Should the dialog be closed? void Apply(bool apply,bool close); void OnSetColor(int n, wxCommandEvent& evt); public: DialogStyleEditor(wxWindow *parent, AssStyle *style, agi::Context *c, AssStyleStorage *store = 0, wxString const& new_name = ""); ~DialogStyleEditor(); wxString GetStyleName() const; };