// Copyright (c) 2007, Rodrigo Braz Monteiro // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are met: // // * Redistributions of source code must retain the above copyright notice, // this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above copyright notice, // this list of conditions and the following disclaimer in the documentation // and/or other materials provided with the distribution. // * Neither the name of the Aegisub Group nor the names of its contributors // may be used to endorse or promote products derived from this software // without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE // ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE // LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR // CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF // SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS // INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN // CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) // ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE // POSSIBILITY OF SUCH DAMAGE. // // ----------------------------------------------------------------------------- // // AEGISUB // // Website: http://aegisub.cellosoft.com // Contact: mailto:zeratul@cellosoft.com // #pragma once ////////////// // Prototypes class VideoDisplay; class AssDialogue; //////////////////////// // Visual handler class class VideoDisplayVisual { friend class VideoDisplay; private: wxColour colour[4]; int mouse_x,mouse_y; int start_x,start_y; int cur_x,cur_y; int orig_x,orig_y; float curAngle,startAngle,origAngle; int lineOrgX,lineOrgY; int mode; int hold; bool holding; wxBitmap *backbuffer; wxString mouseText; AssDialogue *curSelection; VideoDisplay *parent; void GetLinePosition(AssDialogue *diag,int &x,int &y); void GetLinePosition(AssDialogue *diag,int &x,int &y,int &orgx,int &orgy); void GetLineRotation(AssDialogue *diag,float &rx,float &ry,float &rz); void DrawTrackingOverlay(wxDC &dc); void DrawOverlay(); void SetMode(int mode); void OnMouseEvent(wxMouseEvent &event); void OnKeyEvent(wxKeyEvent &event); public: VideoDisplayVisual(VideoDisplay *parent); ~VideoDisplayVisual(); };