// Copyright (c) 2007, Rodrigo Braz Monteiro // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are met: // // * Redistributions of source code must retain the above copyright notice, // this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above copyright notice, // this list of conditions and the following disclaimer in the documentation // and/or other materials provided with the distribution. // * Neither the name of the Aegisub Group nor the names of its contributors // may be used to endorse or promote products derived from this software // without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE // ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE // LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR // CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF // SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS // INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN // CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) // ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE // POSSIBILITY OF SUCH DAMAGE. // // Aegisub Project http://www.aegisub.org/ // // $Id$ /// @file subtitle_format_encore.cpp /// @brief Reading/writing Adobe Encore subtitle format /// @ingroup subtitle_io /// #include "config.h" #include "subtitle_format_encore.h" #include "ass_dialogue.h" #include "ass_file.h" #include "text_file_writer.h" EncoreSubtitleFormat::EncoreSubtitleFormat() : SubtitleFormat("Adobe Encore") { } wxArrayString EncoreSubtitleFormat::GetWriteWildcards() const { wxArrayString formats; formats.Add("encore.txt"); return formats; } bool EncoreSubtitleFormat::CanWriteFile(wxString const& filename) const { return filename.EndsWith(".encore.txt"); } void EncoreSubtitleFormat::WriteFile(const AssFile *src, wxString const& filename, wxString const&) const { agi::vfr::Framerate fps = AskForFPS(false, true); if (!fps.IsLoaded()) return; // Convert to encore AssFile copy(*src); copy.Sort(); StripComments(copy.Line); RecombineOverlaps(copy.Line); MergeIdentical(copy.Line); StripTags(copy.Line); ConvertNewlines(copy.Line, "\r\n"); // Encode wants ; for NTSC and : for PAL // The manual suggests no other frame rates are supported char sep = fps.NeedsDropFrames() ? ';' : ':'; SmpteFormatter ft(fps, sep); // Write lines int i = 0; TextFileWriter file(filename, "UTF-8"); for (LineList::const_iterator cur = copy.Line.begin(); cur != copy.Line.end(); ++cur) { if (AssDialogue *current = dynamic_cast(*cur)) { ++i; file.WriteLineToFile(wxString::Format("%i %s %s %s", i, ft.ToSMPTE(current->Start), ft.ToSMPTE(current->End), current->Text)); } } }