// Copyright (c) 2009, Karl Blomster // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are met: // // * Redistributions of source code must retain the above copyright notice, // this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above copyright notice, // this list of conditions and the following disclaimer in the documentation // and/or other materials provided with the distribution. // * Neither the name of the Aegisub Group nor the names of its contributors // may be used to endorse or promote products derived from this software // without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE // ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE // LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR // CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF // SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS // INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN // CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) // ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE // POSSIBILITY OF SUCH DAMAGE. // // Aegisub Project http://www.aegisub.org/ // // $Id$ /// @file audio_provider_quicktime.cpp /// @brief QuickTime-based audio provider /// @ingroup audio_input quicktime /// #include "config.h" #ifdef WITH_QUICKTIME #include #include "audio_provider_quicktime.h" /// @brief DOCME /// @param filename /// QuickTimeAudioProvider::QuickTimeAudioProvider(wxString filename) { movie = NULL; in_dataref = NULL; extract_ref = NULL; inited = false; qt_err = noErr; qt_status = noErr; errmsg = _T("QuickTime audio provider: "); // try to init quicktime try { InitQuickTime(); } catch (wxString temp) { errmsg.Append(temp); throw errmsg; } catch (...) { throw; } // try to load audio try { LoadAudio(filename); } catch (wxString temp) { errmsg.Append(temp); throw errmsg; } catch (...) { throw; } } /// @brief DOCME /// QuickTimeAudioProvider::~QuickTimeAudioProvider() { Close(); DeInitQuickTime(); } /// @brief DOCME /// void QuickTimeAudioProvider::Close() { if (movie) DisposeMovie(movie); movie = NULL; if (in_dataref) DisposeHandle(in_dataref); in_dataref = NULL; if (inited) MovieAudioExtractionEnd(extract_ref); inited = false; } /// @brief DOCME /// @param filename /// void QuickTimeAudioProvider::LoadAudio(wxString filename) { OSType in_dataref_type; wxStringToDataRef(filename, &in_dataref, &in_dataref_type); // verify that file is openable if (!CanOpen(in_dataref, in_dataref_type)) throw wxString(_T("QuickTime cannot open file as audio")); // actually open file short res_id = 0; qt_err = NewMovieFromDataRef(&movie, 0, &res_id, in_dataref, in_dataref_type); QTCheckError(qt_err, wxString(_T("Failed to open file"))); // disable automagic screen rendering just to be safe qt_err = SetMovieVisualContext(movie, NULL); QTCheckError(qt_err, wxString(_T("Failed to disable visual context"))); qt_status = MovieAudioExtractionBegin(movie, 0, &extract_ref); QTCheckError(qt_status, wxString(_T("Failed to initialize audio extraction"))); inited = true; // and here I thought I knew what "verbose" meant... AudioStreamBasicDescription asbd; qt_status = MovieAudioExtractionGetProperty(extract_ref, kQTPropertyClass_MovieAudioExtraction_Audio, kQTMovieAudioExtractionAudioPropertyID_AudioStreamBasicDescription, sizeof(asbd), &asbd, NULL); QTCheckError(qt_status, wxString(_T("Failed to retreive audio properties"))); sample_rate = (int)asbd.mSampleRate; channels = 1; // FIXME: allow more than one channel bytes_per_sample = 2; // lazy hack: set the movie time scale to same as the sample rate, to allow for easy seeking SetMovieTimeScale(movie, (TimeScale)asbd.mSampleRate); num_samples = GetMovieDuration(movie); asbd.mFormatFlags = kAudioFormatFlagIsSignedInteger | kAudioFormatFlagIsPacked | kAudioFormatFlagsNativeEndian; asbd.mBitsPerChannel = sizeof(int16_t) * 8; asbd.mBytesPerFrame = sizeof(int16_t); asbd.mBytesPerPacket = asbd.mBytesPerFrame; asbd.mChannelsPerFrame = 1; qt_status = MovieAudioExtractionSetProperty(extract_ref, kQTPropertyClass_MovieAudioExtraction_Audio, kQTMovieAudioExtractionAudioPropertyID_AudioStreamBasicDescription, sizeof(asbd), &asbd); QTCheckError(qt_status, wxString(_T("Failed to set audio properties"))); AudioChannelLayout ch_layout; ch_layout.mChannelLayoutTag = kAudioChannelLayoutTag_Mono; ch_layout.mChannelBitmap = 0; ch_layout.mNumberChannelDescriptions = 0; qt_status = MovieAudioExtractionSetProperty(extract_ref, kQTPropertyClass_MovieAudioExtraction_Audio, kQTMovieAudioExtractionAudioPropertyID_AudioChannelLayout, sizeof(ch_layout), &ch_layout); QTCheckError(qt_status, wxString(_T("Failed to set channel layout"))); } /// @brief DOCME /// @param buf /// @param start /// @param count /// void QuickTimeAudioProvider::GetAudio(void *buf, int64_t start, int64_t count) { TimeRecord trec; trec.scale = GetMovieTimeScale(movie); trec.base = NULL; trec.value.hi = (int32_t)(start >> 32); trec.value.lo = (int32_t)((start & 0xFFFFFFFF00000000ULL) >> 32); qt_status = MovieAudioExtractionSetProperty(extract_ref, kQTPropertyClass_MovieAudioExtraction_Movie, kQTMovieAudioExtractionMoviePropertyID_CurrentTime, sizeof(TimeRecord), &trec); QTCheckError(qt_status, wxString(_T("QuickTime audio provider: Failed to seek in file"))); // FIXME: hack something up to actually handle very big counts correctly, // maybe with multiple buffers? AudioBufferList dst_buflist; dst_buflist.mNumberBuffers = 1; dst_buflist.mBuffers[0].mNumberChannels = 1; dst_buflist.mBuffers[0].mDataByteSize = count * bytes_per_sample; dst_buflist.mBuffers[0].mData = buf; UInt32 flags; UInt32 decode_count = (UInt32)count; qt_status = MovieAudioExtractionFillBuffer(extract_ref, &decode_count, &dst_buflist, &flags); QTCheckError(qt_status, wxString(_T("QuickTime audio provider: Failed to decode audio"))); LOG_W_IF(count != decode_count, "audio/provider/quicktime") << "decoded samplecount " << decode_count << "not same as requested count" << (uint32_t)count); } #endif /* WITH_QUICKTIME */