// Copyright (c) 2008-2009, Karl Blomster // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are met: // // * Redistributions of source code must retain the above copyright notice, // this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above copyright notice, // this list of conditions and the following disclaimer in the documentation // and/or other materials provided with the distribution. // * Neither the name of the Aegisub Group nor the names of its contributors // may be used to endorse or promote products derived from this software // without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE // ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE // LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR // CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF // SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS // INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN // CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) // ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE // POSSIBILITY OF SUCH DAMAGE. // // Aegisub Project http://www.aegisub.org/ // // $Id$ /// @file audio_provider_ffmpegsource.cpp /// @brief ffms2-based audio provider /// @ingroup audio_input ffms /// #include "config.h" #ifdef WITH_FFMPEGSOURCE /////////// // Headers #ifndef AGI_PRE #ifdef WIN32 #include #endif #include #endif #include "audio_provider_ffmpegsource.h" #include "include/aegisub/aegisub.h" #include "main.h" #include "options.h" /// @brief Constructor /// @param filename /// FFmpegSourceAudioProvider::FFmpegSourceAudioProvider(wxString filename) { COMInited = false; #ifdef WIN32 HRESULT res; res = CoInitializeEx(NULL, COINIT_APARTMENTTHREADED); if (SUCCEEDED(res)) COMInited = true; else if (res != RPC_E_CHANGED_MODE) throw _T("FFmpegSource video provider: COM initialization failure"); #endif FFMS_Init(0); ErrInfo.Buffer = FFMSErrMsg; ErrInfo.BufferSize = sizeof(FFMSErrMsg); ErrInfo.ErrorType = FFMS_ERROR_SUCCESS; ErrInfo.SubType = FFMS_ERROR_SUCCESS; ErrorMsg = _T("FFmpegSource audio provider: "); AudioSource = NULL; SetLogLevel(); try { LoadAudio(filename); } catch (...) { Close(); throw; } } /// @brief Load audio file /// @param filename /// void FFmpegSourceAudioProvider::LoadAudio(wxString filename) { // clean up Close(); wxString FileNameShort = wxFileName(filename).GetShortPath(); FFMS_Indexer *Indexer = FFMS_CreateIndexer(FileNameShort.utf8_str(), &ErrInfo); if (Indexer == NULL) { // error messages that can possibly contain a filename use this method instead of // wxString::Format because they may contain utf8 characters ErrorMsg.Append(_T("Failed to create indexer: ")).Append(wxString(ErrInfo.Buffer, wxConvUTF8)); throw ErrorMsg; } std::map TrackList = GetTracksOfType(Indexer, FFMS_TYPE_AUDIO); if (TrackList.size() <= 0) throw _T("FFmpegSource audio provider: no audio tracks found"); // initialize the track number to an invalid value so we can detect later on // whether the user actually had to choose a track or not int TrackNumber = -1; if (TrackList.size() > 1) { TrackNumber = AskForTrackSelection(TrackList, FFMS_TYPE_AUDIO); // if it's still -1 here, user pressed cancel if (TrackNumber == -1) throw _T("FFmpegSource audio provider: audio loading cancelled by user"); } // generate a name for the cache file wxString CacheName = GetCacheFilename(filename); // try to read index FFMS_Index *Index = NULL; Index = FFMS_ReadIndex(CacheName.utf8_str(), &ErrInfo); bool IndexIsValid = false; if (Index != NULL) { if (FFMS_IndexBelongsToFile(Index, FileNameShort.utf8_str(), &ErrInfo)) { FFMS_DestroyIndex(Index); Index = NULL; } else IndexIsValid = true; } // index valid but track number still not set? if (IndexIsValid) { // track number not set? just grab the first track if (TrackNumber < 0) TrackNumber = FFMS_GetFirstTrackOfType(Index, FFMS_TYPE_AUDIO, &ErrInfo); if (TrackNumber < 0) { FFMS_DestroyIndex(Index); Index = NULL; ErrorMsg.Append(wxString::Format(_T("Couldn't find any audio tracks: %s"), ErrInfo.Buffer)); throw ErrorMsg; } // index is valid and track number is now set, // but do we have indexing info for the desired audio track? FFMS_Track *TempTrackData = FFMS_GetTrackFromIndex(Index, TrackNumber); if (FFMS_GetNumFrames(TempTrackData) <= 0) { IndexIsValid = false; FFMS_DestroyIndex(Index); Index = NULL; } } // no valid index exists and the file only has one audio track, index it else if (TrackNumber < 0) TrackNumber = FFMS_TRACKMASK_ALL; // else: do nothing (keep track mask as it is) // moment of truth if (!IndexIsValid) { int TrackMask; if (OPT_GET("Provider/FFmpegSource/Index All Tracks")->GetBool() || TrackNumber == FFMS_TRACKMASK_ALL) TrackMask = FFMS_TRACKMASK_ALL; else TrackMask = (1 << TrackNumber); try { Index = DoIndexing(Indexer, CacheName, TrackMask, GetErrorHandlingMode()); } catch (wxString temp) { ErrorMsg.Append(temp); throw ErrorMsg; } catch (...) { throw; } // if tracknumber still isn't set we need to set it now if (TrackNumber == FFMS_TRACKMASK_ALL) TrackNumber = FFMS_GetFirstTrackOfType(Index, FFMS_TYPE_AUDIO, &ErrInfo); } // update access time of index file so it won't get cleaned away if (!wxFileName(CacheName).Touch()) { // warn user? } AudioSource = FFMS_CreateAudioSource(FileNameShort.utf8_str(), TrackNumber, Index, &ErrInfo); FFMS_DestroyIndex(Index); Index = NULL; if (!AudioSource) { ErrorMsg.Append(wxString::Format(_T("Failed to open audio track: %s"), ErrInfo.Buffer)); throw ErrorMsg; } const FFMS_AudioProperties AudioInfo = *FFMS_GetAudioProperties(AudioSource); channels = AudioInfo.Channels; sample_rate = AudioInfo.SampleRate; num_samples = AudioInfo.NumSamples; if (channels <= 0 || sample_rate <= 0 || num_samples <= 0) throw _T("FFmpegSource audio provider: sanity check failed, consult your local psychiatrist"); // FIXME: use the actual sample format too? // why not just bits_per_sample/8? maybe there's some oddball format with half bytes out there somewhere... switch (AudioInfo.BitsPerSample) { case 8: bytes_per_sample = 1; break; case 16: bytes_per_sample = 2; break; case 24: bytes_per_sample = 3; break; case 32: bytes_per_sample = 4; break; default: throw _T("FFmpegSource audio provider: unknown or unsupported sample format"); } } /// @brief Destructor /// FFmpegSourceAudioProvider::~FFmpegSourceAudioProvider() { Close(); #ifdef WIN32 if (COMInited) CoUninitialize(); #endif } /// @brief Clean up /// void FFmpegSourceAudioProvider::Close() { FFMS_DestroyAudioSource(AudioSource); AudioSource = NULL; } /// @brief Get audio /// @param Buf /// @param Start /// @param Count /// void FFmpegSourceAudioProvider::GetAudio(void *Buf, int64_t Start, int64_t Count) { if (FFMS_GetAudio(AudioSource, Buf, Start, Count, &ErrInfo)) { ErrorMsg.Append(wxString::Format(_T("Failed to get audio samples: %s"), ErrInfo.Buffer)); throw ErrorMsg; } } #endif /* WITH_FFMPEGSOURCE */