// Copyright (c) 2005, Rodrigo Braz Monteiro // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are met: // // * Redistributions of source code must retain the above copyright notice, // this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above copyright notice, // this list of conditions and the following disclaimer in the documentation // and/or other materials provided with the distribution. // * Neither the name of the Aegisub Group nor the names of its contributors // may be used to endorse or promote products derived from this software // without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE // ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE // LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR // CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF // SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS // INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN // CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) // ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE // POSSIBILITY OF SUCH DAMAGE. // // Aegisub Project http://www.aegisub.org/ // // $Id$ /// @file ass_file.h /// @see ass_file.cpp /// @ingroup subs_storage /// #pragma once #ifndef AGI_PRE #include #include #include #include #endif class FrameRate; class AssDialogue; class AssStyle; class AssAttachment; class AssDialogueBlock; class AssDialogueBlockOverride; class AssDialogueBlockPlain; class AssEntry; typedef std::list::iterator entryIter; /// DOCME /// @class AssFile /// @brief DOCME /// /// DOCME class AssFile { private: /// DOCME bool Modified; /// DOCME static std::list UndoStack; /// DOCME static std::list RedoStack; /// DOCME static bool StackModified; static void StackClear(); public: /// DOCME std::list Line; /// DOCME wxString filename; /// DOCME wxString undodescription; /// DOCME bool loaded; AssFile(); AssFile(AssFile &from); ~AssFile(); bool IsModified(); // Returns if file has unmodified changes void FlagAsModified(wxString desc); // Flag file as being modified, will automatically put a copy on stack void Clear(); // Wipes file void CompressForStack(bool compress); // Compress/decompress for storage on stack void LoadDefault(bool defline=true); // Loads default file. Pass false to prevent it from adding a default line too void InsertStyle(AssStyle *style); // Inserts a style to file void InsertAttachment(AssAttachment *attach); // Inserts an attachment void InsertAttachment(wxString filename); // Inserts a file as an attachment wxArrayString GetStyles(); // Gets a list of all styles available AssStyle *GetStyle(wxString name); // Gets style by its name //wxString GetString(); // Returns the whole file as a single string void Load(wxString file,wxString charset=_T(""),bool addToRecent=true); // Load from a file void Save(wxString file,bool setfilename=false,bool addToRecent=true,const wxString encoding=_T("")); // Save to a file. Pass true to second argument if this isn't a copy void SaveMemory(std::vector &dst,const wxString encoding=_T("")); // Save to a memory string void Export(wxString file); // Saves exported copy, with effects applied void AddToRecent(wxString file); // Adds file name to list of recently opened files bool CanSave(); // Returns true if the file can be saved in its current format static wxString GetWildcardList(int mode); // Returns the list of wildcards supported (0 = open, 1 = save, 2 = export) void GetResolution(int &w,int &h); // Get resolution int GetScriptInfoAsInt(const wxString key); // Returns the value in a [Script Info] key as int. wxString GetScriptInfo(const wxString key); // Returns the value in a [Script Info] key as string. void SetScriptInfo(const wxString key,const wxString value); // Sets the value of a [Script Info] key. Adds it if it doesn't exist. void AddComment(const wxString comment); // Adds a ";" comment under [Script Info]. void AddLine(wxString data,wxString group,int &version,wxString *outGroup=NULL); static void StackPop(); // Pop subs from stack and sets 'top' to it static void StackRedo(); // Redoes action on stack static void StackPush(wxString desc); // Puts a copy of 'top' on the stack static void StackReset(); // Resets stack. Do this before loading new subtitles. static bool IsUndoStackEmpty(); // Checks if undo stack is empty static bool IsRedoStackEmpty(); // Checks if undo stack is empty static wxString GetUndoDescription(); // Gets field undodescription from back of UndoStack static wxString GetRedoDescription(); // Gets field undodescription from back of RedoStack /// DOCME static bool Popping; // Flags the stack as popping. You must unset this after popping /// DOCME static AssFile *top; // Current script file. It is "above" the stack. /// Comparison function for use when sorting typedef bool (*CompFunc)(const AssDialogue* lft, const AssDialogue* rgt); /// @brief Compare based on start time static bool CompStart(const AssDialogue* lft, const AssDialogue* rgt); /// @brief Compare based on end time static bool CompEnd(const AssDialogue* lft, const AssDialogue* rgt); /// @brief Compare based on end time static bool CompStyle(const AssDialogue* lft, const AssDialogue* rgt); /// @brief Sort the dialogue lines in this file /// @param comp Comparison function to use. Defaults to sorting by start time. void Sort(CompFunc comp = CompStart); /// @brief Sort the dialogue lines in the given list /// @param comp Comparison function to use. Defaults to sorting by start time. static void Sort(std::list& lst, CompFunc comp = CompStart); /// @brief Sort the dialogue lines in the given list /// @param comp Comparison function to use. Defaults to sorting by start time. static void Sort(std::list& lst, CompFunc comp = CompStart); };