// Copyright (c) 2007, Rodrigo Braz Monteiro // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are met: // // * Redistributions of source code must retain the above copyright notice, // this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above copyright notice, // this list of conditions and the following disclaimer in the documentation // and/or other materials provided with the distribution. // * Neither the name of the Aegisub Group nor the names of its contributors // may be used to endorse or promote products derived from this software // without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE // ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE // LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR // CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF // SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS // INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN // CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) // ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE // POSSIBILITY OF SUCH DAMAGE. // // Aegisub Project http://www.aegisub.org/ // // $Id$ /// @file visual_tool_cross.cpp /// @brief Crosshair double-click-to-position visual typesetting tool /// @ingroup visual_ts #include "config.h" #include "ass_file.h" #include "include/aegisub/context.h" #include "gl_text.h" #include "video_context.h" #include "video_display.h" #include "visual_tool_cross.h" VisualToolCross::VisualToolCross(VideoDisplay *parent, agi::Context *context, VideoState const& video, wxToolBar *) : VisualTool(parent, context, video) , glText(new OpenGLText) { } bool VisualToolCross::Update() { if (!leftDClick) return true; if (!curDiag) return true; int dx, dy; int vx = video.x; int vy = video.y; GetLinePosition(curDiag, dx, dy); parent->ToScriptCoords(&vx, &vy); parent->ToScriptCoords(&dx, &dy); dx -= vx; dy -= vy; Selection sel = c->selectionController->GetSelectedSet(); for (Selection::const_iterator cur = sel.begin(); cur != sel.end(); ++cur) { int x1, y1; GetLinePosition(*cur, x1, y1); parent->ToScriptCoords(&x1, &y1); SetOverride(*cur, L"\\pos", wxString::Format(L"(%i,%i)", x1 - dx, y1 - dy)); } Commit(_("positioning")); return false; } void VisualToolCross::Draw() { // Draw cross glDisable(GL_LINE_SMOOTH); glEnable(GL_COLOR_LOGIC_OP); glLogicOp(GL_INVERT); glLineWidth(1); glBegin(GL_LINES); glColor3f(1.0f,1.0f,1.0f); glVertex2f(0, video.y); glVertex2f(video.w, video.y); glVertex2f(video.x, 0); glVertex2f(video.x, video.h); glEnd(); glDisable(GL_COLOR_LOGIC_OP); int tx,ty; if (!wxGetMouseState().ShiftDown()) { tx = video.x; ty = video.y; } else { tx = video.w - video.x; ty = video.h - video.y; } parent->ToScriptCoords(&tx, &ty); wxString mouseText = wxString::Format(L"%i,%i", tx, ty); int tw,th; glText->SetFont(L"Verdana", 12, true, false); glText->SetColour(wxColour(255, 255, 255), 1.f); glText->GetExtent(mouseText, tw, th); // Calculate draw position int dx = video.x; int dy = video.y; bool left = dx > video.w / 2; bool bottom = dy < video.h / 2; // Text draw coords if (left) dx -= tw + 4; else dx += 4; if (bottom) dy += 3; else dy -= th + 3; // Draw text glText->Print(mouseText, dx, dy); }