// Copyright (c) 2005, Rodrigo Braz Monteiro // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are met: // // * Redistributions of source code must retain the above copyright notice, // this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above copyright notice, // this list of conditions and the following disclaimer in the documentation // and/or other materials provided with the distribution. // * Neither the name of the Aegisub Group nor the names of its contributors // may be used to endorse or promote products derived from this software // without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE // ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE // LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR // CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF // SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS // INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN // CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) // ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE // POSSIBILITY OF SUCH DAMAGE. // // ----------------------------------------------------------------------------- // // AEGISUB // // Website: http://aegisub.cellosoft.com // Contact: mailto:zeratul@cellosoft.com // #pragma once /////////// // Headers #include ////////////// // Prototypes class AssDialogue; class AssStyle; /////////////////// // Entry type enum enum ASS_EntryType { ENTRY_BASE, ENTRY_DIALOGUE, ENTRY_STYLE }; //////////////////////////////////// // Base class for each line in file class AssEntry { public: int StartMS; // This is only stored for sorting issues, in order to keep non-dialogue lines aligned bool Valid; // Flags as valid or not wxString data; // Raw data, exactly the same line that appears on the .ass (note that this will be in ass even if source wasn't) wxString group; // Group it belongs to, e.g. "[Events]" ASS_EntryType Type; // Defines if this is a dialogue, style, or unknown line AssEntry(); AssEntry(wxString data); virtual ~AssEntry(); virtual wxString GetSSAText(); static AssDialogue *GetAsDialogue(AssEntry *base); // Returns an entry base as a dialogue if it is valid, null otherwise static AssStyle *GetAsStyle(AssEntry *base); // Returns an entry base as a style if it is valid, null otherwise }; // This operator is for sorting bool operator < (const AssEntry &t1, const AssEntry &t2);