// Copyright (c) 2007-2008, Niels Martin Hansen // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are met: // // * Redistributions of source code must retain the above copyright notice, // this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above copyright notice, // this list of conditions and the following disclaimer in the documentation // and/or other materials provided with the distribution. // * Neither the name of the Aegisub Group nor the names of its contributors // may be used to endorse or promote products derived from this software // without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE // ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE // LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR // CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF // SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS // INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN // CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) // ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE // POSSIBILITY OF SUCH DAMAGE. // // ----------------------------------------------------------------------------- // // AEGISUB // // Website: http://aegisub.cellosoft.com // Contact: mailto:jiifurusu@gmail.com // #pragma once /////////// // Headers #include "include/aegisub/audio_provider.h" #include #include #include #ifdef _WINDOWS #include #endif ///////////////////////////// // Audio provider base class class PCMAudioProvider : public AudioProvider { private: #ifdef _WINDOWS // File handle and file mapping handle from Win32 HANDLE file_handle; HANDLE file_mapping; // Pointer to current area mapped into memory void *current_mapping; // Byte indices in the file that the current mapping covers int64_t mapping_start; size_t mapping_length; #else int file_handle; void *current_mapping; off_t mapping_start; size_t mapping_length; #endif protected: PCMAudioProvider(const wxString &filename); // Create base object and open the file mapping virtual ~PCMAudioProvider(); // Closes the file mapping char * EnsureRangeAccessible(int64_t range_start, int64_t range_length); // Ensure that the given range of bytes are accessible in the file mapping and return a pointer to the first byte of the requested range int64_t file_size; // Size of the opened file // Hold data for an index point, // to support files where audio data are // split into multiple blocks. // Using int64_t's should be safe on most compilers, // wx defines wxFileOffset as int64 when possible struct IndexPoint { int64_t start_byte; int64_t start_sample; int64_t num_samples; }; typedef std::vector IndexVector; IndexVector index_points; public: virtual void GetAudio(void *buf, int64_t start, int64_t count); }; // Construct the right PCM audio provider (if any) for the file AudioProvider *CreatePCMAudioProvider(const wxString &filename);