// Copyright (c) 2005-2006, Rodrigo Braz Monteiro, Fredrik Mellbin // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are met: // // * Redistributions of source code must retain the above copyright notice, // this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above copyright notice, // this list of conditions and the following disclaimer in the documentation // and/or other materials provided with the distribution. // * Neither the name of the Aegisub Group nor the names of its contributors // may be used to endorse or promote products derived from this software // without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE // ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE // LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR // CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF // SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS // INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN // CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) // ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE // POSSIBILITY OF SUCH DAMAGE. // // ----------------------------------------------------------------------------- // // AEGISUB // // Website: http://aegisub.cellosoft.com // Contact: mailto:zeratul@cellosoft.com // /////////// // Headers #include "config.h" #include #include #include #include "dialog_progress.h" #include "audio_provider_hd.h" #include "standard_paths.h" #include "options.h" #include "utils.h" #include "frame_main.h" #include "main.h" /////////////// // Constructor HDAudioProvider::HDAudioProvider(AudioProvider *source) { // Copy parameters bytes_per_sample = source->GetBytesPerSample(); num_samples = source->GetNumSamples(); channels = source->GetChannels(); sample_rate = source->GetSampleRate(); filename = source->GetFilename(); samples_native_endian = source->AreSamplesNativeEndian(); // Check free space wxLongLong freespace; if (wxGetDiskSpace(DiskCachePath(), NULL, &freespace)) { if (num_samples * channels * bytes_per_sample > freespace) { throw wxString(_T("Not enough free disk space in "))+DiskCachePath()+wxString(_T(" to cache the audio")); } } // Open output file diskCacheFilename = DiskCacheName(); file_cache.Create(diskCacheFilename,true,wxS_DEFAULT); file_cache.Open(diskCacheFilename,wxFile::read_write); if (!file_cache.IsOpened()) throw _T("Unable to write to audio disk cache."); // Start progress volatile bool canceled = false; DialogProgress *progress = new DialogProgress(AegisubApp::Get()->frame,_T("Load audio"),&canceled,_T("Reading to Hard Disk cache"),0,num_samples); progress->Show(); // Write to disk int block = 4096; data = new char[block * channels * bytes_per_sample]; for (int64_t i=0;i num_samples) block = num_samples - i; source->GetAudio(data,i,block); file_cache.Write(data,block * channels * bytes_per_sample); progress->SetProgress(i,num_samples); } file_cache.Seek(0); // Finish if (!canceled) { progress->Destroy(); } else { file_cache.Close(); delete[] data; throw wxString(_T("Audio loading cancelled by user")); } } ////////////// // Destructor HDAudioProvider::~HDAudioProvider() { file_cache.Close(); wxRemoveFile(diskCacheFilename); delete[] data; } ///////////// // Get audio void HDAudioProvider::GetAudio(void *buf, int64_t start, int64_t count) { // Requested beyond the length of audio if (start+count > num_samples) { int64_t oldcount = count; count = num_samples-start; if (count < 0) count = 0; // Fill beyond with zero if (bytes_per_sample == 1) { char *temp = (char *) buf; for (int i=count;i