// Copyright (c) 2005, Rodrigo Braz Monteiro // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are met: // // * Redistributions of source code must retain the above copyright notice, // this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above copyright notice, // this list of conditions and the following disclaimer in the documentation // and/or other materials provided with the distribution. // * Neither the name of the Aegisub Group nor the names of its contributors // may be used to endorse or promote products derived from this software // without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE // ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE // LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR // CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF // SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS // INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN // CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) // ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE // POSSIBILITY OF SUCH DAMAGE. // // ----------------------------------------------------------------------------- // // AEGISUB // // Website: http://aegisub.cellosoft.com // Contact: mailto:zeratul@cellosoft.com // //////////// // Includes #include "timeedit_ctrl.h" #include "ass_time.h" #include "vfr.h" #include "options.h" /////////////// // Constructor TimeEdit::TimeEdit(wxWindow* parent, wxWindowID id, const wxString& value, const wxPoint& pos, const wxSize& size, long style, const wxValidator& validator, const wxString& name) : wxTextCtrl(parent,id,value,pos,size,style,validator,name) { SetValue(time.GetASSFormated()); ready = true; byFrame = false; isEnd = false; modified = false; showModified = false; time.UpdateFromTextCtrl(this); Connect(wxEVT_COMMAND_TEXT_UPDATED,wxCommandEventHandler(TimeEdit::OnModified)); } /////////////// // Event table BEGIN_EVENT_TABLE(TimeEdit, wxTextCtrl) EVT_MOUSE_EVENTS(TimeEdit::OnMouseEvent) EVT_KEY_DOWN(TimeEdit::OnKeyDown) END_EVENT_TABLE() ////////////////// // Modified event void TimeEdit::OnModified(wxCommandEvent &event) { // Lock if (!ready) return; ready = false; // Update if (byFrame) Update(); else time.UpdateFromTextCtrl(this); // Colour if (showModified && !modified) { modified = true; SetBackgroundColour(Options.AsColour(_T("Edit Box Need Enter Background"))); } // Done ready = true; event.Skip(); } ///////////////////////////// // Set time and update stuff void TimeEdit::SetTime(int ms) { time.SetMS(ms); UpdateText(); } ///////////////////////////////////////// // Toggles between set by frame and time void TimeEdit::SetByFrame(bool enable) { if (enable == byFrame) return; // By frames if (enable) { if (VFR_Output.loaded) { byFrame = true; UpdateText(); } } // By actual time else { byFrame = false; UpdateText(); } } ///////////////////////////////////// // Update text to reflect time value void TimeEdit::UpdateText() { ready = false; if (byFrame) { int frame_n = VFR_Output.CorrectFrameAtTime(time.GetMS(),!isEnd); SetValue(wxString::Format(_T("%i"),frame_n)); } else SetValue(time.GetASSFormated()); ready = true; } /////////////// // Mouse event void TimeEdit::OnMouseEvent(wxMouseEvent &event) { if (!byFrame) { long from=0,to=0; GetSelection(&from,&to); if (to != from) SetSelection(to,to); } event.Skip(); } ////////// // Update void TimeEdit::Update() { // Update frame if (byFrame) { long temp; GetValue().ToLong(&temp); time.SetMS(VFR_Output.CorrectTimeAtFrame(temp,!isEnd)); } // Update modified status if (modified) { SetBackgroundColour(wxNullColour); Refresh(); modified = false; } } /////////////// // Key pressed void TimeEdit::OnKeyDown(wxKeyEvent &event) { int key = event.GetKeyCode(); if (byFrame || (key != WXK_BACK && key != WXK_DELETE)) event.Skip(); }