// Copyright (c) 2006, Rodrigo Braz Monteiro // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are met: // // * Redistributions of source code must retain the above copyright notice, // this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above copyright notice, // this list of conditions and the following disclaimer in the documentation // and/or other materials provided with the distribution. // * Neither the name of the Aegisub Group nor the names of its contributors // may be used to endorse or promote products derived from this software // without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE // ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE // LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR // CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF // SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS // INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN // CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) // ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE // POSSIBILITY OF SUCH DAMAGE. // // Aegisub Project http://www.aegisub.org/ // // $Id$ /// @file idle_field_event.cpp /// @brief Unused event, intended to be used for automatic update of other controls after some idle time from the user /// @ingroup custom_control /// /////////// // Headers #include "config.h" #ifndef AGI_PRE #include #include #endif #include "idle_field_event.h" /// @brief Constructor /// @param _control /// @param _name /// IdleFieldHandler::IdleFieldHandler(wxWindow *_control,wxString _name) { control = _control; name = _name; overriden = false; locked = false; text = NULL; box = NULL; // Set colours original = control->GetForegroundColour(); grey = wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOWTEXT); wxColour bg = wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOW); grey = wxColour((grey.Red() + bg.Red()) / 2,(grey.Green() + bg.Green()) / 2,(grey.Blue() + bg.Blue()) / 2); // wxTextCtrl if (control->IsKindOf(CLASSINFO(wxTextCtrl))) { text = (wxTextCtrl*) control; Connect(text->GetId(),wxEVT_COMMAND_TEXT_UPDATED,wxCommandEventHandler(IdleFieldHandler::OnChange)); } // wxComboBox else if (control->IsKindOf(CLASSINFO(wxComboBox))) { box = (wxComboBox*) control; Connect(box->GetId(),wxEVT_COMMAND_TEXT_UPDATED,wxCommandEventHandler(IdleFieldHandler::OnChange)); Connect(box->GetId(),wxEVT_COMMAND_COMBOBOX_SELECTED,wxCommandEventHandler(IdleFieldHandler::OnChange)); } KillFocus(); } /////////////// // Event table BEGIN_EVENT_TABLE(IdleFieldHandler,wxEvtHandler) EVT_SET_FOCUS(IdleFieldHandler::OnSetFocus) EVT_KILL_FOCUS(IdleFieldHandler::OnKillFocus) END_EVENT_TABLE() /// @brief Get Focus event /// @param event /// void IdleFieldHandler::OnSetFocus(wxFocusEvent &event) { SetFocus(); event.Skip(); } /// @brief Lose Focus event /// @param event /// void IdleFieldHandler::OnKillFocus(wxFocusEvent &event) { KillFocus(); event.Skip(); } /// @brief Get focus /// void IdleFieldHandler::SetFocus() { if (overriden) { // Prepare locked = true; control->Freeze(); control->SetForegroundColour(original); // Text if (text) text->SetValue(_T("")); // Box if (box) box->SetValue(_T("")); // Finish overriden = false; locked = false; control->Thaw(); } } /// @brief Lose Focus /// void IdleFieldHandler::KillFocus() { bool modify = false; if ((text && text->GetValue().IsEmpty()) || (box && box->GetValue().IsEmpty())) modify = true; if (modify) { // Prepare locked = true; control->Freeze(); control->SetForegroundColour(grey); // Text if (text) text->SetValue(name); // Box if (box) box->SetValue(name); // Finish overriden = true; locked = false; control->Thaw(); } } /// @brief Parent control changed /// @param event /// void IdleFieldHandler::OnChange(wxCommandEvent &event) { if (locked) return; overriden = false; control->SetForegroundColour(original); if (wxWindow::FindFocus() != control) { wxFocusEvent focus(wxEVT_KILL_FOCUS,control->GetId()); focus.SetEventObject(control); AddPendingEvent(focus); } event.Skip(); }