project('Aegisub', ['c', 'cpp'], license: 'BSD-3-Clause', meson_version: '>=0.57.0', default_options: ['cpp_std=c++14', 'buildtype=debugoptimized'], version: '3.2.2') cmake = import('cmake') if host_machine.system() == 'windows' add_project_arguments('-DNOMINMAX', language: 'cpp') if not get_option('csri').disabled() add_global_arguments('-DCSRI_NO_EXPORT', language: 'c') endif sys_nasm = find_program('nasm', required: false) if not sys_nasm.found() nasm = subproject('nasm').get_variable('nasm') meson.override_find_program('nasm', nasm) endif endif if host_machine.system() == 'windows' version_sh = find_program('tools/version.ps1') else version_sh = find_program('tools/version.sh') endif version_inc = include_directories('.') version_h = custom_target('git_version.h', command: [version_sh, meson.current_build_dir(), meson.current_source_dir()], build_by_default: true, build_always_stale: true, # has internal check whether target file will be refreshed output: ['git_version.h']) if host_machine.system() == 'darwin' and get_option('build_osx_bundle') prefix = meson.current_build_dir() / 'Aegisub.app' / 'Contents' bindir = prefix / 'MacOS' datadir = prefix / 'SharedSupport' localedir = prefix / 'Resources' dataroot = datadir else prefix = get_option('prefix') bindir = prefix / get_option('bindir') datadir = prefix / get_option('datadir') localedir = prefix / get_option('localedir') dataroot = datadir / 'aegisub' endif docdir = prefix / 'doc' # MSVC sets this automatically with -MDd, but it has a different meaning on other platforms if get_option('debug') and host_machine.system() != 'windows' add_project_arguments('-D_DEBUG', language: 'cpp') endif conf = configuration_data() conf.set_quoted('P_DATA', dataroot) conf.set_quoted('P_LOCALE', localedir) if get_option('credit') != '' conf.set_quoted('BUILD_CREDIT', get_option('credit')) endif conf.set('WITH_UPDATE_CHECKER', get_option('enable_update_checker')) deps = [] deps_inc = [] if host_machine.system() == 'darwin' add_languages('objc', 'objcpp') add_project_arguments('-DGL_SILENCE_DEPRECATION', language: 'cpp') # meson neither supports objcpp_std nor inherits cpp_std https://github.com/mesonbuild/meson/issues/5495 add_project_arguments('-std=c++11', language: 'objcpp') elif host_machine.system() != 'windows' conf.set('WITH_FONTCONFIG', 1) deps += dependency('fontconfig') endif cxx = meson.get_compiler('cpp') cc = meson.get_compiler('c') deps += cc.find_library('m', required: false) deps += cc.find_library('dl', required: false) if meson.version().version_compare('>=0.60.0') iconv_dep = dependency('iconv', fallback: ['iconv', 'libiconv_dep']) else iconv_dep = cc.find_library('iconv', required: false) if not (iconv_dep.found() or cc.has_function('iconv_open')) iconv_sp = subproject('iconv') # this really needs to be replaced with a proper port iconv_dep = iconv_sp.get_variable('libiconv_dep') endif endif deps += iconv_dep deps += dependency('libass', version: '>=0.9.7', fallback: ['libass', 'libass_dep']) boost_modules = ['chrono', 'filesystem', 'thread', 'locale', 'regex'] if not get_option('local_boost') boost_dep = dependency('boost', version: '>=1.50.0', modules: boost_modules + ['system'], required: false, static: get_option('default_library') == 'static') endif if get_option('local_boost') or not boost_dep.found() boost_dep = [] boost = subproject('boost') foreach module: boost_modules boost_dep += boost.get_variable('boost_' + module + '_dep') endforeach endif deps += boost_dep if host_machine.system() == 'windows' conf.set('BOOST_USE_WINDOWS_H', 1) endif deps += dependency('zlib') wx_minver = '>=' + get_option('wx_version') if host_machine.system() == 'darwin' wx_minver = '>=3.1.0' endif wx_dep = dependency('wxWidgets', version: wx_minver, required: false, modules: ['std', 'stc', 'gl']) if wx_dep.found() deps += wx_dep else build_shared = true if get_option('default_library') == 'static' build_shared = false endif build_type = 'Release' if get_option('buildtype') == 'debug' build_type = 'Debug' endif opt_var = cmake.subproject_options() opt_var.add_cmake_defines({ 'wxBUILD_INSTALL': false, 'wxBUILD_PRECOMP': false, # otherwise breaks project generation w/ meson 'wxBUILD_SHARED': build_shared, 'wxUSE_WEBVIEW': false, # breaks build on linux 'CMAKE_BUILD_TYPE': build_type, 'wxUSE_IMAGE': true, 'wxBUILD_MONOLITHIC': true # otherwise breaks project generation w/ meson }) wx = cmake.subproject('wxWidgets', options: opt_var) deps += [ wx.dependency('wxmono'), wx.dependency('wxregex'), wx.dependency('wxscintilla') ] if host_machine.system() == 'windows' or host_machine.system() == 'darwin' deps += [ wx.dependency('wxpng'), ] endif if host_machine.system() == 'windows' deps += [ wx.dependency('wxzlib'), wx.dependency('wxexpat'), ] if cc.has_header('rpc.h') deps += cc.find_library('rpcrt4', required: true) else error('Missing Windows SDK RPC Library (rpc.h / rpcrt4.lib)') endif if cc.has_header('commctrl.h') deps += cc.find_library('comctl32', required: true) else error('Missing Windows SDK Common Controls Library (commctrl.h / comctl32.lib)') endif endif endif deps += dependency('icu-uc', version: '>=4.8.1.1') deps += dependency('icu-i18n', version: '>=4.8.1.1') dep_avail = [] foreach dep: [ # audio, in order of precedence ['libpulse', [], 'PulseAudio', [], []], ['alsa', [], 'ALSA', [], []], ['portaudio-2.0', [], 'PortAudio', [], []], ['openal', '>=0.0.8', 'OpenAL', [], ['OpenAL']], # video ['ffms2', '>=2.22', 'FFMS2', ['ffms2', 'ffms2_dep'], []], # other ['fftw3', [], 'FFTW3', [], []], ['hunspell', [], 'Hunspell', ['hunspell', 'hunspell_dep'], []], ['uchardet', [], 'uchardet', ['uchardet', 'uchardet_dep'], []], ] optname = dep[0].split('-')[0] if not get_option(optname).disabled() # [provide] section is ignored if required is false; # must provided define fallback explicitly # (with meson 0.56 you can do allow_fallback: true): #d = dependency(dep[0], version: dep[1], # required: false, allow_fallback: true) if dep[3].length() > 0 d = dependency(dep[0], version: dep[1], fallback: dep[3]) else d = dependency(dep[0], version: dep[1], required: false) endif if not d.found() and dep[4].length() > 0 and host_machine.system() == 'darwin' d = dependency('appleframeworks', modules: dep[4], required: false) endif if d.found() deps += d conf.set('WITH_@0@'.format(dep[0].split('-')[0].to_upper()), 1) dep_avail += dep[2] elif get_option(optname).enabled() error('@0@ enabled but not found'.format(dep[2])) endif endif endforeach needs_ffmpeg = false if get_option('bestsource').enabled() conf.set('WITH_BESTSOURCE', 1) bs = subproject('bestsource') deps += bs.get_variable('bestsource_dep') dep_avail += 'BestSource' needs_ffmpeg = true endif if needs_ffmpeg conf.set('WITH_FFMPEG', 1) deps += [ dependency('libavutil', default_options: ['tests=disabled']), dependency('libswscale', default_options: ['tests=disabled']), ] endif if get_option('avisynth').enabled() conf.set('WITH_AVISYNTH', 1) # bundled separately with installer dep_avail += 'AviSynth' avs_opt = cmake.subproject_options() avs_opt.add_cmake_defines({ 'HEADERS_ONLY': true }) avs = cmake.subproject('avisynth', options: avs_opt) deps_inc += avs.include_directories('AviSynth-Headers') if host_machine.system() == 'windows' deps += cc.find_library('avifil32', required: true) endif endif if get_option('vapoursynth').enabled() conf.set('WITH_VAPOURSYNTH', 1) vs_sub = subproject('vapoursynth') deps_inc += vs_sub.get_variable('vs_inc') dep_avail += 'VapourSynth' endif if host_machine.system() == 'windows' if not get_option('directsound').disabled() dsound_dep = cc.find_library('dsound', required: get_option('directsound')) winmm_dep = cc.find_library('winmm', required: get_option('directsound')) ole32_dep = cc.find_library('ole32', required: get_option('directsound')) have_dsound_h = cc.has_header('dsound.h') if not have_dsound_h and get_option('directsound').enabled() error('DirectSound enabled but dsound.h not found') endif dxguid_dep = cc.find_library('dxguid', required: true) if dsound_dep.found() and winmm_dep.found() and ole32_dep.found() and dxguid_dep.found() and have_dsound_h deps += [dsound_dep, winmm_dep, ole32_dep, dxguid_dep] conf.set('WITH_DIRECTSOUND', 1) dep_avail += 'DirectSound' endif endif if not get_option('xaudio2').disabled() have_xaudio_h = cc.has_header('xaudio2.h') xaudio2_dep = cc.find_library('xaudio2', required: true) if have_xaudio_h and xaudio2_dep.found() deps += [xaudio2_dep] conf.set('WITH_XAUDIO2', 1) dep_avail += 'XAudio2' # XAudio2 needs Windows 8 or newer, so we tell meson not to define an older windows or else it can break things. add_project_arguments('-D_WIN32_WINNT=0x0602', language: 'cpp') else # Windows 8 not required if XAudio2 fails to be found. revert for compat. add_project_arguments('-D_WIN32_WINNT=0x0601', language: 'cpp') endif if not have_dsound_h and get_option('xaudio2').enabled() error('xaudio2 enabled but xaudio2.h not found') endif else # Windows 8 not required if XAudio2 is disabled. revert for compat. add_project_arguments('-D_WIN32_WINNT=0x0601', language: 'cpp') endif endif if host_machine.system() == 'darwin' frameworks_dep = dependency('appleframeworks', modules : ['CoreText', 'CoreFoundation', 'AppKit', 'Carbon', 'IOKit']) deps += frameworks_dep endif # TODO: OSS def_audio = get_option('default_audio_output') if def_audio != 'auto' if not dep_avail.contains(def_audio) error('Default audio output "@0@" selected but not available'.format(def_audio)) endif elif dep_avail.length() != 0 def_audio = dep_avail[0] else def_audio = '' endif conf_platform = configuration_data() conf_platform.set('DEFAULT_PLAYER_AUDIO', def_audio) luajit = dependency('luajit', version: '>=2.0.0', required: get_option('system_luajit')) if luajit.found() and luajit.type_name() != 'internal' luajit_test = cc.run('''#include int main(void) { lua_State *L = luaL_newstate(); if (!L) return 1; // This is valid in lua 5.2, but a syntax error in 5.1 const char testprogram[] = "function foo() while true do break return end end"; return luaL_loadstring(L, testprogram) == LUA_ERRSYNTAX; }''', dependencies: luajit) if luajit_test.returncode() == 1 if get_option('system_luajit') error('System luajit found but not compiled in 5.2 mode') else message('System luajit found but not compiled in 5.2 mode; using built-in luajit') endif else deps += luajit endif else message('System luajit not found; using built-in luajit') endif if not deps.contains(luajit) luajit_sp = subproject('luajit') luajit_inc = luajit_sp.get_variable('src_inc') deps += luajit_sp.get_variable('luajit_dep') else luajit_inc = include_directories(luajit.get_variable('includedir')) endif subdir('vendor/luabins/src') dep_gl = dependency('gl', required: false) if not dep_gl.found() if host_machine.system() == 'windows' dep_gl = cc.find_library('opengl32', required: false) else dep_gl = cc.find_library('GL', required: false) endif if not cc.has_header('GL/gl.h') dep_gl = dependency('', required: false) endif endif if host_machine.system() == 'darwin' conf.set('HAVE_OPENGL_GL_H', 1) endif if not dep_gl.found() error('OpenGL implementation not found') endif deps += dep_gl if not get_option('csri').disabled() and host_machine.system() == 'windows' conf.set('WITH_CSRI', 1) csri_sp = subproject('csri') deps += csri_sp.get_variable('csri_dep') endif acconf = configure_file(output: 'acconf.h', configuration: conf) subdir('automation') subdir('libaegisub') subdir('packages') subdir('po') subdir('src') subdir('tests') aegisub_cpp_pch = ['src/include/agi_pre.h'] aegisub_c_pch = ['src/include/agi_pre_c.h'] link_args = [] if host_machine.system() == 'windows' manifest_file = configure_file(copy: true, input: 'src/res/aegisub.exe.manifest', output: 'aegisub.exe.manifest') link_args += ['/MANIFEST:EMBED', '/MANIFESTINPUT:@0@'.format(manifest_file)] endif aegisub = executable('aegisub', aegisub_src, version_h, acconf, link_with: [libresrc, libluabins, libaegisub], link_args: link_args, include_directories: [libaegisub_inc, libresrc_inc, version_inc, deps_inc, include_directories('src')], cpp_pch: aegisub_cpp_pch, c_pch: aegisub_c_pch, install: true, install_dir: bindir, dependencies: deps, win_subsystem: 'windows')