// Copyright (c) 2005-2010, Niels Martin Hansen // Copyright (c) 2005-2010, Rodrigo Braz Monteiro // Copyright (c) 2010, Amar Takhar // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are met: // // * Redistributions of source code must retain the above copyright notice, // this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above copyright notice, // this list of conditions and the following disclaimer in the documentation // and/or other materials provided with the distribution. // * Neither the name of the Aegisub Group nor the names of its contributors // may be used to endorse or promote products derived from this software // without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE // ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE // LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR // CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF // SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS // INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN // CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) // ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE // POSSIBILITY OF SUCH DAMAGE. // // Aegisub Project http://www.aegisub.org/ #include "command.h" #include "../ass_dialogue.h" #include "../ass_file.h" #include "../audio_controller.h" #include "../audio_timing.h" #include "../frame_main.h" #include "../include/aegisub/context.h" #include "../libresrc/libresrc.h" #include "../options.h" #include "../selection_controller.h" #include "../utils.h" #include namespace { using cmd::Command; struct grid_line_next final : public Command { CMD_NAME("grid/line/next") STR_MENU("Next Line") STR_DISP("Next Line") STR_HELP("Move to the next subtitle line") void operator()(agi::Context *c) override { c->selectionController->NextLine(); } }; struct grid_line_next_create final : public Command { CMD_NAME("grid/line/next/create") CMD_ICON(button_audio_commit) STR_MENU("Next Line") STR_DISP("Next Line") STR_HELP("Move to the next subtitle line, creating a new one if needed") void operator()(agi::Context *c) override { AudioTimingController *tc = c->audioController->GetTimingController(); if (tc) tc->Commit(); AssDialogue *cur = c->selectionController->GetActiveLine(); c->selectionController->NextLine(); if (cur == c->selectionController->GetActiveLine()) { auto newline = new AssDialogue; newline->Start = cur->End; newline->End = cur->End + OPT_GET("Timing/Default Duration")->GetInt(); newline->Style = cur->Style; auto pos = c->ass->iterator_to(*cur); c->ass->Events.insert(++pos, *newline); c->ass->Commit(_("line insertion"), AssFile::COMMIT_DIAG_ADDREM); c->selectionController->NextLine(); } } }; struct grid_line_prev final : public Command { CMD_NAME("grid/line/prev") STR_MENU("Previous Line") STR_DISP("Previous Line") STR_HELP("Move to the previous line") void operator()(agi::Context *c) override { c->selectionController->PrevLine(); } }; struct grid_sort_actor final : public Command { CMD_NAME("grid/sort/actor") STR_MENU("&Actor Name") STR_DISP("Actor Name") STR_HELP("Sort all subtitles by their actor names") void operator()(agi::Context *c) override { c->ass->Sort(AssFile::CompActor); c->ass->Commit(_("sort"), AssFile::COMMIT_ORDER); } }; struct validate_sel_multiple : public Command { CMD_TYPE(COMMAND_VALIDATE) bool Validate(const agi::Context *c) override { return c->selectionController->GetSelectedSet().size() > 1; } }; struct grid_sort_actor_selected final : public validate_sel_multiple { CMD_NAME("grid/sort/actor/selected") STR_MENU("&Actor Name") STR_DISP("Actor Name") STR_HELP("Sort selected subtitles by their actor names") void operator()(agi::Context *c) override { c->ass->Sort(AssFile::CompActor, c->selectionController->GetSelectedSet()); c->ass->Commit(_("sort"), AssFile::COMMIT_ORDER); } }; struct grid_sort_effect final : public Command { CMD_NAME("grid/sort/effect") STR_MENU("&Effect") STR_DISP("Effect") STR_HELP("Sort all subtitles by their effects") void operator()(agi::Context *c) override { c->ass->Sort(AssFile::CompEffect); c->ass->Commit(_("sort"), AssFile::COMMIT_ORDER); } }; struct grid_sort_effect_selected final : public validate_sel_multiple { CMD_NAME("grid/sort/effect/selected") STR_MENU("&Effect") STR_DISP("Effect") STR_HELP("Sort selected subtitles by their effects") void operator()(agi::Context *c) override { c->ass->Sort(AssFile::CompEffect, c->selectionController->GetSelectedSet()); c->ass->Commit(_("sort"), AssFile::COMMIT_ORDER); } }; struct grid_sort_end final : public Command { CMD_NAME("grid/sort/end") STR_MENU("&End Time") STR_DISP("End Time") STR_HELP("Sort all subtitles by their end times") void operator()(agi::Context *c) override { c->ass->Sort(AssFile::CompEnd); c->ass->Commit(_("sort"), AssFile::COMMIT_ORDER); } }; struct grid_sort_end_selected final : public validate_sel_multiple { CMD_NAME("grid/sort/end/selected") STR_MENU("&End Time") STR_DISP("End Time") STR_HELP("Sort selected subtitles by their end times") void operator()(agi::Context *c) override { c->ass->Sort(AssFile::CompEnd, c->selectionController->GetSelectedSet()); c->ass->Commit(_("sort"), AssFile::COMMIT_ORDER); } }; struct grid_sort_layer final : public Command { CMD_NAME("grid/sort/layer") STR_MENU("&Layer") STR_DISP("Layer") STR_HELP("Sort all subtitles by their layer number") void operator()(agi::Context *c) override { c->ass->Sort(AssFile::CompLayer); c->ass->Commit(_("sort"), AssFile::COMMIT_ORDER); } }; struct grid_sort_layer_selected final : public validate_sel_multiple { CMD_NAME("grid/sort/layer/selected") STR_MENU("&Layer") STR_DISP("Layer") STR_HELP("Sort selected subtitles by their layer number") void operator()(agi::Context *c) override { c->ass->Sort(AssFile::CompLayer, c->selectionController->GetSelectedSet()); c->ass->Commit(_("sort"), AssFile::COMMIT_ORDER); } }; struct grid_sort_start final : public Command { CMD_NAME("grid/sort/start") STR_MENU("&Start Time") STR_DISP("Start Time") STR_HELP("Sort all subtitles by their start times") void operator()(agi::Context *c) override { c->ass->Sort(); c->ass->Commit(_("sort"), AssFile::COMMIT_ORDER); } }; struct grid_sort_start_selected final : public validate_sel_multiple { CMD_NAME("grid/sort/start/selected") STR_MENU("&Start Time") STR_DISP("Start Time") STR_HELP("Sort selected subtitles by their start times") void operator()(agi::Context *c) override { c->ass->Sort(AssFile::CompStart, c->selectionController->GetSelectedSet()); c->ass->Commit(_("sort"), AssFile::COMMIT_ORDER); } }; struct grid_sort_style final : public Command { CMD_NAME("grid/sort/style") STR_MENU("St&yle Name") STR_DISP("Style Name") STR_HELP("Sort all subtitles by their style names") void operator()(agi::Context *c) override { c->ass->Sort(AssFile::CompStyle); c->ass->Commit(_("sort"), AssFile::COMMIT_ORDER); } }; struct grid_sort_style_selected final : public validate_sel_multiple { CMD_NAME("grid/sort/style/selected") STR_MENU("St&yle Name") STR_DISP("Style Name") STR_HELP("Sort selected subtitles by their style names") void operator()(agi::Context *c) override { c->ass->Sort(AssFile::CompStyle, c->selectionController->GetSelectedSet()); c->ass->Commit(_("sort"), AssFile::COMMIT_ORDER); } }; struct grid_tag_cycle_hiding final : public Command { CMD_NAME("grid/tag/cycle_hiding") CMD_ICON(toggle_tag_hiding) STR_MENU("Cycle Tag Hiding Mode") STR_DISP("Cycle Tag Hiding Mode") STR_HELP("Cycle through tag hiding modes") void operator()(agi::Context *c) override { int tagMode = OPT_GET("Subtitle/Grid/Hide Overrides")->GetInt(); // Cycle to next tagMode = (tagMode+1)%3; // Show on status bar wxString message; if (tagMode == 0) message = _("ASS Override Tag mode set to show full tags."); if (tagMode == 1) message = _("ASS Override Tag mode set to simplify tags."); if (tagMode == 2) message = _("ASS Override Tag mode set to hide tags."); c->frame->StatusTimeout(message,10000); // Set option OPT_SET("Subtitle/Grid/Hide Overrides")->SetInt(tagMode); } }; struct grid_tags_hide final : public Command { CMD_NAME("grid/tags/hide") STR_MENU("&Hide Tags") STR_DISP("Hide Tags") STR_HELP("Hide override tags in the subtitle grid") CMD_TYPE(COMMAND_RADIO) bool IsActive(const agi::Context *) override { return OPT_GET("Subtitle/Grid/Hide Overrides")->GetInt() == 2; } void operator()(agi::Context *) override { OPT_SET("Subtitle/Grid/Hide Overrides")->SetInt(2); } }; struct grid_tags_show final : public Command { CMD_NAME("grid/tags/show") STR_MENU("Sh&ow Tags") STR_DISP("Show Tags") STR_HELP("Show full override tags in the subtitle grid") CMD_TYPE(COMMAND_RADIO) bool IsActive(const agi::Context *) override { return OPT_GET("Subtitle/Grid/Hide Overrides")->GetInt() == 0; } void operator()(agi::Context *) override { OPT_SET("Subtitle/Grid/Hide Overrides")->SetInt(0); } }; struct grid_tags_simplify final : public Command { CMD_NAME("grid/tags/simplify") STR_MENU("S&implify Tags") STR_DISP("Simplify Tags") STR_HELP("Replace override tags in the subtitle grid with a simplified placeholder") CMD_TYPE(COMMAND_RADIO) bool IsActive(const agi::Context *) override { return OPT_GET("Subtitle/Grid/Hide Overrides")->GetInt() == 1; } void operator()(agi::Context *) override { OPT_SET("Subtitle/Grid/Hide Overrides")->SetInt(1); } }; template static bool move_one(T begin, T end, U const& to_move, bool swap) { size_t move_count = 0; auto prev = end; for (auto it = begin; it != end; ++it) { auto cur = &*it; if (!to_move.count(cur)) prev = it; else if (prev != end) { it->swap_nodes(*prev); if (swap) std::swap(prev, it); else prev = it; if (++move_count == to_move.size()) break; } } return move_count > 0; } struct grid_move_up final : public Command { CMD_NAME("grid/move/up") STR_MENU("Move line up") STR_DISP("Move line up") STR_HELP("Move the selected lines up one row") CMD_TYPE(COMMAND_VALIDATE) bool Validate(const agi::Context *c) override { return c->selectionController->GetSelectedSet().size() != 0; } void operator()(agi::Context *c) override { if (move_one(c->ass->Events.begin(), c->ass->Events.end(), c->selectionController->GetSelectedSet(), false)) c->ass->Commit(_("move lines"), AssFile::COMMIT_ORDER); } }; struct grid_move_down final : public Command { CMD_NAME("grid/move/down") STR_MENU("Move line down") STR_DISP("Move line down") STR_HELP("Move the selected lines down one row") CMD_TYPE(COMMAND_VALIDATE) bool Validate(const agi::Context *c) override { return c->selectionController->GetSelectedSet().size() != 0; } void operator()(agi::Context *c) override { if (move_one(c->ass->Events.rbegin(), c->ass->Events.rend(), c->selectionController->GetSelectedSet(), true)) c->ass->Commit(_("move lines"), AssFile::COMMIT_ORDER); } }; struct grid_swap final : public Command { CMD_NAME("grid/swap") CMD_ICON(arrow_sort) STR_MENU("Swap Lines") STR_DISP("Swap Lines") STR_HELP("Swap the two selected lines") CMD_TYPE(COMMAND_VALIDATE) bool Validate(const agi::Context *c) override { return c->selectionController->GetSelectedSet().size() == 2; } void operator()(agi::Context *c) override { auto const& sel = c->selectionController->GetSelectedSet(); if (sel.size() == 2) { (*sel.begin())->swap_nodes(**sel.rbegin()); c->ass->Commit(_("swap lines"), AssFile::COMMIT_ORDER); } } }; } namespace cmd { void init_grid() { reg(agi::util::make_unique()); reg(agi::util::make_unique()); reg(agi::util::make_unique()); reg(agi::util::make_unique()); reg(agi::util::make_unique()); reg(agi::util::make_unique()); reg(agi::util::make_unique()); reg(agi::util::make_unique()); reg(agi::util::make_unique()); reg(agi::util::make_unique()); reg(agi::util::make_unique()); reg(agi::util::make_unique()); reg(agi::util::make_unique()); reg(agi::util::make_unique()); reg(agi::util::make_unique()); reg(agi::util::make_unique()); reg(agi::util::make_unique()); reg(agi::util::make_unique()); reg(agi::util::make_unique()); reg(agi::util::make_unique()); reg(agi::util::make_unique()); reg(agi::util::make_unique()); } }