// Copyright (c) 2007, Rodrigo Braz Monteiro, Niels Martin Hansen // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are met: // // * Redistributions of source code must retain the above copyright notice, // this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above copyright notice, // this list of conditions and the following disclaimer in the documentation // and/or other materials provided with the distribution. // * Neither the name of the Aegisub Group nor the names of its contributors // may be used to endorse or promote products derived from this software // without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE // ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE // LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR // CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF // SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS // INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN // CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) // ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE // POSSIBILITY OF SUCH DAMAGE. // // Aegisub Project http://www.aegisub.org/ /// @file tooltip_manager.cpp /// @brief Generate tooltips for controls by combining a base text and any hotkeys found for the function /// @ingroup custom_control /// #include "tooltip_manager.h" #include "compat.h" #include "include/aegisub/hotkey.h" #include #include #include #include struct ToolTipBinding { wxWeakRef window; wxString toolTip; const char *command; const char *context; void Update(); }; void ToolTipManager::Bind(wxWindow *window, wxString tooltip, const char *context, const char *command) { ToolTipBinding tip{window, tooltip, command, context}; tip.Update(); static std::list tips; tips.push_back(tip); hotkey::inst->AddHotkeyChangeListener(&ToolTipBinding::Update, &tips.back()); } void ToolTipBinding::Update() { if (!window.get()) return; std::vector hotkeys = hotkey::get_hotkey_strs(context, command); std::string str; for (size_t i = 0; i < hotkeys.size(); ++i) { if (i > 0) str += "/"; str += hotkeys[i]; } if (str.empty()) { window->SetToolTip(toolTip); } else { window->SetToolTip(toolTip + to_wx(" (" + str + ")")); } }