// Copyright (c) 2005, 2006, Rodrigo Braz Monteiro // Copyright (c) 2006, 2007, Niels Martin Hansen // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are met: // // * Redistributions of source code must retain the above copyright notice, // this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above copyright notice, // this list of conditions and the following disclaimer in the documentation // and/or other materials provided with the distribution. // * Neither the name of the Aegisub Group nor the names of its contributors // may be used to endorse or promote products derived from this software // without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE // ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE // LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR // CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF // SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS // INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN // CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) // ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE // POSSIBILITY OF SUCH DAMAGE. // // Aegisub Project http://www.aegisub.org/ // // $Id$ /// @file audio_spectrum.h /// @see audio_spectrum.cpp /// @ingroup audio_ui /// #ifndef AUDIO_SPECTRUM_H #define AUDIO_SPECTRUM_H #include #include #include "audio_provider_manager.h" // Specified and implemented in cpp file, interface is private to spectrum code class AudioSpectrumCacheManager; class AudioSpectrum { private: // Data provider AudioSpectrumCacheManager *cache; // Colour pallettes unsigned char colours_normal[256*3]; unsigned char colours_selected[256*3]; AudioProvider *provider; unsigned long line_length; // number of frequency components per line (half of number of samples) unsigned long num_lines; // number of lines needed for the audio unsigned int fft_overlaps; // number of overlaps used in FFT float power_scale; // amplification of displayed power int minband; // smallest frequency band displayed int maxband; // largest frequency band displayed public: AudioSpectrum(AudioProvider *_provider); ~AudioSpectrum(); void RenderRange(int64_t range_start, int64_t range_end, bool selected, unsigned char *img, int imgleft, int imgwidth, int imgpitch, int imgheight); void SetScaling(float _power_scale); }; #endif