// Copyright (c) 2005, Rodrigo Braz Monteiro // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are met: // // * Redistributions of source code must retain the above copyright notice, // this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above copyright notice, // this list of conditions and the following disclaimer in the documentation // and/or other materials provided with the distribution. // * Neither the name of the Aegisub Group nor the names of its contributors // may be used to endorse or promote products derived from this software // without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE // ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE // LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR // CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF // SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS // INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN // CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) // ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE // POSSIBILITY OF SUCH DAMAGE. // // Aegisub Project http://www.aegisub.org/ // // $Id$ /// @file ass_style_storage.cpp /// @brief Manage stores of styles /// @ingroup style_editor /// //////////// // Includes #include "config.h" #include #include "ass_style_storage.h" #include "ass_style.h" #include "ass_file.h" #include "text_file_reader.h" #include "text_file_writer.h" #include "standard_paths.h" /////////////////////// // Save styles to disk void AssStyleStorage::Save(wxString name) { if (name.IsEmpty()) return; TextFileWriter file(StandardPaths::DecodePath(_T("?user/catalog/")+name+_T(".sty")), _T("UTF-8")); for (std::list::iterator cur=style.begin();cur!=style.end();cur++) { file.WriteLineToFile((*cur)->GetEntryData()); } } ///////////////////////// // Load styles from disk void AssStyleStorage::Load(wxString name) { if (name.IsEmpty()) return; Clear(); TextFileReader file(StandardPaths::DecodePath(_T("?user/catalog/")+name+_T(".sty")), _T("UTF-8")); AssStyle *curStyle; while (file.HasMoreLines()) { wxString data = file.ReadLineFromFile(); if (data.substr(0,6) == _T("Style:")) { try { curStyle = new AssStyle(data); style.push_back(curStyle); } catch(...) { /* just ignore invalid lines for now */ } } } } ///////// // Clear void AssStyleStorage::Clear () { using std::list; for (list::iterator cur=style.begin();cur!=style.end();cur++) { delete *cur; } style.clear(); } ///////////// // Get names wxArrayString AssStyleStorage::GetNames() { wxArrayString names; for (std::list::iterator cur=style.begin();cur!=style.end();cur++) { names.Add((*cur)->name); } return names; } /////////////////////// // Get a style by name AssStyle *AssStyleStorage::GetStyle(wxString name) { for (std::list::iterator cur=style.begin();cur!=style.end();cur++) { if ((*cur)->name == name) return *cur; } return NULL; }