// Copyright (c) 2005-2006, Rodrigo Braz Monteiro, Fredrik Mellbin // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are met: // // * Redistributions of source code must retain the above copyright notice, // this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above copyright notice, // this list of conditions and the following disclaimer in the documentation // and/or other materials provided with the distribution. // * Neither the name of the Aegisub Group nor the names of its contributors // may be used to endorse or promote products derived from this software // without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE // ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE // LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR // CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF // SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS // INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN // CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) // ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE // POSSIBILITY OF SUCH DAMAGE. // // ----------------------------------------------------------------------------- // // AEGISUB // // Website: http://aegisub.cellosoft.com // Contact: mailto:zeratul@cellosoft.com // /////////// // Headers #ifdef WITH_FFMPEG #ifdef WIN32 #define EMULATE_INTTYPES #endif #include /* avcodec.h uses INT64_C in a *single* place. This prolly breaks on Win32, * but, well. Let's at least fix it for Linux. */ /* Update: this used to be commented out but is now needed on Windows. * Not sure about Linux, so it's wrapped in an ifdef. */ #ifdef WIN32 #define __STDC_CONSTANT_MACROS 1 #include #endif /* WIN32 */ /* - done in posix/defines.h */ extern "C" { #include #include } #include "mkv_wrap.h" #include "lavc_file.h" #include "audio_provider_lavc.h" #include "lavc_file.h" #include "utils.h" #include "options.h" /////////////// // Constructor LAVCAudioProvider::LAVCAudioProvider(Aegisub::String _filename) : lavcfile(NULL), codecContext(NULL), rsct(NULL), buffer(NULL) { try { #if 0 /* since seeking currently is likely to be horribly broken with two * providers accessing the same stream, this is disabled for now. */ LAVCVideoProvider *vpro_lavc = dynamic_cast(vpro); if (vpro_lavc) { lavcfile = vpro->lavcfile->AddRef(); filename = vpro_lavc->GetFilename(); } else { #endif lavcfile = LAVCFile::Create(_filename); filename = _filename.c_str(); #if 0 } #endif audStream = -1; for (int i = 0; i < (int)lavcfile->fctx->nb_streams; i++) { codecContext = lavcfile->fctx->streams[i]->codec; if (codecContext->codec_type == CODEC_TYPE_AUDIO) { stream = lavcfile->fctx->streams[i]; audStream = i; break; } } if (audStream == -1) { codecContext = NULL; throw _T("ffmpeg audio provider: Could not find an audio stream"); } AVCodec *codec = avcodec_find_decoder(codecContext->codec_id); if (!codec) { codecContext = NULL; throw _T("ffmpeg audio provider: Could not find a suitable audio decoder"); } if (avcodec_open(codecContext, codec) < 0) throw _T("ffmpeg audio provider: Failed to open audio decoder"); sample_rate = Options.AsInt(_T("Audio Sample Rate")); if (!sample_rate) sample_rate = codecContext->sample_rate; /* rely on the downmixing audio provider to do downmixing for us later */ channels = codecContext->channels; /* FIXME: this entire provider always assumes 16-bit audio. Currently that isn't a problem since ffmpeg always converts everything to 16-bit, but in the future it might become one. */ bytes_per_sample = 2; /* aegisub currently supports mono only, so always resample unless it's mono with the desired samplerate */ if (sample_rate != codecContext->sample_rate) { rsct = audio_resample_init(channels, channels, sample_rate, codecContext->sample_rate); if (!rsct) throw _T("ffmpeg audio provider: Failed to initialize resampling"); resample_ratio = (float)sample_rate / (float)codecContext->sample_rate; } /* libavcodec seems to give back invalid stream length values for Matroska files. * As a workaround, we can use the overall file length. */ double length; if(stream->duration == AV_NOPTS_VALUE) length = (double)lavcfile->fctx->duration / AV_TIME_BASE; else length = (double)stream->duration * av_q2d(stream->time_base); num_samples = (int64_t)(length * sample_rate); // number of samples per channel buffer = (int16_t *)malloc(AVCODEC_MAX_AUDIO_FRAME_SIZE); if (!buffer) throw _T("ffmpeg audio provider: Failed to allocate audio decoding buffer, out of memory?"); leftover_samples = 0; } catch (...) { Destroy(); throw; } } LAVCAudioProvider::~LAVCAudioProvider() { Destroy(); } void LAVCAudioProvider::Destroy() { if (buffer) free(buffer); if (rsct) audio_resample_close(rsct); if (codecContext) avcodec_close(codecContext); if (lavcfile) lavcfile->Release(); } void LAVCAudioProvider::GetAudio(void *buf, int64_t start, int64_t count) { int16_t *_buf = (int16_t *)buf; int64_t samples_to_decode = (num_samples - start) * channels; /* samples left to the end of the stream */ if (count < samples_to_decode) /* haven't reached the end yet, so just decode the requested number of samples */ samples_to_decode = count * channels; /* times the number of channels */ if (samples_to_decode < 0) /* requested beyond the end of the stream */ samples_to_decode = 0; /* if we got asked for more samples than there are left in the stream, add zeros to the decoding buffer until we have enough to fill the request */ memset(_buf + samples_to_decode, 0, ((count * channels) - samples_to_decode) * 2); /* do we have leftover samples from last time we were called? */ if (leftover_samples > 0) { /* put them in the output buffer */ samples_to_decode -= leftover_samples; for (std::vector::iterator i = overshoot_buffer.begin(); i != overshoot_buffer.end(); i++) { *(_buf++) = *i; } /* none left */ leftover_samples = 0; overshoot_buffer.clear(); } AVPacket packet; while (samples_to_decode > 0 && av_read_frame(lavcfile->fctx, &packet) >= 0) { /* we're not dealing with video packets in this here provider */ if (packet.stream_index == audStream) { int size = packet.size; while (size > 0) { int temp_output_buffer_size = AVCODEC_MAX_AUDIO_FRAME_SIZE; /* see constructor, it malloc()'s buffer to this */ int retval, decoded_bytes, decoded_samples; retval = avcodec_decode_audio2(codecContext, buffer, &temp_output_buffer_size, packet.data, size); if (retval <= 0) throw _T("ffmpeg audio provider: failed to decode audio"); /* decoding succeeded but the output buffer is empty, go to next packet */ if (temp_output_buffer_size == 0) { av_free_packet(&packet); continue; } decoded_bytes = temp_output_buffer_size; decoded_samples = decoded_bytes / 2; /* 2 bytes per sample */ size -= retval; /* do we need to resample? */ if (rsct) { /* allocate some memory to save the resampled data in */ int16_t *temp_output_buffer = (int16_t *)malloc(AVCODEC_MAX_AUDIO_FRAME_SIZE); if (!temp_output_buffer) throw _T("ffmpeg audio provider: Failed to allocate audio resampling buffer, out of memory?"); /* do the actual resampling */ decoded_samples = audio_resample(rsct, temp_output_buffer, buffer, decoded_samples / codecContext->channels); /* did we end up with more samples than we were asked for? */ if (decoded_samples > samples_to_decode) { /* in that case, count them */ leftover_samples = decoded_samples - samples_to_decode; /* and put them aside for later */ overshoot_buffer = std::vector(&temp_output_buffer[samples_to_decode+1], &temp_output_buffer[decoded_samples+1]); /* output the other samples that didn't overflow */ memcpy(_buf, temp_output_buffer, samples_to_decode * 2); _buf += samples_to_decode; } else { memcpy(_buf, temp_output_buffer, decoded_samples * 2); _buf += decoded_samples; } free(temp_output_buffer); } else { /* no resampling needed */ /* overflow? (as above) */ if (decoded_samples > samples_to_decode) { /* count sheep^H^H^H^H^Hsamples */ leftover_samples = decoded_samples - samples_to_decode; /* and put them aside for later (mm, lamb chops) */ overshoot_buffer = std::vector(&buffer[samples_to_decode+1], &buffer[decoded_samples+1]); /* output the other samples that didn't overflow */ memcpy(_buf, buffer, samples_to_decode * 2); _buf += samples_to_decode; } else { /* just do a straight copy to buffer */ memcpy(_buf, buffer, decoded_bytes); _buf += decoded_samples; } } samples_to_decode -= decoded_samples; } } av_free_packet(&packet); } } #endif