// Copyright (c) 2005-2010, Niels Martin Hansen // Copyright (c) 2005-2010, Rodrigo Braz Monteiro // Copyright (c) 2010, Amar Takhar // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are met: // // * Redistributions of source code must retain the above copyright notice, // this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above copyright notice, // this list of conditions and the following disclaimer in the documentation // and/or other materials provided with the distribution. // * Neither the name of the Aegisub Group nor the names of its contributors // may be used to endorse or promote products derived from this software // without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE // ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE // LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR // CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF // SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS // INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN // CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) // ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE // POSSIBILITY OF SUCH DAMAGE. // // Aegisub Project http://www.aegisub.org/ // // $Id$ /// @file audio.cpp /// @brief audio/ commands. /// @ingroup command /// #include "../config.h" #ifndef AGI_PRE #include #endif #include "command.h" #include "../ass_dialogue.h" #include "../audio_controller.h" #include "../audio_timing.h" #include "../compat.h" #include "../include/aegisub/context.h" #include "../main.h" #include "../selection_controller.h" #include "../video_context.h" namespace { typedef SelectionController::Selection Selection; using cmd::Command; struct validate_audio_open : public Command { bool Validate(const agi::Context *c) { return c->audioController->IsAudioOpen(); } }; /// @defgroup cmd-audio Audio commands. /// @{ /// Closes the currently open audio file. struct audio_close : public validate_audio_open { CMD_NAME("audio/close") STR_MENU("&Close Audio") STR_DISP("Close Audio") STR_HELP("Closes the currently open audio file.") void operator()(agi::Context *c) { c->audioController->CloseAudio(); } }; /// Opens an audio file. struct audio_open : public Command { CMD_NAME("audio/open") STR_MENU("&Open Audio File..") STR_DISP("Open Audio File") STR_HELP("Opens an audio file.") void operator()(agi::Context *c) { wxString path = lagi_wxString(OPT_GET("Path/Last/Audio")->GetString()); wxString str = wxString(_("Audio Formats")) + _T(" (*.wav,*.mp3,*.ogg,*.flac,*.mp4,*.ac3,*.aac,*.mka,*.m4a,*.w64)|*.wav;*.mp3;*.ogg;*.flac;*.mp4;*.ac3;*.aac;*.mka;*.m4a;*.w64|") + _("Video Formats") + _T(" (*.avi,*.mkv,*.ogm,*.mpg,*.mpeg)|*.avi;*.mkv;*.ogm;*.mp4;*.mpeg;*.mpg|") + _("All files") + _T(" (*.*)|*.*"); wxString filename = wxFileSelector(_("Open audio file"),path,_T(""),_T(""),str,wxFD_OPEN | wxFD_FILE_MUST_EXIST); if (!filename.empty()) { c->audioController->OpenAudio(filename); OPT_SET("Path/Last/Audio")->SetString(STD_STR(filename)); } } }; /// Open a 150 minutes blank audio clip, for debugging. struct audio_open_blank : public Command { CMD_NAME("audio/open/blank") STR_MENU("Open 2h30 Blank Audio") STR_DISP("Open 2h30 Blank Audio") STR_HELP("Open a 150 minutes blank audio clip, for debugging.") void operator()(agi::Context *c) { c->audioController->OpenAudio(_T("dummy-audio:silence?sr=44100&bd=16&ch=1&ln=396900000")); } }; /// Open a 150 minutes noise-filled audio clip, for debugging. struct audio_open_noise : public Command { CMD_NAME("audio/open/noise") STR_MENU("Open 2h30 Noise Audio") STR_DISP("Open 2h30 Noise Audio") STR_HELP("Open a 150 minutes noise-filled audio clip, for debugging.") void operator()(agi::Context *c) { c->audioController->OpenAudio(_T("dummy-audio:noise?sr=44100&bd=16&ch=1&ln=396900000")); } }; /// Opens the audio from the current video file. struct audio_open_video : public Command { CMD_NAME("audio/open/video") STR_MENU("Open Audio from &Video") STR_DISP("Open Audio from Video") STR_HELP("Opens the audio from the current video file.") bool Validate(const agi::Context *c) { return c->videoController->IsLoaded(); } void operator()(agi::Context *c) { c->audioController->OpenAudio(_T("audio-video:cache")); } }; /// Display audio as a frequency-power spectrograph. struct audio_view_spectrum : public Command { CMD_NAME("audio/view/spectrum") STR_MENU("Spectrum Display") STR_DISP("Spectrum Display") STR_HELP("Display audio as a frequency-power spectrograph.") void operator()(agi::Context *c) { OPT_SET("Audio/Spectrum")->SetBool(true); } }; /// Display audio as a linear amplitude graph. struct audio_view_waveform : public Command { CMD_NAME("audio/view/waveform") STR_MENU("Waveform Display") STR_DISP("Waveform Display") STR_HELP("Display audio as a linear amplitude graph.") void operator()(agi::Context *c) { OPT_SET("Audio/Spectrum")->SetBool(false); } }; /// Save the audio for the selected lines. struct audio_save_clip : public Command { CMD_NAME("audio/save/clip") STR_MENU("Create audio clip") STR_DISP("Create audio clip") STR_HELP("Create an audio clip of the selected line") bool Validate(const agi::Context *c) { return c->audioController->IsAudioOpen() && !c->selectionController->GetSelectedSet().empty(); } void operator()(agi::Context *c) { Selection sel = c->selectionController->GetSelectedSet(); for (Selection::iterator it = sel.begin(); it != sel.end(); ++it) { c->audioController->SaveClip( wxFileSelector(_("Save audio clip"), "", "", "wav", "", wxFD_SAVE|wxFD_OVERWRITE_PROMPT, c->parent), SampleRange(c->audioController->SamplesFromMilliseconds((*it)->Start.GetMS()), c->audioController->SamplesFromMilliseconds((*it)->End.GetMS()))); } } }; /// Play the current audio selection struct audio_play_selection : public validate_audio_open { CMD_NAME("audio/play/selection") STR_MENU("Play audio selection") STR_DISP("Play audio selection") STR_HELP("Play selection") void operator()(agi::Context *c) { c->audioController->PlayPrimaryRange(); } }; /// Stop playing audio struct audio_stop : public Command { CMD_NAME("audio/stop") STR_MENU("Stop playing") STR_DISP("Stop playing") STR_HELP("Stop") bool Validate(const agi::Context *c) { return c->audioController->IsPlaying(); } void operator()(agi::Context *c) { c->audioController->Stop(); } }; /// Play 500 ms before the selected audio range struct audio_play_before : public validate_audio_open { CMD_NAME("audio/play/selection/before") STR_MENU("Play 500 ms before selection") STR_DISP("Play 500 ms before selection") STR_HELP("Play 500 ms before selection") void operator()(agi::Context *c) { SampleRange times(c->audioController->GetPrimaryPlaybackRange()); c->audioController->PlayRange(SampleRange( times.begin() - c->audioController->SamplesFromMilliseconds(500), times.begin())); } }; /// Play 500 ms after the selected audio range struct audio_play_after : public validate_audio_open { CMD_NAME("audio/play/selection/after") STR_MENU("Play 500 ms after selection") STR_DISP("Play 500 ms after selection") STR_HELP("Play 500 ms after selection") void operator()(agi::Context *c) { SampleRange times(c->audioController->GetPrimaryPlaybackRange()); c->audioController->PlayRange(SampleRange( times.end(), times.end() + c->audioController->SamplesFromMilliseconds(500))); } }; /// Play from the beginning of the audio range to the end of the file struct audio_play_end : public validate_audio_open { CMD_NAME("audio/play/selection/end") STR_MENU("Play last 500 ms of selection") STR_DISP("Play last 500 ms of selection") STR_HELP("Play last 500 ms of selection") void operator()(agi::Context *c) { SampleRange times(c->audioController->GetPrimaryPlaybackRange()); c->audioController->PlayRange(SampleRange( times.begin(), times.begin() + std::min( c->audioController->SamplesFromMilliseconds(500), times.length()))); } }; /// Play the first 500 ms of the audio range struct audio_play_begin : public validate_audio_open { CMD_NAME("audio/play/selection/begin") STR_MENU("Play first 500 ms of selection") STR_DISP("Play first 500 ms of selection") STR_HELP("Play first 500 ms of selection") void operator()(agi::Context *c) { SampleRange times(c->audioController->GetPrimaryPlaybackRange()); c->audioController->PlayRange(SampleRange( times.end() - std::min( c->audioController->SamplesFromMilliseconds(500), times.length()), times.end())); } }; /// Play the last 500 ms of the audio range struct audio_play_to_end : public validate_audio_open { CMD_NAME("audio/play/to_end") STR_MENU("Play from selection start to end of file") STR_DISP("Play from selection start to end of file") STR_HELP("Play from selection start to end of file") void operator()(agi::Context *c) { c->audioController->PlayToEnd(c->audioController->GetPrimaryPlaybackRange().begin()); } }; /// Commit any pending audio timing changes /// @todo maybe move to time? struct audio_commit : public Command { CMD_NAME("audio/commit") STR_MENU("Commit") STR_DISP("Commit") STR_HELP("Commit") void operator()(agi::Context *c) { c->audioController->GetTimingController()->Commit(); } }; /// Scroll the audio display to the current selection struct audio_go_to : public Command { CMD_NAME("audio/?") STR_MENU("Go to selection") STR_DISP("Go to selection") STR_HELP("Go to selection") void operator()(agi::Context *c) { //if (c->audioController->GetTimingController()) //audioDisplay->ScrollSampleRangeInView(c->audioController->GetTimingController()->GetIdealVisibleSampleRange()); } }; static inline void toggle(const char *opt) { OPT_SET(opt)->SetBool(!OPT_GET(opt)->GetBool()); } /// Toggle autoscrolling the audio display to the selected line when switch lines struct audio_autoscroll : public Command { CMD_NAME("audio/opt/autoscroll") STR_MENU("Auto scrolls audio display to selected line") STR_DISP("Auto scrolls audio display to selected line") STR_HELP("Auto scrolls audio display to selected line") void operator()(agi::Context *c) { toggle("Audio/Auto/Scroll"); } }; /// Toggle automatically committing changes made in the audio display struct audio_autocommit : public Command { CMD_NAME("audio/opt/autocommit") STR_MENU("Automatically commit all changes") STR_DISP("Automatically commit all changes") STR_HELP("Automatically commit all changes") void operator()(agi::Context *c) { toggle("Audio/Auto/Commit"); } }; /// Toggle automatically advancing to the next line after a commit struct audio_autonext : public Command { CMD_NAME("audio/opt/autonext") STR_MENU("Auto goes to next line on commit") STR_DISP("Auto goes to next line on commit") STR_HELP("Auto goes to next line on commit") void operator()(agi::Context *c) { toggle("Audio/Next Line on Commit"); } }; /// Toggle linked vertical zoom and volume struct audio_vertical_link : public Command { CMD_NAME("audio/opt/vertical_link") STR_MENU("Link vertical zoom and volume sliders") STR_DISP("Link vertical zoom and volume sliders") STR_HELP("Link vertical zoom and volume sliders") void operator()(agi::Context *c) { toggle("Audio/Link"); } }; /// @} } namespace cmd { void init_audio() { reg(new audio_autocommit); reg(new audio_autonext); reg(new audio_autoscroll); reg(new audio_close); reg(new audio_commit); reg(new audio_go_to); reg(new audio_open); #if _DEBUG reg(new audio_open_blank); reg(new audio_open_noise); #endif reg(new audio_open_video); reg(new audio_play_after); reg(new audio_play_before); reg(new audio_play_begin); reg(new audio_play_end); reg(new audio_play_selection); reg(new audio_play_to_end); reg(new audio_save_clip); reg(new audio_stop); reg(new audio_vertical_link); reg(new audio_view_spectrum); reg(new audio_view_waveform); } }