// Copyright (c) 2007, Rodrigo Braz Monteiro // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are met: // // * Redistributions of source code must retain the above copyright notice, // this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above copyright notice, // this list of conditions and the following disclaimer in the documentation // and/or other materials provided with the distribution. // * Neither the name of the Aegisub Group nor the names of its contributors // may be used to endorse or promote products derived from this software // without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE // ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE // LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR // CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF // SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS // INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN // CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) // ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE // POSSIBILITY OF SUCH DAMAGE. // // Aegisub Project http://www.aegisub.org/ // // $Id$ /// @file gl_wrap.h /// @see gl_wrap.cpp /// @ingroup video_output /// #ifdef __APPLE__ #include #include #else #include #include /// DOCME typedef GLuint GLhandleARB; #endif #ifndef AGI_PRE #include #include #endif #ifdef __WIN32__ #define glGetProc(a) wglGetProcAddress(a) #else #define glGetProc(a) glXGetProcAddress((const GLubyte *)(a)) #endif #define GL_EXT(type, name) \ static type name = reinterpret_cast(glGetProc(#name)); \ if (!name) { \ name = & name ## Fallback; \ } /// DOCME /// @class OpenGLWrapper /// @brief DOCME /// /// DOCME class OpenGLWrapper { private: /// DOCME /// DOCME /// DOCME /// DOCME float r1,g1,b1,a1; /// DOCME /// DOCME /// DOCME /// DOCME float r2,g2,b2,a2; /// DOCME int lw; public: OpenGLWrapper(); /// DOCME static wxMutex glMutex; void SetLineColour(wxColour col,float alpha=1.0f,int width=1); void SetFillColour(wxColour col,float alpha=1.0f); void SetModeLine() const; void SetModeFill() const; void DrawLine(float x1,float y1,float x2,float y2) const; void DrawDashedLine(float x1,float y1,float x2,float y2,float dashLen) const; void DrawEllipse(float x,float y,float radiusX,float radiusY) const; /// @brief DOCME /// @param x /// @param y /// @param radius /// void DrawCircle(float x,float y,float radius) const { DrawEllipse(x,y,radius,radius); } void DrawRectangle(float x1,float y1,float x2,float y2) const; void DrawRing(float x,float y,float r1,float r2,float ar=1.0f,float arcStart=0.0f,float arcEnd=0.0f) const; void DrawTriangle(float x1,float y1,float x2,float y2,float x3,float y3) const; static bool IsExtensionSupported(const char *ext); };