// Copyright (c) 2010, Niels Martin Hansen // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are met: // // * Redistributions of source code must retain the above copyright notice, // this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above copyright notice, // this list of conditions and the following disclaimer in the documentation // and/or other materials provided with the distribution. // * Neither the name of the Aegisub Group nor the names of its contributors // may be used to endorse or promote products derived from this software // without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE // ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE // LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR // CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF // SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS // INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN // CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) // ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE // POSSIBILITY OF SUCH DAMAGE. // // Aegisub Project http://www.aegisub.org/ #include "audio_renderer.h" #include #include class AudioColorScheme; class wxArrayString; /// Render a waveform display of PCM audio data class AudioWaveformRenderer final : public AudioRendererBitmapProvider { /// Colour tables used for rendering std::vector colors; /// Pre-allocated buffer for audio fetched from provider std::unique_ptr audio_buffer; /// Whether to render max+avg or just max bool render_averages; void OnSetProvider() override { audio_buffer.reset(); } void OnSetMillisecondsPerPixel() override { audio_buffer.reset(); } public: /// @brief Constructor /// @param color_scheme_name Name of the color scheme to use AudioWaveformRenderer(std::string const& color_scheme_name); /// @brief Destructor ~AudioWaveformRenderer(); /// @brief Render a range of audio waveform /// @param bmp [in,out] Bitmap to render into, also carries length information /// @param start First column of pixel data in display to render /// @param style Style to render audio in void Render(wxBitmap &bmp, int start, AudioRenderingStyle style) override; /// @brief Render blank area void RenderBlank(wxDC &dc, const wxRect &rect, AudioRenderingStyle style) override; /// @brief Cleans up the cache /// @param max_size Maximum size in bytes for the cache /// /// Does nothing for waveform renderer, since it does not have a backend cache void AgeCache(size_t max_size) override { } /// Get a list of waveform rendering modes static wxArrayString GetWaveformStyles(); };