Commit Graph

34 Commits

Author SHA1 Message Date
Thomas Goyne 6fad60e58d Use NSDMIs where applicable 2013-12-11 18:50:12 -08:00
Thomas Goyne 64ecd29169 Switch to using an intrusive list for the visual tool features
Slightly improves performance and eliminates a bunch of really clunky
passing around and storing of iterators.
2013-09-17 16:23:36 -07:00
Thomas Goyne 1e0f08c0ed Mostly purge wxWidgets from non-UI stuff
Use boost::filesystem::path for all paths, and std::string for all other
strings, converting to/from wxString as close to the actual uses of wx
as possible.

Where possible, replace the uses of non-UI wxWidgets functionality with
the additions to the standard library in C++11, or the equivalents in
boost.

Move the path token management logic to libaegisub (and rewrite it in
the process).

Add a basic thread pool based on asio and std::thread to libaegisub.

This touches nearly every file in the project and a nontrivial amount of
code had to be rewritten entirely, so there's probably a lot of broken
stuff.
2013-02-06 13:22:15 -08:00
Thomas Goyne 96cf5ea7ed Kill the #ifndef AGI_PRE guards
They don't actually improve compilation performance and make it more
annoying to modify what things are in the precompiled header.
2012-12-02 06:33:29 -08:00
Thomas Goyne e44c47c863 Remove $Id$ markers since git doesn't support them 2012-10-25 17:39:49 -07:00
Thomas Goyne 53433426bb Fix some stuff from Coverity Scan
Mostly just bugs in unreachable code and stylistic things, but there's a
few incorrect reachable things that were working by coincidence and
gratuitous dynamic_casts.
2012-10-15 18:16:09 -07:00
Thomas Goyne 965a292a05 Increase max precision in the rotation tools to four digits so that rotations over 100 degrees aren't rounded to ints
Originally committed to SVN as r6090.
2011-12-22 21:23:26 +00:00
Thomas Goyne c0cfe8afce Make Vector2D's default constructor initialize to the invalid value rather than a seemingly valid value. Fixes a few cases where uninitialized vectors were used as if they were initialized.
Originally committed to SVN as r5987.
2011-12-06 23:13:06 +00:00
Thomas Goyne be77dc8307 Mostly rewrite the visual tools and related classes
Convert all coordinates within the visual tools to Vector2D, which has
been significantly extended. Eliminates a lot of issues with accumulated
rounding errors and simplifies a lot of code.

Modernize the visual tools' interactions with the rest of Aegisub by
connecting to signals directly rather than routing everything through
the video display and converting the main visual tool mode toolbar to
the command system.

Extract all references to OpenGL from the visual tools and move them to
OpenGLWrapper as a first step towards making it possible to implement an
alternative video renderer. In the process, eliminate all uses of OpenGL
immediate mode.

Fix a bunch of minor issues and general instability.

Originally committed to SVN as r5823.
2011-11-06 17:18:20 +00:00
Thomas Goyne d990bbbb99 Eliminate all unnecessary uses of L and _T
Originally committed to SVN as r5611.
2011-09-28 19:43:11 +00:00
Thomas Goyne d405b061df Eliminate a lot of unnessesary includes of subs_grid.h
Originally committed to SVN as r5458.
2011-07-15 04:05:15 +00:00
Thomas Goyne df1dce3593 Kill SubtitlesGrid::ass and SubtitlesGrid::EditBox and convert everything that used them over to agi::Context
Originally committed to SVN as r5215.
2011-01-16 07:17:36 +00:00
Thomas Goyne d84b768171 Remove the 'audio' and 'grid' public members from VideoContext and migrate everything that used them over to Context
Originally committed to SVN as r5211.
2011-01-16 07:17:08 +00:00
Thomas Goyne fde4a7815d Make the subtitle edit box auto-commit all changes
This happens to fix most of the undo issues, as it's now much harder to
have uncommitted changes to the file.

Closes #355 and #586.

Originally committed to SVN as r4699.
2010-07-20 03:11:11 +00:00
Thomas Goyne be1ed9e672 Make visual tools pass around iterators for everything related to visual features rather than a mix of pointers and indices, and clean up feature creation. Fixes a large pile of selection-related bugs.
Originally committed to SVN as r4648.
2010-06-30 06:29:14 +00:00
Thomas Goyne a3ff2cc746 Switch visual tools over to using GetSelectedSet for everything
Originally committed to SVN as r4632.
2010-06-28 07:39:36 +00:00
Thomas Goyne 5588cda268 Significantly revamp how visual tools interact with the rest of the program
Rather than just have a single Refresh method that gets called whenever
something happens that could possibly be of interest to the visual
tools, add seperate methods for signaling frame number changes and
changes to the file, and use the new SelectionController stuff for other
things that used to merit a Refresh. This eliminates a large amount of
redundant reparsing of lines which happened on paint, as well as a large
number of redundant repaints.

Frame data is now only uploaded to the video card when the frame number changes
rather than when anything at all changes, slightly improving performance when
using mesa's software opengl implementation.

Vector clip and drag tools now do a slightly better job of not
discarding the user's selection for no apparent reason, and strange
selection behavior from clicking on visual features should now be
entirely fixed.

Everything but the constructor and toolbar event handler in the visual
tool implementations are now private.

Originally committed to SVN as r4631.
2010-06-28 07:13:15 +00:00
Thomas Goyne 50d1b3ed2d Rewrite the ass parsing code in visual_tool.cpp, eliminating a lot of repeated code and making it better at finding the correct values.
Originally committed to SVN as r4573.
2010-06-24 01:23:43 +00:00
Thomas Goyne 961365dfff Make rotation and scale tools set all selected lines rather than just the active one
Originally committed to SVN as r4544.
2010-06-18 07:14:00 +00:00
Thomas Goyne fae2af36fc Only draw the line to the cursor in the rotatez tool if the cursor is over the video display.
Originally committed to SVN as r4457.
2010-06-07 07:24:37 +00:00
Thomas Goyne 23972b10bc Add selection and control of multiple visual features
Make all visual tools support selecting and manipulating multiple visual
features at once, allowing multiple lines to be moved at once, entire
vector clips to be translated, etc. Controls:

  - Left click: Select control clicked control only
  - Ctrl-left click: Add/remove control to selection
  - Drag control (with or without ctrl): Move all selected controls,
    after setting/adding to selection if target is not in the selection
  - Click on no control: Clear selection

Lots of little stuff to fix still.

Updates #513.

Originally committed to SVN as r4322.
2010-05-20 08:55:58 +00:00
Thomas Goyne 40a0c8994a Simplify the VisualTool interface a bit.
Originally committed to SVN as r4318.
2010-05-20 08:55:35 +00:00
Thomas Goyne e023831134 Detangle the visual tools from SubsEditBox a bit by making changes to the file no longer go through the edit box.
Originally committed to SVN as r4317.
2010-05-20 08:55:29 +00:00
Thomas Goyne 2ec4a97dbb Fix bad coordinate conversion in the clip visual tool
Originally committed to SVN as r4315.
2010-05-20 08:55:18 +00:00
Thomas Goyne f4124e373c Add single-axis modes to all visual tools
Make all visual tools only update the most-changed axis whenever shift
is held down. Previously the rotate and scale tools used ctrl for this
and shift for snapping to round values; these have been swapped for
consistency.

Closes #993.

Originally committed to SVN as r4310.
2010-05-19 03:24:01 +00:00
Thomas Goyne 2c876e79c3 Make visual tools use only screen coordinates.
Previously the visual typesetting tools and the overlay mask used
several coordinate frames, converting between them in many places in
inconsistent ways.  This elimiates all uses of coordinate frames other
than screen and script, and makes the conversion done in one place, and
only when parsing or serializing ASS.

This fixes:

 - A few minor rounding errors

 - Horrible brokeness when only part of the video frame is being
   displayed, due to higher levels of zoom than fit onscreen or panning
   the video

 - Distortion of the visual typesetting tools when the combination of
   overridden aspect ratio, script resolution, and video resolution did
   not result in square pixels.

 - Resolution-dependence of the visual typesetting tools, which resulted
   in some tools becoming hard to use at zooms outside the range of
   100-200%.

 - Some draggable controls used the mouse's script coordinates,
   resulting in noticable jerky movement at high zoom levels or when
   using strange script resolutions.

Closes #966.

Originally committed to SVN as r4289.
2010-05-16 06:39:11 +00:00
Thomas Goyne 624df412ea Kill the horrifying PrettyFloat function and just use g instead of f everywhere it was used.
Originally committed to SVN as r4280.
2010-05-13 18:41:46 +00:00
Thomas Goyne c7e06e9451 Change the uses of -1 for invalid positions in the visual typesetting tools to INT_MIN, as -1 is sometimes a perfectly valid coordinate
Originally committed to SVN as r4258.
2010-05-01 01:45:16 +00:00
Amar Takhar d348b4e33e Fix all the headers in *.cpp, this includes:
* Wrapping all headers that are in agi_pre.h with AGI_PRE.
 * Sorting alphabetically.

Originally committed to SVN as r3515.
2009-09-10 13:06:40 +00:00
Thomas Goyne 1a4e7375fd Add some documentation to VideoDisplay and clean up the includes a bit.
Originally committed to SVN as r3501.
2009-09-10 01:41:34 +00:00
Amar Takhar 2fd9b9d7e3 Fix a whole bunch of Doxygen warnings.
Originally committed to SVN as r3325.
2009-07-30 03:36:53 +00:00
Amar Takhar 6ee2f98349 Note: This was done using a script! it's far from perfect but 95% of the work has been done already formatting-wise.
Document all functions, class, struct, union, enum, macro, variable, typedefs.  This isn't the actual document in itself but empty documentation using any old documentation if it was there.

This was done using exuberant ctags to get tag info, then a TCL script to parse/remove old comments and convert them into Doxygen-style.

Some notes:
 * Anything labeled 'DOCME' needs to be documented, @param and @return have been left blank as it would be annoying to delete the 'DOCME' from every one of those.
 * Some multiline comments may have been munged into single line comments
 * Leave the /// comments above global variables with a space, if they're harder to read then we'll be less likey to use them.
 * Enum comments can go after the enumeration itself '[value] /// comment'
 * include/aegisub/*.h haven't been converted yet, this will be done in a later commit
 * Some documentation blocks are in the wrong place, in the .h when it should be in the .cpp, or vice versa.

See http://devel.aegisub.org/wiki/Doxygen for some details on Doxygen and a 'style guide'.

Originally committed to SVN as r3312.
2009-07-29 22:59:22 +00:00
Amar Takhar 12aa34088a Switch all headers to using Doxygen and cleanup contact info
* Swap old email + website address with 'Aegisub Project http://www.aegisub.org/'
 * Set categories for all files (jfs)
 * Add descriptions for each file (jfs)
 * Add $Id$ keyword

Originally committed to SVN as r3310.
2009-07-29 05:43:02 +00:00
Amar Takhar 91d73ec8ea SVN Transition Step 3/7
1. cd aegisub/
  2. svn mv *cpp *h src/
  3. svn mv Makefile.am MatroskaParser.c auto4_perldata.inc bitmaps boost \
     changelog.txt config gl include libosxutil libresrc md5.c msvc mythes.cxx \
     mythes.hxx res.rc src/
  4. cd ..
  5. svn mv FFmpegSource2/ INSTALL Makefile.am README  acinclude.m4 \
     autogen.sh automation/ bin build configure.in desktop dummy.txt lib \
     libass/ m4macros/ packages/ po/ scripts/ universalchardet/ aegisub/
  6. mkdir -p docs/wiki_convert
  7. svn add docs/wiki_convert
  8. cd docs
  9. svn mv aegisub_convert_docs.pl convert.bat output wiki_convert/

* See r2749 for full description.

Originally committed to SVN as r2752.
2009-03-08 08:30:39 +00:00