Commit Graph

67 Commits

Author SHA1 Message Date
Thomas Goyne 038eb6e58b Use the new much shorter event names 2013-12-11 18:50:12 -08:00
Thomas Goyne 6fad60e58d Use NSDMIs where applicable 2013-12-11 18:50:12 -08:00
Thomas Goyne cb549e5aa9 Significantly speed up dragging lots of vector clip control points 2013-09-18 16:18:38 -07:00
Thomas Goyne 6a6c983f19 Add box selection to the move mode of the vector clip tool
Closes #1404.
2013-09-18 15:52:48 -07:00
Thomas Goyne 64ecd29169 Switch to using an intrusive list for the visual tool features
Slightly improves performance and eliminates a bunch of really clunky
passing around and storing of iterators.
2013-09-17 16:23:36 -07:00
Thomas Goyne 1e0f08c0ed Mostly purge wxWidgets from non-UI stuff
Use boost::filesystem::path for all paths, and std::string for all other
strings, converting to/from wxString as close to the actual uses of wx
as possible.

Where possible, replace the uses of non-UI wxWidgets functionality with
the additions to the standard library in C++11, or the equivalents in
boost.

Move the path token management logic to libaegisub (and rewrite it in
the process).

Add a basic thread pool based on asio and std::thread to libaegisub.

This touches nearly every file in the project and a nontrivial amount of
code had to be rewritten entirely, so there's probably a lot of broken
stuff.
2013-02-06 13:22:15 -08:00
Thomas Goyne a99428c49d Extract options and MRU stuff from main.h
Nearly all of the files including main.h are doing so only for OPT_GET
and friends, which are rather unrelated to the main things that main.h
declares.
2013-01-09 16:48:31 -08:00
Thomas Goyne 6e3cc883b3 Replace most uses of type::iterator with auto 2012-12-22 15:35:13 -08:00
Thomas Goyne d5aae26d83 Use boost::flyweight to intern the wxString members of AssDialogue
100 no-op non-amend commits on a subtitle file with 6689 dialogue lines,
with the undo limit set to 100:

Without flyweight:
	No video open:
		Initial memory usage: 30.6 MB
		Final memory usage: 498.0 MB
		Elapsed time: 6.3 seconds
	Video open, using libass:
		Initial memory usage: 54.3 MB
		Final memory usage: 653.3 MB
		Elapsed time: 23.7 seconds

With flyweight:
	No video open:
		Initial memory usage: 26.0 MB
		Final memory usage: 104.5 MB
		Elapsed time: 3.0 seconds
	Video open, using libass:
		Initial memory usage: 46.7 MB
		Final memory usage: 251.8 MB
		Elapsed time: 13.0 seconds

No video open:
	Memory usage: -79%
	Time: -52%
Video open:
	Memory usage: -61.5%
	Time: -45%

100 no-op amend commits on a line in the middle of a subtitle file with
6689 dialogue lines, with video open:

Without flyweight:
	Initial memory usage: 48.2 MB
	Final memory usage: 182.3 MB
	Elapsed time: 22.3 seconds

With flyweight:
	Initial memory usage: 39.8 MB
	Final memory usage: 165.8 MB
	Elapsed time: 13.8 seconds

Note: The large jump in memory usage here is due to that the benchmark
is blocking the main thread, so at the end there are ~100 video frames
waiting to be displayed.
2012-12-05 18:43:44 -08:00
Thomas Goyne de4ef14598 Use lambdas for very short event handlers 2012-12-02 13:29:46 -08:00
Thomas Goyne 96cf5ea7ed Kill the #ifndef AGI_PRE guards
They don't actually improve compilation performance and make it more
annoying to modify what things are in the precompiled header.
2012-12-02 06:33:29 -08:00
Thomas Goyne 0b19908e7b Use std::prev and std::next where applicable 2012-11-30 10:54:57 -08:00
Thomas Goyne e77e810bd8 Use emplace_back where applicable 2012-11-30 10:44:09 -08:00
Thomas Goyne b6b68b789d Use lambdas in a few places 2012-11-12 19:40:42 -08:00
Thomas Goyne 67df64e879 Use range-based for loops in a bunch of places 2012-11-12 18:35:25 -08:00
Thomas Goyne e44c47c863 Remove $Id$ markers since git doesn't support them 2012-10-25 17:39:49 -07:00
Thomas Goyne 7553534d96 Update all selected rows in the vector clip tool rather than just the active line 2012-10-20 08:07:15 -07:00
Thomas Goyne c7fd04a739 Rename ASS -> Ass in symbol names
Most types and functions used Ass, but a decent number used ASS, so make
them consistent.
2012-10-16 09:52:19 -07:00
Thomas Goyne 53433426bb Fix some stuff from Coverity Scan
Mostly just bugs in unreachable code and stylistic things, but there's a
few incorrect reachable things that were working by coincidence and
gratuitous dynamic_casts.
2012-10-15 18:16:09 -07:00
Thomas Goyne a05d469741 Actually do the smoothing when drawing a smoothed freehand shape
Originally committed to SVN as r6759.
2012-05-11 02:47:18 +00:00
Thomas Goyne b32515da80 Strip trailing whitespace from all cpp and h files
Originally committed to SVN as r6600.
2012-03-25 04:05:06 +00:00
Thomas Goyne 5e96d6e8c3 Remove periods from single-sentence tooltips
Originally committed to SVN as r6449.
2012-02-07 01:22:32 +00:00
Thomas Goyne d001d66b12 Add support for the scale parameter of vector clips. Closes #1415.
Originally committed to SVN as r6364.
2012-01-26 00:29:08 +00:00
Thomas Goyne d1d4d7840b Obey the icon size option in the visual subtoolbars rather than always using 24x24 icons
Originally committed to SVN as r6330.
2012-01-20 23:42:33 +00:00
Thomas Goyne 5e9339611b Return a pair of SplineCurves from SplineCurve::Split rather than mutating the arguments, as it doesn't actually work in-place
Originally committed to SVN as r6100.
2011-12-22 21:25:08 +00:00
Thomas Goyne 4be9c302d3 Fix rendering of the clip visual tools with detached video
Originally committed to SVN as r5847.
2011-11-12 01:23:40 +00:00
Thomas Goyne be77dc8307 Mostly rewrite the visual tools and related classes
Convert all coordinates within the visual tools to Vector2D, which has
been significantly extended. Eliminates a lot of issues with accumulated
rounding errors and simplifies a lot of code.

Modernize the visual tools' interactions with the rest of Aegisub by
connecting to signals directly rather than routing everything through
the video display and converting the main visual tool mode toolbar to
the command system.

Extract all references to OpenGL from the visual tools and move them to
OpenGLWrapper as a first step towards making it possible to implement an
alternative video renderer. In the process, eliminate all uses of OpenGL
immediate mode.

Fix a bunch of minor issues and general instability.

Originally committed to SVN as r5823.
2011-11-06 17:18:20 +00:00
Thomas Goyne d990bbbb99 Eliminate all unnecessary uses of L and _T
Originally committed to SVN as r5611.
2011-09-28 19:43:11 +00:00
Thomas Goyne 256e098aa7 Remove header include order requirements
Originally committed to SVN as r5449.
2011-07-15 04:04:13 +00:00
Thomas Goyne d84b768171 Remove the 'audio' and 'grid' public members from VideoContext and migrate everything that used them over to Context
Originally committed to SVN as r5211.
2011-01-16 07:17:08 +00:00
Amar Takhar c15777f844 Merge audio_display_rewrite branch to trunk. This is not a complete work, don't expect to time anything for a while.
Originally committed to SVN as r4903.
2010-12-08 03:36:10 +00:00
Thomas Goyne 6432ea1f94 Remove the realtime visual tool option, as the threaded video display makes it pointless
Originally committed to SVN as r4825.
2010-10-26 04:12:10 +00:00
Thomas Goyne b4739d2aee gcc 4.5 compilation fixes
Originally committed to SVN as r4797.
2010-10-11 04:25:02 +00:00
Amar Takhar 61656d633b * Make GL_EXT() a noop on OS X, it's not required.
* Conditionalise glMultiDrawArraysFallback since it's not used on OS X.
 * Stub APIENTRY at the top of visual_tool_vector_clip.cpp, this should never be added to a header but at the top of source files.

Originally committed to SVN as r4737.
2010-08-13 00:24:35 +00:00
Thomas Goyne 2a51ad837e Fix non-precompiled header compilation
Originally committed to SVN as r4723.
2010-08-02 22:14:11 +00:00
Thomas Goyne c10e9e3a5b Make video and audio providers throw typed exceptions.
Don't display error messages and try other providers when the user
cancels loading a file.

Remove files from the MRU lists if they can't be found.

Closes #717.

Originally committed to SVN as r4717.
2010-08-02 06:32:01 +00:00
Thomas Goyne 5ed8bf89f6 Fix gcc build errors
Originally committed to SVN as r4658.
2010-07-06 19:33:09 +00:00
Thomas Goyne be1ed9e672 Make visual tools pass around iterators for everything related to visual features rather than a mix of pointers and indices, and clean up feature creation. Fixes a large pile of selection-related bugs.
Originally committed to SVN as r4648.
2010-06-30 06:29:14 +00:00
Thomas Goyne 5588cda268 Significantly revamp how visual tools interact with the rest of the program
Rather than just have a single Refresh method that gets called whenever
something happens that could possibly be of interest to the visual
tools, add seperate methods for signaling frame number changes and
changes to the file, and use the new SelectionController stuff for other
things that used to merit a Refresh. This eliminates a large amount of
redundant reparsing of lines which happened on paint, as well as a large
number of redundant repaints.

Frame data is now only uploaded to the video card when the frame number changes
rather than when anything at all changes, slightly improving performance when
using mesa's software opengl implementation.

Vector clip and drag tools now do a slightly better job of not
discarding the user's selection for no apparent reason, and strange
selection behavior from clicking on visual features should now be
entirely fixed.

Everything but the constructor and toolbar event handler in the visual
tool implementations are now private.

Originally committed to SVN as r4631.
2010-06-28 07:13:15 +00:00
Thomas Goyne caba46bf0b Remove features for deleted control points
Originally committed to SVN as r4620.
2010-06-27 07:53:14 +00:00
Amar Takhar 46da1e538d Merge r4450 to unbreak non precompiled header building.
Originally committed to SVN as r4586.
2010-06-24 01:50:16 +00:00
Thomas Goyne cfa1758d2a Improve the handling of selected features in the vector clip tool and moderately improve performance
Originally committed to SVN as r4548.
2010-06-18 07:14:23 +00:00
Thomas Goyne 227f6b1d69 In the vector clip tool, draw the line to be inserted between the right points when there are multiple paths in the clip
Originally committed to SVN as r4547.
2010-06-18 07:14:17 +00:00
Thomas Goyne 5338a60cdb Fix compilation errors when not using precompiled headers
Originally committed to SVN as r4511.
2010-06-14 19:26:27 +00:00
Thomas Goyne c290b6b811 Silence some prefast warnings
Originally committed to SVN as r4472.
2010-06-11 02:24:59 +00:00
Thomas Goyne f361d1a67b Add support for rendering vector clips with multiple 'm' commands.
Originally committed to SVN as r4463.
2010-06-08 06:09:19 +00:00
Thomas Goyne b867eec7f3 Make the vector clip visual tool use vertex arrays rather than immediate mode to render the spline
Originally committed to SVN as r4458.
2010-06-07 07:24:43 +00:00
Thomas Goyne 3fbdf5b7e5 Make the vector clip tool mask based on winding number so that the masking matches VSFilter's clipping.
Originally committed to SVN as r4442.
2010-06-05 22:40:16 +00:00
Thomas Goyne eff4dcf404 Fix might-as-well-be-inifinite loop in VisualToolVectorClip
Originally committed to SVN as r4431.
2010-06-04 03:08:10 +00:00
Thomas Goyne 71300869da Fix order that VisualToolVectorClip's members are initialized
Originally committed to SVN as r4421.
2010-06-03 20:32:10 +00:00