Commit Graph

28 Commits

Author SHA1 Message Date
Thomas Goyne a7f4fb5b87 Run clang-modernize on things 2013-11-23 09:57:22 -08:00
Thomas Goyne 2e051a8fde Fix non-pch compliation 2013-11-23 09:57:21 -08:00
Thomas Goyne 2640dc42a1 Fix EBU STL export 2013-10-17 09:43:44 -07:00
Thomas Goyne de7b09f7f7 Change some enums into enum classes 2013-06-12 20:01:21 -07:00
Thomas Goyne b67a0538ff Drop support for non-little-endian platforms
Aegisub doesn't actually currently run on any.
2013-06-11 20:54:07 -07:00
Thomas Goyne 72d4577d7d Kill scoped_ptr in favor of unique_ptr 2013-06-11 16:06:58 -07:00
Thomas Goyne 1e0f08c0ed Mostly purge wxWidgets from non-UI stuff
Use boost::filesystem::path for all paths, and std::string for all other
strings, converting to/from wxString as close to the actual uses of wx
as possible.

Where possible, replace the uses of non-UI wxWidgets functionality with
the additions to the standard library in C++11, or the equivalents in
boost.

Move the path token management logic to libaegisub (and rewrite it in
the process).

Add a basic thread pool based on asio and std::thread to libaegisub.

This touches nearly every file in the project and a nontrivial amount of
code had to be rewritten entirely, so there's probably a lot of broken
stuff.
2013-02-06 13:22:15 -08:00
Thomas Goyne a99428c49d Extract options and MRU stuff from main.h
Nearly all of the files including main.h are doing so only for OPT_GET
and friends, which are rather unrelated to the main things that main.h
declares.
2013-01-09 16:48:31 -08:00
Thomas Goyne 8f765f3955 Add AssOverrideBlockComment
Nothing actually wants to treat comments as plain text, so using the
same type for both just makes things more complex.
2012-12-31 07:09:32 -08:00
Thomas Goyne 3ec82952f8 Partially de-wxify AssStyle 2012-12-31 07:09:31 -08:00
Thomas Goyne d49758edbf De-wxify AssOverride 2012-12-31 07:09:31 -08:00
Thomas Goyne d0f4d9df99 Replace all uses of lagi_wxString with to_wx 2012-12-22 15:18:38 -08:00
Thomas Goyne 8c2062f0c7 Store AssOverrideTags directly rather than a vector of pointers 2012-12-10 17:04:18 -08:00
Thomas Goyne a0d3b8595f Redesign AssOverrideParameter
Always store the original string form and convert it to the desired type
on demand. In most cases this is significantly faster as typically only
a few of the parameters in a line are actually read. In addition, this
makes it so that parameters which did not actually change are always
reserialized in their original form.

Delete VariableData as it's no longer used by anything.

Closes #1513.
2012-12-10 14:41:11 -08:00
Thomas Goyne 8cf47c38b6 Drop AssOverrideParameter::omitted since it's equivalent to the type being VARDATA_NONE 2012-12-09 10:36:13 -08:00
Thomas Goyne d2a0a76ca9 Store AssOverrideParameters directly rather than a vector of pointers to them 2012-12-09 10:12:50 -08:00
Thomas Goyne d5aae26d83 Use boost::flyweight to intern the wxString members of AssDialogue
100 no-op non-amend commits on a subtitle file with 6689 dialogue lines,
with the undo limit set to 100:

Without flyweight:
	No video open:
		Initial memory usage: 30.6 MB
		Final memory usage: 498.0 MB
		Elapsed time: 6.3 seconds
	Video open, using libass:
		Initial memory usage: 54.3 MB
		Final memory usage: 653.3 MB
		Elapsed time: 23.7 seconds

With flyweight:
	No video open:
		Initial memory usage: 26.0 MB
		Final memory usage: 104.5 MB
		Elapsed time: 3.0 seconds
	Video open, using libass:
		Initial memory usage: 46.7 MB
		Final memory usage: 251.8 MB
		Elapsed time: 13.0 seconds

No video open:
	Memory usage: -79%
	Time: -52%
Video open:
	Memory usage: -61.5%
	Time: -45%

100 no-op amend commits on a line in the middle of a subtitle file with
6689 dialogue lines, with video open:

Without flyweight:
	Initial memory usage: 48.2 MB
	Final memory usage: 182.3 MB
	Elapsed time: 22.3 seconds

With flyweight:
	Initial memory usage: 39.8 MB
	Final memory usage: 165.8 MB
	Elapsed time: 13.8 seconds

Note: The large jump in memory usage here is due to that the benchmark
is blocking the main thread, so at the end there are ~100 video frames
waiting to be displayed.
2012-12-05 18:43:44 -08:00
Thomas Goyne 1c176e8568 Store parsed dialogue blocks in a ptr_vector
This eliminates the need to explicitly delete the parsed blocks.

Also go ahead and remove AssDialogue::Blocks since it's really not a
very good idea in general.
2012-12-02 12:29:33 -08:00
Thomas Goyne 96cf5ea7ed Kill the #ifndef AGI_PRE guards
They don't actually improve compilation performance and make it more
annoying to modify what things are in the precompiled header.
2012-12-02 06:33:29 -08:00
Thomas Goyne e77e810bd8 Use emplace_back where applicable 2012-11-30 10:44:09 -08:00
Thomas Goyne e4d6b8661b Add range adaptor for filtering to a specific subclass from a heterogeneous range
This makes looping over the subtitle file and parsed dialogue lines less
awkward in many cases.
2012-11-12 18:35:25 -08:00
Thomas Goyne 67df64e879 Use range-based for loops in a bunch of places 2012-11-12 18:35:25 -08:00
Thomas Goyne 83761d881a Convert AssFile::Line to an intrusive list
Gives O(1) pointer -> iterator conversions, better memory usage, better
performance, and overall slightly simplifies the code using it.
2012-11-10 18:05:56 -08:00
Thomas Goyne c7fd04a739 Rename ASS -> Ass in symbol names
Most types and functions used Ass, but a decent number used ASS, so make
them consistent.
2012-10-16 09:52:19 -07:00
Thomas Goyne 53433426bb Fix some stuff from Coverity Scan
Mostly just bugs in unreachable code and stylistic things, but there's a
few incorrect reachable things that were working by coincidence and
gratuitous dynamic_casts.
2012-10-15 18:16:09 -07:00
Thomas Goyne 2d9213cdfc Add support for writing unformatted level 1 teletext to the EBU STL subtitle format
Originally committed to SVN as r6638.
2012-03-29 19:05:45 +00:00
Thomas Goyne 7335c520c1 Ensure that the text field is terminated when writing EBU STL files
The text field must be terminated with 0x8F, so write an extra block if
the last block is filled exactly.

Originally committed to SVN as r6637.
2012-03-29 19:05:37 +00:00
Thomas Goyne 4294e5857d Port the EBU STL (tech 3264) subtitle format from 2.1.9
Split the configuration dialog off into its own file and mostly decouple
it from the subtitle format.

Save last used export settings to options and restore them the next time
the dialog is opened.

Use libaegisub for charset conversion and IO rather than wxWidgets.

Use libaegisub's line-wrapping logic and finish implementing all of the
various wrapping modes.

Make unchecking the "Translate alignments" checkbox do something.

Originally committed to SVN as r6636.
2012-03-29 19:05:26 +00:00