arch1t3cht
22fb4c6e8c
Move luabins back to vendor
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Workaround for TypesettingTools/Aegisub#162
2022-09-27 16:54:15 +02:00
Ryan Lucia
44af99a163
meson: move luabins to subprojects
2021-01-10 03:14:12 -05:00
Ryan Lucia
3b7724aab4
Fix spacing around colons in luajit subproject files
2021-01-10 03:14:12 -05:00
Martin Herkt
8905921a2d
Initial port of the build system to Meson
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Still some TODOs left. Probably only works on Linux for now.
2021-01-10 03:14:12 -05:00
Thomas Goyne
68eaab0f43
Convert the build system to non-recursive make
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Speeds up a no-op build from 500ms to 60ms and significantly improves
dependency tracking.
2014-06-17 11:37:20 -07:00
Thomas Goyne
63f4bf1beb
Switch from regular Lua to LuaJIT
2014-04-28 07:38:30 -07:00
Thomas Goyne
9492192b73
Switch back to building Lua as C
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In preparation for switching to LuaJIT, which doesn't support PUC Lua's
thing of using C++ exceptions for lua_error.
Requires replacing all uses of lua_error (and things calling lua_error)
with custom versions that throw an exception instead and adding an
exception -> lua error wrapper at all C++ -> Lua boundaries.
2014-04-27 10:37:23 -07:00
Niels Martin Hansen
057a223b38
Integrate luabins into Aegisub's build system
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Make it build as C++ so it links properly against the C++-built version
of Lua used in Aegisub too.
2014-04-24 23:01:27 +02:00
Niels Martin Hansen
b4801ef1bb
Import luabins 831869cdc8c5e7579804e6472a2dc6cbe0b2672b
2014-04-24 23:00:41 +02:00