The X scale/offset was being used for both X and Y coordinates.
Only non-negative integers were supported. xy-VSFilter and libass both
now support non-integer coordinates, and negative coordinates have of
course always been valid. Resampled coordinates are now rounded to
eighth-pixels rather than whole pixels.
Use boost::filesystem::path for all paths, and std::string for all other
strings, converting to/from wxString as close to the actual uses of wx
as possible.
Where possible, replace the uses of non-UI wxWidgets functionality with
the additions to the standard library in C++11, or the equivalents in
boost.
Move the path token management logic to libaegisub (and rewrite it in
the process).
Add a basic thread pool based on asio and std::thread to libaegisub.
This touches nearly every file in the project and a nontrivial amount of
code had to be rewritten entirely, so there's probably a lot of broken
stuff.
We currently require mismatched locales for non-English since we don't
distinguish between locale-independent things like the config file and
UI things, which wxNumberFormatter barfs on.
Originally committed to SVN as r6930.
Convert all coordinates within the visual tools to Vector2D, which has
been significantly extended. Eliminates a lot of issues with accumulated
rounding errors and simplifies a lot of code.
Modernize the visual tools' interactions with the rest of Aegisub by
connecting to signals directly rather than routing everything through
the video display and converting the main visual tool mode toolbar to
the command system.
Extract all references to OpenGL from the visual tools and move them to
OpenGLWrapper as a first step towards making it possible to implement an
alternative video renderer. In the process, eliminate all uses of OpenGL
immediate mode.
Fix a bunch of minor issues and general instability.
Originally committed to SVN as r5823.
Document all functions, class, struct, union, enum, macro, variable, typedefs. This isn't the actual document in itself but empty documentation using any old documentation if it was there.
This was done using exuberant ctags to get tag info, then a TCL script to parse/remove old comments and convert them into Doxygen-style.
Some notes:
* Anything labeled 'DOCME' needs to be documented, @param and @return have been left blank as it would be annoying to delete the 'DOCME' from every one of those.
* Some multiline comments may have been munged into single line comments
* Leave the /// comments above global variables with a space, if they're harder to read then we'll be less likey to use them.
* Enum comments can go after the enumeration itself '[value] /// comment'
* include/aegisub/*.h haven't been converted yet, this will be done in a later commit
* Some documentation blocks are in the wrong place, in the .h when it should be in the .cpp, or vice versa.
See http://devel.aegisub.org/wiki/Doxygen for some details on Doxygen and a 'style guide'.
Originally committed to SVN as r3312.
* Swap old email + website address with 'Aegisub Project http://www.aegisub.org/'
* Set categories for all files (jfs)
* Add descriptions for each file (jfs)
* Add $Id$ keyword
Originally committed to SVN as r3310.