When Avisynth is not installed or not functional, this would otherwise
cause a crash when trying to initialize Avisynth more than once, since
after the first time the refcount would have been incrased anyway.
Since FileNotFound exceptions don't abort the provider search, opening
an invalid path would show errors such as "avisynth not found" when
Avisynth wasn't installed, even if Avisynth wasn't selected as the video
provider.
Starting with AVISYNTH_INTERFACE_VERSION=5, this is how script
environments should be deleted. The previous code was causing crashes
when unloading AviSynth in certain scenarios, such as when failing to
open a file due to an incorrect path.
- This refers to AviSynth < 2.5.6, which is from before 2005
- With the current setup (using GetAVSLinkage, these versions wouldn't
work anyway)
- The latest AviSynthPlus is bundled with the installer anyway
- Build the latest AviSynth headers using CMake, as proposed in #134
- Add and initialize AVS_Linkage to fix video loading
Video and audio playback now works in most cases, but still crashes for
some files.
Since ASS rendering depends on the storage size of the video libass
needs to know about it to render the subtitles correctly. If it isn't
told about the storage size libass uses the value from PlayRes{X,Y} as
a guess, but this isn't always correct.
With Aegisub currently always rendering at storage resolution
this ends up the same as the frame size.
* [mac/build] update build steps
* [macos] bundle app
* [macos] build dmg
* [ci] setup macOS CI
* [i18n] TODO: rm WX locale files
* [deps] set main branch to main
* Fix osx-fix-libs.py
Create symbolic links, to make libicu happy
Rewrite the script in python3, as python2 is deprecated
* Add write permission before install_name_tool when doing osx-bundle
Fixwangqr/Aegisub#39
* Handle @loader_path in libboost on macOS
See wangqr/Aegisub#39
* [tools/mac] use python3
* [ci/mac] install & using system deps
* [ci/win] don't build fribidi:docs
* [ci/mac] trying openal-soft
* [ci/mac] use pulseaudio in CI
* [ci/win] only run aeg's test
* [ci/win] fix CI
* [ci/win] fix CI: not use dict `{}`
* [ci] run ci
* [ci/win] don't build docs
* [ci/win] remove args tail newline
* [ci/win] false->disabled
* Use md title format
Co-authored-by: Ryan Lucia <ryan@luciaonline.net>
* Recover file permissions.
* [ci/win] disable fontconfig
Co-Authored-By: Ryan Lucia <ryan@luciaonline.net>
* [ci/win] disable libass:fontconfig
Co-authored-by: wangqr <wangqr@wangqr.tk>
Co-authored-by: Ryan Lucia <ryan@luciaonline.net>
Previously, margins were clamped to 0..9999, but negative margins are
well supported by most renderers. In addition, previously lua
automations automations were able to produce these negative margin
values, and they would be saved correctly. However, re-opening the file
would clamp the values, and they could not be edited in the edit box.
This commit changes the clamping to be -9999..99999, and allows entering
(and editing) negative values in all relevant fields. In addition, this
makes the subtitle edit box margin fields take 5 characters instead of 4
to accommodate negative numbers up to 9999 (also the reason for raising
the upper bound).
I haven't checked whether reverting this breaks IME input, and if it doesn't what changed on wx's end. However, this is the commit that uses private symbols, and so reverting it lets us build against upstream wx. Even if this is a loss in functionality, for now it's fine.