Color matching to dummy video makes zero sense, and setting it to None
results in breakage when someone opens dummy video for an already
typeset script.
Closes#1690.
If the script's matrix matches the video's matrix, use that even if
Force BT.601 is on, and if it's TV.601, use that even if Force BT.601 is
off.
This should mostly eliminate the common problems resulting from mixed
values of the Force BT.601 option.
Closes#1649.
Add SubsController, which deals with things like what subtitle file is
currently open, rather than the contents of the current subtitle file.
Move the rest of the relevant logic from FrameMain there in addition to
all of the stuff from AssFile.
Use boost::filesystem::path for all paths, and std::string for all other
strings, converting to/from wxString as close to the actual uses of wx
as possible.
Where possible, replace the uses of non-UI wxWidgets functionality with
the additions to the standard library in C++11, or the equivalents in
boost.
Move the path token management logic to libaegisub (and rewrite it in
the process).
Add a basic thread pool based on asio and std::thread to libaegisub.
This touches nearly every file in the project and a nontrivial amount of
code had to be rewritten entirely, so there's probably a lot of broken
stuff.
Nearly all of the files including main.h are doing so only for OPT_GET
and friends, which are rather unrelated to the main things that main.h
declares.
When the set of changed lines is populated, only copy those lines rather
than the entire file. On large files, this makes amend commits roughly
twice as fast when video is open.
This is a potentially sensible operation (to convert from VFR to/from
the video's average FPS), so there's no reason to require that the input
and output timecodes be from different places.
Closes#1530.
Write the color range and color space used to convert video to RGB to
the YCbCr Matrix field, or None if no non-RGB video was opened. See
http://code.google.com/p/xy-vsfilter/issues/detail?id=91 for related
discussion.
Originally committed to SVN as r6762.
With ATI cards, deleting a wxGLContext seems to invalidate ALL
wxGlContexts, rather than just things associated with the deleted one.
This resulted in video breaking after closing the detached video dialog,
as the embedded video display was trying to use an invalidated context.
To work around this, delete and recreate the context when reattaching
video.
Also recreate the visual typesetting tool as OpenGLText holds references
to textures created on construction.
Originally committed to SVN as r6646.
When opening the video resulted in the script resolution changing, the
subtitles file was committed at a time when IsLoaded() would return true
but VideoOpen hadn't been signalled yet, resulting in some VideoDisplay
code running before the display was initialized. If the video opened is
sufficiently fast to decode, this could result in a crash due to trying
to display a frame before the display is shown.
Originally committed to SVN as r6645.
Fix some issues where a spurious load/unload dialog would be displayed
despite that nothing would be loaded even if the user selected yes, and
double-loading of audio when opening video and audio files with
automatic audio loading enabled.
Originally committed to SVN as r6618.
Keeping track of audio markers and labels to be shown in the audio
display is not particularly related to AudioController's primary
responsiblity of controlling the playback of audio.
Originally committed to SVN as r6427.
The sample rate of the currently open audio is not something that things
which do not interact with the raw audio data should have to care about,
or even know about.
Originally committed to SVN as r6426.