Commit Graph

6 Commits

Author SHA1 Message Date
Thomas Goyne 9ecb54333a Redesign the undo stack
Store the data in vectors rather than AssFiles since even an intrusive
linked list has comically high memory overhead. Cuts memory usage of a
full undo stack with 15k lines by 65 MB for 32-bit and 130 MB for
64-bit. Also roughly halves how long it takes to copy the file for the
undo stack, and makes undo/redo a bit faster.
2014-03-04 20:21:02 -08:00
Thomas Goyne a7f4fb5b87 Run clang-modernize on things 2013-11-23 09:57:22 -08:00
Thomas Goyne de7b09f7f7 Change some enums into enum classes 2013-06-12 20:01:21 -07:00
Thomas Goyne 1e0f08c0ed Mostly purge wxWidgets from non-UI stuff
Use boost::filesystem::path for all paths, and std::string for all other
strings, converting to/from wxString as close to the actual uses of wx
as possible.

Where possible, replace the uses of non-UI wxWidgets functionality with
the additions to the standard library in C++11, or the equivalents in
boost.

Move the path token management logic to libaegisub (and rewrite it in
the process).

Add a basic thread pool based on asio and std::thread to libaegisub.

This touches nearly every file in the project and a nontrivial amount of
code had to be rewritten entirely, so there's probably a lot of broken
stuff.
2013-02-06 13:22:15 -08:00
Thomas Goyne c1409b5c25 Add a space after the colon in [Script Info] entries 2012-12-09 17:05:11 -08:00
Thomas Goyne 9b44f92235 Make AssEntry purely a base class and add AssInfo
Now that all the other junk is being dropped from the file, script info
lines are the only thing left which was a concrete AssEntry, and
AssEntry wasn't actually a very good way to store them.
2012-12-07 18:55:29 -08:00